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|
/* -*- Mode: Vala; indent-tabs-mode: nil; tab-width: 4 -*-
*
* Copyright (C) 2011,2012 Canonical Ltd
* Copyright (C) 2015-2017 Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Robert Ancell <robert.ancell@canonical.com>
* Michael Terry <michael.terry@canonical.com>
* Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
*/
class BackgroundLoader : Object
{
public string filename { get; private set; }
public Cairo.Surface logo { get; set; }
public int[] widths;
public int[] heights;
public Cairo.Pattern[] patterns;
public Gdk.RGBA average_color;
private Cairo.Surface target_surface;
private Thread<void*> thread;
private Gdk.Pixbuf[] images;
private bool finished;
private uint ready_id;
public signal void loaded ();
public BackgroundLoader (Cairo.Surface target_surface, string filename, int[] widths, int[] heights)
{
this.target_surface = target_surface;
this.filename = filename;
this.widths = widths;
this.heights = heights;
patterns = new Cairo.Pattern[widths.length];
images = new Gdk.Pixbuf[widths.length];
}
public bool load ()
{
/* Already loaded */
if (finished)
return true;
/* Currently loading */
if (thread != null)
return false;
/* No monitor data */
if (widths.length == 0)
return false;
var text = "Making background %s at %dx%d".printf (filename, widths[0], heights[0]);
for (var i = 1; i < widths.length; i++)
text += ",%dx%d".printf (widths[i], heights[i]);
debug (text);
var color = Gdk.RGBA ();
if (color.parse (filename))
{
var pattern = new Cairo.Pattern.rgba (color.red, color.green, color.blue, color.alpha);
for (var i = 0; i < widths.length; i++)
patterns[i] = pattern;
average_color = color;
finished = true;
debug ("Render of background %s complete", filename);
return true;
}
else
{
try
{
this.ref ();
thread = new Thread<void*>.try ("background-loader", load_and_scale);
}
catch (Error e)
{
this.unref ();
finished = true;
return true;
}
}
return false;
}
public Cairo.Pattern? get_pattern (int width, int height)
{
for (var i = 0; i < widths.length; i++)
{
if (widths[i] == width && heights[i] == height)
return patterns[i];
}
return null;
}
~BackgroundLoader ()
{
if (ready_id > 0)
Source.remove (ready_id);
ready_id = 0;
}
private bool ready_cb ()
{
ready_id = 0;
debug ("Render of background %s complete", filename);
thread.join ();
thread = null;
finished = true;
for (var i = 0; i < widths.length; i++)
{
if (images[i] != null)
{
patterns[i] = create_pattern (images[i]);
if (i == 0)
pixbuf_average_value (images[i], out average_color);
images[i] = null;
}
else
{
debug ("images[%d] was null for %s", i, filename);
patterns[i] = null;
}
}
loaded ();
this.unref ();
return false;
}
private void* load_and_scale ()
{
try
{
var image = new Gdk.Pixbuf.from_file (filename);
for (var i = 0; i < widths.length; i++)
images[i] = scale (image, widths[i], heights[i]);
}
catch (Error e)
{
debug ("Error loading background: %s", e.message);
}
ready_id = Gdk.threads_add_idle (ready_cb);
return null;
}
private Gdk.Pixbuf? scale (Gdk.Pixbuf? image, int width, int height)
{
var target_aspect = (double) width / height;
var aspect = (double) image.width / image.height;
double scale, offset_x = 0, offset_y = 0;
if (aspect > target_aspect)
{
/* Fit height and trim sides */
scale = (double) height / image.height;
offset_x = (image.width * scale - width) / 2;
}
else
{
/* Fit width and trim top and bottom */
scale = (double) width / image.width;
offset_y = (image.height * scale - height) / 2;
}
var scaled_image = new Gdk.Pixbuf (image.colorspace, image.has_alpha, image.bits_per_sample, width, height);
image.scale (scaled_image, 0, 0, width, height, -offset_x, -offset_y, scale, scale, Gdk.InterpType.BILINEAR);
return scaled_image;
}
private Cairo.Pattern? create_pattern (Gdk.Pixbuf image)
{
var grid_x_offset = get_grid_offset (image.width);
var grid_y_offset = get_grid_offset (image.height);
/* Create background */
var surface = new Cairo.Surface.similar (target_surface, Cairo.Content.COLOR, image.width, image.height);
var bc = new Cairo.Context (surface);
Gdk.cairo_set_source_pixbuf (bc, image, 0, 0);
bc.paint ();
/* Draw logo */
if (logo != null)
{
bc.save ();
var x = (int) grid_x_offset + 1.5 * grid_size;
var y = (int) (image.height / grid_size - 2) * grid_size + grid_y_offset;
bc.translate (x, y);
bc.set_source_surface (logo, 0, 0);
bc.paint_with_alpha (AGSettings.get_double (AGSettings.KEY_LOGO_ALPHA));
bc.restore ();
}
var pattern = new Cairo.Pattern.for_surface (surface);
pattern.set_extend (Cairo.Extend.REPEAT);
return pattern;
}
/* The following color averaging algorithm was originally written for
Unity in C++, then patched into gnome-desktop3 in C. I've taken it
and put it here in Vala. It would be nice if we could get
gnome-desktop3 to expose this for our use instead of copying the
code... */
const int QUAD_MAX_LEVEL_OF_RECURSION = 16;
const int QUAD_MIN_LEVEL_OF_RECURSION = 2;
const int QUAD_CORNER_WEIGHT_NW = 3;
const int QUAD_CORNER_WEIGHT_NE = 1;
const int QUAD_CORNER_WEIGHT_SE = 1;
const int QUAD_CORNER_WEIGHT_SW = 3;
const int QUAD_CORNER_WEIGHT_CENTER = 2;
const int QUAD_CORNER_WEIGHT_TOTAL = (QUAD_CORNER_WEIGHT_NW + QUAD_CORNER_WEIGHT_NE + QUAD_CORNER_WEIGHT_SE + QUAD_CORNER_WEIGHT_SW + QUAD_CORNER_WEIGHT_CENTER);
/* Pixbuf utilities */
private Gdk.RGBA get_pixbuf_sample (uint8[] pixels,
int rowstride,
int channels,
int x,
int y)
{
var sample = Gdk.RGBA ();
double dd = 0xFF;
int offset = ((y * rowstride) + (x * channels));
sample.red = pixels[offset++] / dd;
sample.green = pixels[offset++] / dd;
sample.blue = pixels[offset++] / dd;
sample.alpha = 1.0f;
return sample;
}
private bool is_color_different (Gdk.RGBA color_a,
Gdk.RGBA color_b)
{
var diff = Gdk.RGBA ();
diff.red = color_a.red - color_b.red;
diff.green = color_a.green - color_b.green;
diff.blue = color_a.blue - color_b.blue;
diff.alpha = 1.0f;
if (GLib.Math.fabs (diff.red) > 0.15 ||
GLib.Math.fabs (diff.green) > 0.15 ||
GLib.Math.fabs (diff.blue) > 0.15)
return true;
return false;
}
private Gdk.RGBA get_quad_average (int x,
int y,
int width,
int height,
int level_of_recursion,
uint8[] pixels,
int rowstride,
int channels)
{
// samples four corners
// c1-----c2
// | |
// c3-----c4
var average = Gdk.RGBA ();
var corner1 = get_pixbuf_sample (pixels, rowstride, channels, x , y );
var corner2 = get_pixbuf_sample (pixels, rowstride, channels, x + width, y );
var corner3 = get_pixbuf_sample (pixels, rowstride, channels, x , y + height);
var corner4 = get_pixbuf_sample (pixels, rowstride, channels, x + width, y + height);
var centre = get_pixbuf_sample (pixels, rowstride, channels, x + (width / 2), y + (height / 2));
/* If we're over the max we want to just take the average and be happy
with that value */
if (level_of_recursion < QUAD_MAX_LEVEL_OF_RECURSION) {
/* Otherwise we want to look at each value and check it's distance
from the center color and take the average if they're far apart. */
/* corner 1 */
if (level_of_recursion < QUAD_MIN_LEVEL_OF_RECURSION ||
is_color_different(corner1, centre)) {
corner1 = get_quad_average (x, y, width/2, height/2, level_of_recursion + 1, pixels, rowstride, channels);
}
/* corner 2 */
if (level_of_recursion < QUAD_MIN_LEVEL_OF_RECURSION ||
is_color_different(corner2, centre)) {
corner2 = get_quad_average (x + width/2, y, width/2, height/2, level_of_recursion + 1, pixels, rowstride, channels);
}
/* corner 3 */
if (level_of_recursion < QUAD_MIN_LEVEL_OF_RECURSION ||
is_color_different(corner3, centre)) {
corner3 = get_quad_average (x, y + height/2, width/2, height/2, level_of_recursion + 1, pixels, rowstride, channels);
}
/* corner 4 */
if (level_of_recursion < QUAD_MIN_LEVEL_OF_RECURSION ||
is_color_different(corner4, centre)) {
corner4 = get_quad_average (x + width/2, y + height/2, width/2, height/2, level_of_recursion + 1, pixels, rowstride, channels);
}
}
average.red = ((corner1.red * QUAD_CORNER_WEIGHT_NW) +
(corner3.red * QUAD_CORNER_WEIGHT_SW) +
(centre.red * QUAD_CORNER_WEIGHT_CENTER) +
(corner2.red * QUAD_CORNER_WEIGHT_NE) +
(corner4.red * QUAD_CORNER_WEIGHT_SE))
/ QUAD_CORNER_WEIGHT_TOTAL;
average.green = ((corner1.green * QUAD_CORNER_WEIGHT_NW) +
(corner3.green * QUAD_CORNER_WEIGHT_SW) +
(centre.green * QUAD_CORNER_WEIGHT_CENTER) +
(corner2.green * QUAD_CORNER_WEIGHT_NE) +
(corner4.green * QUAD_CORNER_WEIGHT_SE))
/ QUAD_CORNER_WEIGHT_TOTAL;
average.blue = ((corner1.blue * QUAD_CORNER_WEIGHT_NW) +
(corner3.blue * QUAD_CORNER_WEIGHT_SW) +
(centre.blue * QUAD_CORNER_WEIGHT_CENTER) +
(corner2.blue * QUAD_CORNER_WEIGHT_NE) +
(corner4.blue * QUAD_CORNER_WEIGHT_SE))
/ QUAD_CORNER_WEIGHT_TOTAL;
average.alpha = 1.0f;
return average;
}
private void pixbuf_average_value (Gdk.Pixbuf pixbuf,
out Gdk.RGBA result)
{
var average = get_quad_average (0, 0,
pixbuf.get_width () - 1, pixbuf.get_height () - 1,
1,
pixbuf.get_pixels (),
pixbuf.get_rowstride (),
pixbuf.get_n_channels ());
result = Gdk.RGBA ();
result.red = average.red;
result.green = average.green;
result.blue = average.blue;
result.alpha = average.alpha;
}
}
public class Monitor
{
public int x;
public int y;
public int width;
public int height;
public Monitor (int x, int y, int width, int height)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public bool equals (Monitor? other)
{
if (other != null)
return (x == other.x && y == other.y && width == other.width && height == other.height);
return false;
}
}
public class Background : Gtk.Fixed
{
[Flags]
public enum DrawFlags
{
NONE,
GRID,
SPAN,
}
private DrawFlags flags = DrawFlags.NONE;
/* Fallback bgcolor - shown upon first startup, until an async background loader finishes,
* or until a user background or default background is loaded.
*/
private string _fallback_bgcolor = null;
public string fallback_bgcolor {
get {
if (_fallback_bgcolor == null)
{
var settings_bgcolor = AGSettings.get_string (AGSettings.KEY_BACKGROUND_COLOR);
var color = Gdk.RGBA ();
if (settings_bgcolor == "" || !color.parse (settings_bgcolor))
{
settings_bgcolor = "#000000";
}
_fallback_bgcolor = settings_bgcolor;
}
return _fallback_bgcolor;
}
}
private string _highcontrast_bgcolor = null;
public string highcontrast_bgcolor {
get {
if (_highcontrast_bgcolor == null)
{
var settings_bgcolor = AGSettings.get_string (AGSettings.KEY_HIGH_CONTRAST_BACKGROUND_COLOR);
var color = Gdk.RGBA ();
if (settings_bgcolor == "" || !color.parse (settings_bgcolor))
{
settings_bgcolor = "#000000";
}
_highcontrast_bgcolor = settings_bgcolor;
}
return _highcontrast_bgcolor;
}
}
private string _system_background;
public string? system_background {
get {
if (_system_background == null)
{
var system_bg = AGSettings.get_string (AGSettings.KEY_BACKGROUND);
if (system_bg == "")
{
system_bg = fallback_bgcolor;
}
_system_background = system_bg;
}
return _system_background;
}
}
/* Current background - whatever the background object is or should be showing right now.
* This could be a simple color or a file name - the BackgroundLoader takes care of deciding
* how to deal with it, we just ensure whatever we're sending is valid.
*/
private string _current_background;
public string? current_background {
get {
if (_current_background != "")
{
return _current_background;
} else {
return fallback_bgcolor;
}
}
set {
var pretty_value = "";
if (value == null || value == "")
{
_current_background = system_background;
pretty_value = "<system default bg image> ";
} else
{
_current_background = value;
}
pretty_value += _current_background;
debug ("Background change requested, changing to: %s", pretty_value);
reload ();
}
}
/* Width - total pixel width of the entire background canvas. This total width
* should account for the relative geometry of all attached monitors.
*/
private int _width = 0;
public int width {
get {
return _width;
}
}
/* Height - total pixel height of the entire background canvas. This total height
* should account for the relative geometry of all attached monitors.
*/
private int _height = 0;
public int height {
get {
return _height;
}
}
public double alpha { get; private set; default = 1.0; }
public Gdk.RGBA average_color { get { return current.average_color; } }
private Cairo.Surface target_surface;
private List<Monitor> monitors = null;
private Monitor? active_monitor = null;
private AnimateTimer timer;
private BackgroundLoader current;
private BackgroundLoader old;
private HashTable<string, BackgroundLoader> loaders;
private Cairo.Surface? version_logo_surface = null;
private int version_logo_width;
private int version_logo_height;
public Background ()
{
target_surface = null;
timer = null;
resize_mode = Gtk.ResizeMode.QUEUE;
loaders = new HashTable<string?, BackgroundLoader> (str_hash, str_equal);
if (AGSettings.get_boolean (AGSettings.KEY_DRAW_GRID))
flags |= DrawFlags.GRID;
var mode = AGSettings.get_string (AGSettings.KEY_BACKGROUND_MODE);
if (mode == "spanned")
flags |= DrawFlags.SPAN;
show ();
}
public void set_surface (Cairo.Surface target_surface)
{
this.target_surface = target_surface;
timer = new AnimateTimer (AnimateTimer.ease_in_out, 700);
load_background (null);
set_logo (AGSettings.get_string (AGSettings.KEY_LOGO));
timer.animate.connect (animate_cb);
}
public void set_logo (string version_logo)
{
version_logo_surface = load_image (version_logo, out version_logo_width, out version_logo_height);
}
private Cairo.Surface? load_image (string filename, out int width, out int height)
{
width = height = 0;
try
{
if (filename != "") {
var image = new Gdk.Pixbuf.from_file (filename);
width = image.width;
height = image.height;
var surface = new Cairo.Surface.similar (target_surface, Cairo.Content.COLOR_ALPHA, image.width, image.height);
var c = new Cairo.Context (surface);
Gdk.cairo_set_source_pixbuf (c, image, 0, 0);
c.paint ();
return surface;
}
}
catch (Error e)
{
debug ("Failed to load background component %s: %s", filename, e.message);
}
return null;
}
public void set_monitors (List<Monitor> monitors)
{
this.monitors = new List<Monitor> ();
foreach (var m in monitors)
{
if (_width < m.x + m.width)
_width = m.x + m.width;
if (_height < m.y + m.height)
_height = m.y + m.height;
this.monitors.append (m);
}
queue_draw ();
}
public void set_active_monitor (Monitor? monitor)
{
active_monitor = monitor;
}
public override void size_allocate (Gtk.Allocation allocation)
{
if(!get_realized())
{
return;
}
var resized = allocation.height != get_allocated_height () || allocation.width != get_allocated_width ();
base.size_allocate (allocation);
/* Regenerate backgrounds */
if (resized)
{
debug ("Regenerating backgrounds");
loaders.remove_all ();
load_background (null);
reload ();
}
}
public override bool draw (Cairo.Context c)
{
draw_full (c, flags);
return base.draw (c);
}
public void draw_full (Cairo.Context c, DrawFlags flags)
{
c.save ();
/* Test whether we ran into an error loading this background */
if (current == null || (current.load () && current.patterns[0] == null))
{
/* We couldn't load it, so swap it out for the default background
and remember that choice */
var new_background = load_background (null);
if (current != null)
loaders.insert (current.filename, new_background);
if (old == current)
old = new_background;
current = new_background;
publish_average_color ();
}
/* Fade to this background when loaded */
if (current.load () && current != old && !timer.is_running)
{
alpha = 0.0;
timer.reset ();
}
c.set_source_rgba (0.0, 0.0, 0.0, 0.0);
var old_painted = false;
/* Draw old background */
if (old != null && old.load () && (alpha < 1.0 || !current.load ()))
{
draw_background (c, old, 1.0);
old_painted = true;
}
/* Draw new background */
if (current.load () && alpha > 0.0)
draw_background (c, current, old_painted ? alpha : 1.0);
c.restore ();
var agsettings = new AGSettings();
if ((DrawFlags.GRID in flags) && (!agsettings.high_contrast))
overlay_grid (c);
}
private void draw_background (Cairo.Context c, BackgroundLoader background, double alpha)
{
foreach (var monitor in monitors)
{
Cairo.Pattern? pattern;
var matrix = Cairo.Matrix.identity ();
if (DrawFlags.SPAN in flags)
{
pattern = background.get_pattern (_width, _height);
}
else
{
pattern = background.get_pattern (monitor.width, monitor.height);
matrix.translate (-monitor.x, -monitor.y);
}
if (pattern == null)
continue;
c.save ();
pattern.set_matrix (matrix);
c.set_source (pattern);
c.rectangle (monitor.x, monitor.y, monitor.width, monitor.height);
c.clip ();
c.paint_with_alpha (alpha);
c.restore ();
}
}
private void animate_cb (double progress)
{
alpha = progress;
queue_draw ();
/* Stop when we get there */
if (alpha >= 1.0)
old = current;
}
private void reload ()
{
if (get_realized ())
{
var new_background = load_background (current_background);
if (current != new_background)
{
old = current;
current = new_background;
alpha = 1.0; /* if the timer isn't going, we should always be at 1.0 */
timer.stop ();
}
queue_draw ();
publish_average_color ();
}
}
private BackgroundLoader load_background (string? filename)
{
var agsettings = new AGSettings ();
if (agsettings.high_contrast)
{
filename = highcontrast_bgcolor;
}
else if (filename == null)
{
filename = fallback_bgcolor;
} else
{
try
{
var file = File.new_for_path(filename);
var fileInfo = file.query_info(FileAttribute.ACCESS_CAN_READ, FileQueryInfoFlags.NONE, null);
if (!fileInfo.get_attribute_boolean(FileAttribute.ACCESS_CAN_READ))
{
debug ("Can't read background file %s, falling back to %s", filename, system_background);
filename = system_background;
}
}
catch
{
filename = system_background;
}
}
var b = loaders.lookup (filename);
if (b == null)
{
/* Load required sizes to draw background */
var widths = new int[monitors.length ()];
var heights = new int[monitors.length ()];
var n_sizes = 0;
if (DrawFlags.SPAN in flags)
{
widths[n_sizes] = _width;
heights[n_sizes] = _height;
n_sizes++;
}
else
{
foreach (var monitor in monitors)
{
if (monitor_is_unique_size (monitor))
{
widths[n_sizes] = monitor.width;
heights[n_sizes] = monitor.height;
n_sizes++;
}
}
}
widths.resize (n_sizes);
heights.resize (n_sizes);
b = new BackgroundLoader (target_surface, filename, widths, heights);
b.logo = version_logo_surface;
b.loaded.connect (() => { reload (); });
b.load ();
loaders.insert (filename, b);
}
return b;
}
/* Check if a monitor has a unique size */
private bool monitor_is_unique_size (Monitor monitor)
{
foreach (var m in monitors)
{
if (m == monitor)
break;
else if (m.width == monitor.width && m.height == monitor.height)
return false;
}
return true;
}
private void overlay_grid (Cairo.Context c)
{
var width = get_allocated_width ();
var height = get_allocated_height ();
var grid_x_offset = get_grid_offset (width);
var grid_y_offset = get_grid_offset (height);
/* Overlay grid */
var overlay_surface = new Cairo.Surface.similar (target_surface, Cairo.Content.COLOR_ALPHA, grid_size, grid_size);
var oc = new Cairo.Context (overlay_surface);
oc.rectangle (0, 0, 1, 1);
oc.rectangle (grid_size - 1, 0, 1, 1);
oc.rectangle (0, grid_size - 1, 1, 1);
oc.rectangle (grid_size - 1, grid_size - 1, 1, 1);
oc.set_source_rgba (1.0, 1.0, 1.0, 0.25);
oc.fill ();
var overlay = new Cairo.Pattern.for_surface (overlay_surface);
var matrix = Cairo.Matrix.identity ();
matrix.translate (-grid_x_offset, -grid_y_offset);
overlay.set_matrix (matrix);
overlay.set_extend (Cairo.Extend.REPEAT);
/* Draw overlay */
c.save ();
c.set_source (overlay);
c.rectangle (0, 0, width, height);
c.fill ();
c.restore ();
}
void publish_average_color ()
{
notify_property ("average-color");
var greeter = new ArcticaGreeter ();
if (!greeter.test_mode)
{
var rgba = current.average_color.to_string ();
var root = get_screen ().get_root_window ();
Gdk.property_change (root,
Gdk.Atom.intern_static_string ("_GNOME_BACKGROUND_REPRESENTATIVE_COLORS"),
Gdk.Atom.intern_static_string ("STRING"),
8,
Gdk.PropMode.REPLACE,
rgba.data,
rgba.data.length);
}
}
}
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