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-rw-r--r--src/idoplaybackmenuitem.c88
1 files changed, 43 insertions, 45 deletions
diff --git a/src/idoplaybackmenuitem.c b/src/idoplaybackmenuitem.c
index 0e6460f..b5b08fd 100644
--- a/src/idoplaybackmenuitem.c
+++ b/src/idoplaybackmenuitem.c
@@ -39,7 +39,8 @@ typedef enum
BUTTON_NONE,
BUTTON_PREVIOUS,
BUTTON_PLAYPAUSE,
- BUTTON_NEXT
+ BUTTON_NEXT,
+ N_BUTTONS
} Button;
typedef GtkMenuItemClass IdoPlaybackMenuItemClass;
@@ -55,9 +56,7 @@ struct _IdoPlaybackMenuItem
gboolean keyboard_activated; /* TRUE if the current button was activated with a key */
GActionGroup *action_group;
- gchar *play_action;
- gchar *next_action;
- gchar *prev_action;
+ gchar *button_actions[N_BUTTONS];
};
G_DEFINE_TYPE (IdoPlaybackMenuItem, ido_playback_menu_item, GTK_TYPE_MENU_ITEM);
@@ -82,10 +81,10 @@ static void
ido_playback_menu_item_finalize (GObject *object)
{
IdoPlaybackMenuItem *item = IDO_PLAYBACK_MENU_ITEM (object);
+ gint i;
- g_free (item->play_action);
- g_free (item->next_action);
- g_free (item->prev_action);
+ for (i = 0; i < N_BUTTONS; i++)
+ g_free (item->button_actions[i]);
G_OBJECT_CLASS (ido_playback_menu_item_parent_class)->finalize (object);
}
@@ -129,20 +128,17 @@ ido_playback_menu_item_parent_key_press_event (GtkWidget *widget,
{
case GDK_KEY_Left:
self->cur_pushed_button = BUTTON_PREVIOUS;
- if (self->action_group && self->prev_action)
- g_action_group_activate_action (self->action_group, self->prev_action, NULL);
break;
case GDK_KEY_Right:
self->cur_pushed_button = BUTTON_NEXT;
- if (self->action_group && self->next_action)
- g_action_group_activate_action (self->action_group, self->next_action, NULL);
break;
case GDK_KEY_space:
- self->cur_pushed_button = BUTTON_PLAYPAUSE;
- if (self->action_group && self->play_action)
- g_action_group_activate_action (self->action_group, self->play_action, NULL);
+ if (self->cur_hover_button != BUTTON_NONE)
+ self->cur_pushed_button = self->cur_hover_button;
+ else
+ self->cur_pushed_button = BUTTON_PLAYPAUSE;
break;
default:
@@ -151,6 +147,11 @@ ido_playback_menu_item_parent_key_press_event (GtkWidget *widget,
if (self->cur_pushed_button != BUTTON_NONE)
{
+ const gchar *action = self->button_actions[self->cur_pushed_button];
+
+ if (self->action_group && action)
+ g_action_group_activate_action (self->action_group, action, NULL);
+
self->keyboard_activated = TRUE;
gtk_widget_queue_draw (widget);
return TRUE;
@@ -243,31 +244,15 @@ ido_playback_menu_item_button_release_event (GtkWidget *menuitem,
{
IdoPlaybackMenuItem *item = IDO_PLAYBACK_MENU_ITEM (menuitem);
Button button;
+ const gchar *action = action;
button = ido_playback_menu_item_get_button_at_pos (event->x, event->y);
if (button != item->cur_pushed_button)
button = BUTTON_NONE;
- switch (button)
- {
- case BUTTON_NONE:
- break;
-
- case BUTTON_PREVIOUS:
- if (item->action_group && item->prev_action)
- g_action_group_activate_action (item->action_group, item->prev_action, NULL);
- break;
-
- case BUTTON_NEXT:
- if (item->action_group && item->next_action)
- g_action_group_activate_action (item->action_group, item->next_action, NULL);
- break;
-
- case BUTTON_PLAYPAUSE:
- if (item->action_group && item->play_action)
- g_action_group_activate_action (item->action_group, item->play_action, NULL);
- break;
- }
+ action = item->button_actions[item->cur_pushed_button];
+ if (item->action_group && action)
+ g_action_group_activate_action (item->action_group, action, NULL);
item->cur_pushed_button = BUTTON_NONE;
gtk_widget_queue_draw (menuitem);
@@ -363,12 +348,14 @@ ido_playback_menu_item_action_added (GActionGroup *action_group,
gpointer user_data)
{
IdoPlaybackMenuItem *self = user_data;
+ const gchar *action;
- if (self->play_action && g_str_equal (action_name, self->play_action))
+ action = self->button_actions[BUTTON_PLAYPAUSE];
+ if (action && g_str_equal (action_name, action))
{
GVariant *state;
- state = g_action_group_get_action_state (action_group, self->play_action);
+ state = g_action_group_get_action_state (action_group, action);
if (g_variant_is_of_type (state, G_VARIANT_TYPE_STRING))
ido_playback_menu_item_set_state_from_string (self, g_variant_get_string (state, NULL));
@@ -382,8 +369,10 @@ ido_playback_menu_item_action_removed (GActionGroup *action_group,
gpointer user_data)
{
IdoPlaybackMenuItem *self = user_data;
+ const gchar *action;
- if (self->play_action && g_str_equal (action_name, self->play_action))
+ action = self->button_actions[BUTTON_PLAYPAUSE];
+ if (action && g_str_equal (action_name, action))
ido_playback_menu_item_set_state (self, STATE_PAUSED);
}
@@ -394,10 +383,13 @@ ido_playback_menu_item_action_state_changed (GActionGroup *action_group,
gpointer user_data)
{
IdoPlaybackMenuItem *self = user_data;
+ const gchar *action;
g_return_if_fail (action_name != NULL);
- if (self->play_action && g_str_equal (action_name, self->play_action))
+ action = self->button_actions[BUTTON_PLAYPAUSE];
+
+ if (action && g_str_equal (action_name, action))
{
if (g_variant_is_of_type (value, G_VARIANT_TYPE_STRING))
ido_playback_menu_item_set_state_from_string (self, g_variant_get_string (value, NULL));
@@ -409,6 +401,7 @@ ido_playback_menu_item_new_from_model (GMenuItem *item,
GActionGroup *actions)
{
IdoPlaybackMenuItem *widget;
+ gchar *play_action;
widget = g_object_new (IDO_TYPE_PLAYBACK_MENU_ITEM, NULL);
@@ -417,12 +410,13 @@ ido_playback_menu_item_new_from_model (GMenuItem *item,
g_signal_connect (actions, "action-added", G_CALLBACK (ido_playback_menu_item_action_added), widget);
g_signal_connect (actions, "action-removed", G_CALLBACK (ido_playback_menu_item_action_removed), widget);
- g_menu_item_get_attribute (item, "x-canonical-play-action", "s", &widget->play_action);
- g_menu_item_get_attribute (item, "x-canonical-next-action", "s", &widget->next_action);
- g_menu_item_get_attribute (item, "x-canonical-previous-action", "s", &widget->prev_action);
+ g_menu_item_get_attribute (item, "x-canonical-play-action", "s", &widget->button_actions[BUTTON_PLAYPAUSE]);
+ g_menu_item_get_attribute (item, "x-canonical-next-action", "s", &widget->button_actions[BUTTON_NEXT]);
+ g_menu_item_get_attribute (item, "x-canonical-previous-action", "s", &widget->button_actions[BUTTON_PREVIOUS]);
- if (widget->play_action && g_action_group_has_action (actions, widget->play_action))
- ido_playback_menu_item_action_added (actions, widget->play_action, widget);
+ play_action = widget->button_actions[BUTTON_PLAYPAUSE];
+ if (play_action && g_action_group_has_action (actions, play_action))
+ ido_playback_menu_item_action_added (actions, play_action, widget);
return GTK_MENU_ITEM (widget);
}
@@ -1434,7 +1428,8 @@ ido_playback_menu_item_draw (GtkWidget* button, cairo_t *cr)
}
// draw previous-button drop-shadow
- if (item->cur_pushed_button == BUTTON_PREVIOUS && item->keyboard_activated )
+ if ((item->cur_pushed_button == BUTTON_PREVIOUS && item->keyboard_activated) ||
+ item->cur_hover_button == BUTTON_PREVIOUS)
{
_setup (&cr_surf, &surf, PREV_WIDTH+6, PREV_HEIGHT+6);
_mask_prev (cr_surf,
@@ -1494,7 +1489,8 @@ ido_playback_menu_item_draw (GtkWidget* button, cairo_t *cr)
_finalize (cr, &cr_surf, &surf, PREV_X, PREV_Y);
// draw next-button drop-shadow
- if (item->cur_pushed_button == BUTTON_NEXT && item->keyboard_activated)
+ if ((item->cur_pushed_button == BUTTON_NEXT && item->keyboard_activated) ||
+ item->cur_hover_button == BUTTON_NEXT)
{
_setup (&cr_surf, &surf, NEXT_WIDTH+6, NEXT_HEIGHT+6);
_mask_next (cr_surf,
@@ -1557,6 +1553,7 @@ ido_playback_menu_item_draw (GtkWidget* button, cairo_t *cr)
if (item->current_state == STATE_PLAYING)
{
if (item->has_focus &&
+ (item->cur_hover_button == BUTTON_NONE || item->cur_hover_button == BUTTON_PLAYPAUSE) &&
(item->cur_pushed_button == BUTTON_NONE || item->cur_pushed_button == BUTTON_PLAYPAUSE))
{
_setup (&cr_surf, &surf, PAUSE_WIDTH+6, PAUSE_HEIGHT+6);
@@ -1619,6 +1616,7 @@ ido_playback_menu_item_draw (GtkWidget* button, cairo_t *cr)
else if (item->current_state == STATE_PAUSED)
{
if (item->has_focus &&
+ (item->cur_hover_button == BUTTON_NONE || item->cur_hover_button == BUTTON_PLAYPAUSE) &&
(item->cur_pushed_button == BUTTON_NONE || item->cur_pushed_button == BUTTON_PLAYPAUSE))
{
_setup (&cr_surf, &surf, PLAY_WIDTH+6, PLAY_HEIGHT+6);