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author | Charles Kerr <charles.kerr@canonical.com> | 2014-03-21 05:22:45 +0000 |
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committer | CI bot <ps-jenkins@lists.canonical.com> | 2014-03-21 05:22:45 +0000 |
commit | c64ae00610f8f607bb1c155c198a081cb2a09f95 (patch) | |
tree | d5a3ebbb8de8f20d7ac412a0c5d7f19f414f07aa /po/th.po | |
parent | 75729a4dda25141e860128ef3547c5946f7c4a5d (diff) | |
parent | 821f2e1a3fe0e7020bd8dcb1f4fbf8e5c4398314 (diff) | |
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If we notify_notification_show() fails, we shouldn't play the alarm sound.
The alarm sound loops until the user dismisses it, which will never happen if we can't talk to unity-notiifications. So the outcome in this error case is that the alarm plays forever and can't be dismissed by the user. Fixes: 1295237
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