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Diffstat (limited to 'src/haptic.cpp')
-rw-r--r-- | src/haptic.cpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/src/haptic.cpp b/src/haptic.cpp new file mode 100644 index 0000000..54a7d49 --- /dev/null +++ b/src/haptic.cpp @@ -0,0 +1,170 @@ +/* + * Copyright 2014 Canonical Ltd. + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 3, as published + * by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranties of + * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + * + * Authors: + * Charles Kerr <charles.kerr@canonical.com> + */ + +#include <notifications/dbus-shared.h> +#include <notifications/haptic.h> + +#include <gio/gio.h> + +#include <numeric> +#include <vector> + +namespace unity { +namespace indicator { +namespace notifications { + +/*** +**** +***/ + +class Haptic::Impl +{ +public: + + Impl(const Mode& mode): + m_mode(mode), + m_cancellable(g_cancellable_new()) + { + g_bus_get (G_BUS_TYPE_SESSION, m_cancellable, on_bus_ready, this); + } + + ~Impl() + { + if (m_tag) + g_source_remove(m_tag); + + g_cancellable_cancel (m_cancellable); + g_object_unref (m_cancellable); + + g_clear_object (&m_bus); + } + +private: + + static void on_bus_ready (GObject*, GAsyncResult* res, gpointer gself) + { + GError * error; + GDBusConnection * bus; + + error = nullptr; + bus = g_bus_get_finish (res, &error); + if (error != nullptr) + { + if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED)) + g_warning ("Unable to get bus: %s", error->message); + + g_error_free (error); + } + else if (bus != nullptr) + { + auto self = static_cast<Impl*>(gself); + + self->m_bus = G_DBUS_CONNECTION (g_object_ref (bus)); + self->start_vibrating(); + + g_object_unref (bus); + } + } + + void start_vibrating() + { + g_return_if_fail (m_tag == 0); + + switch (m_mode) + { + case MODE_PULSE: // the only mode currently supported... :) + + // one second on, one second off. + m_pattern = std::vector<uint32_t>({1000u, 1000u}); + break; + } + + // Set up a loop to keep repeating the pattern + auto msec = std::accumulate(m_pattern.begin(), m_pattern.end(), 0u); + m_tag = g_timeout_add(msec, call_vibrate_pattern_static, this); + call_vibrate_pattern(); + } + + static gboolean call_vibrate_pattern_static (gpointer gself) + { + static_cast<Impl*>(gself)->call_vibrate_pattern(); + return G_SOURCE_CONTINUE; + } + + void call_vibrate_pattern() + { + // build the vibrate pattern + GVariantBuilder builder; + g_variant_builder_init (&builder, G_VARIANT_TYPE_ARRAY); + for (const auto& msec : m_pattern) + g_variant_builder_add_value (&builder, g_variant_new_uint32(msec)); + auto pattern_array = g_variant_builder_end (&builder); + + /* Use a repeat_count of 1 here because we handle looping ourselves. + NB: VibratePattern could do it for us, but doesn't let us cancel + a running loop -- we could keep vibrating even after "this" was + destructed */ + auto repeat_count = g_variant_new_uint32 (1u); + + g_variant_builder_init (&builder, G_VARIANT_TYPE_TUPLE); + g_variant_builder_add_value (&builder, pattern_array); + g_variant_builder_add_value (&builder, repeat_count); + auto vibrate_pattern_args = g_variant_builder_end (&builder); + + g_dbus_connection_call (m_bus, + BUS_HAPTIC_NAME, + BUS_HAPTIC_PATH, + BUS_HAPTIC_INTERFACE, + "VibratePattern", + vibrate_pattern_args, + nullptr, + G_DBUS_CALL_FLAGS_NONE, + -1, + m_cancellable, + nullptr, + nullptr); + } + + const Mode m_mode; + GCancellable * m_cancellable = nullptr; + GDBusConnection * m_bus = nullptr; + std::vector<uint32_t> m_pattern; + guint m_tag = 0; +}; + +/*** +**** +***/ + +Haptic::Haptic(const Mode& mode): + impl(new Impl (mode)) +{ +} + +Haptic::~Haptic() +{ +} + +/*** +**** +***/ + +} // namespace datetime +} // namespace indicator +} // namespace unity |