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Diffstat (limited to 'tests/test-clock-watcher.cpp')
-rw-r--r-- | tests/test-clock-watcher.cpp | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/tests/test-clock-watcher.cpp b/tests/test-clock-watcher.cpp new file mode 100644 index 0000000..79b8485 --- /dev/null +++ b/tests/test-clock-watcher.cpp @@ -0,0 +1,166 @@ +/* + * Copyright 2014 Canonical Ltd. + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 3, as published + * by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranties of + * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + * + * Authors: + * Charles Kerr <charles.kerr@canonical.com> + */ + +#include <datetime/clock-watcher.h> + +#include <gtest/gtest.h> + +#include "state-fixture.h" + +using namespace unity::indicator::datetime; + +class ClockWatcherFixture: public StateFixture +{ +private: + + typedef StateFixture super; + +protected: + + std::vector<std::string> m_triggered; + std::unique_ptr<ClockWatcher> m_watcher; + + void SetUp() + { + super::SetUp(); + + m_watcher.reset(new ClockWatcherImpl(m_state)); + m_watcher->alarm_reached().connect([this](const Appointment& appt){ + m_triggered.push_back(appt.uid); + }); + + EXPECT_TRUE(m_triggered.empty()); + } + + void TearDown() + { + m_triggered.clear(); + m_watcher.reset(); + + super::TearDown(); + } + + std::vector<Appointment> build_some_appointments() + { + const auto now = m_state->clock->localtime(); + auto tomorrow = g_date_time_add_days (now.get(), 1); + auto tomorrow_begin = g_date_time_add_full (tomorrow, 0, 0, 0, + -g_date_time_get_hour(tomorrow), + -g_date_time_get_minute(tomorrow), + -g_date_time_get_seconds(tomorrow)); + auto tomorrow_end = g_date_time_add_full (tomorrow_begin, 0, 0, 1, 0, 0, -1); + + Appointment a1; // an alarm clock appointment + a1.color = "red"; + a1.summary = "Alarm"; + a1.summary = "http://www.example.com/"; + a1.uid = "example"; + a1.has_alarms = true; + a1.begin = tomorrow_begin; + a1.end = tomorrow_end; + + auto ubermorgen_begin = g_date_time_add_days (tomorrow, 1); + auto ubermorgen_end = g_date_time_add_full (tomorrow_begin, 0, 0, 1, 0, 0, -1); + + Appointment a2; // a non-alarm appointment + a2.color = "green"; + a2.summary = "Other Text"; + a2.summary = "http://www.monkey.com/"; + a2.uid = "monkey"; + a2.has_alarms = false; + a2.begin = ubermorgen_begin; + a2.end = ubermorgen_end; + + // cleanup + g_date_time_unref(ubermorgen_end); + g_date_time_unref(ubermorgen_begin); + g_date_time_unref(tomorrow_end); + g_date_time_unref(tomorrow_begin); + g_date_time_unref(tomorrow); + + return std::vector<Appointment>({a1, a2}); + } +}; + +/*** +**** +***/ + +TEST_F(ClockWatcherFixture, AppointmentsChanged) +{ + // Add some appointments to the planner. + // One of these matches our state's localtime, so that should get triggered. + std::vector<Appointment> a = build_some_appointments(); + a[0].begin = m_state->clock->localtime(); + m_state->planner->upcoming.set(a); + + // Confirm that it got fired + EXPECT_EQ(1, m_triggered.size()); + EXPECT_EQ(a[0].uid, m_triggered[0]); +} + + +TEST_F(ClockWatcherFixture, TimeChanged) +{ + // Add some appointments to the planner. + // Neither of these match the state's localtime, so nothing should be triggered. + std::vector<Appointment> a = build_some_appointments(); + m_state->planner->upcoming.set(a); + EXPECT_TRUE(m_triggered.empty()); + + // Set the state's clock to a time that matches one of the appointments. + // That appointment should get triggered. + m_mock_state->mock_clock->set_localtime(a[1].begin); + EXPECT_EQ(1, m_triggered.size()); + EXPECT_EQ(a[1].uid, m_triggered[0]); +} + + +TEST_F(ClockWatcherFixture, MoreThanOne) +{ + const auto now = m_state->clock->localtime(); + std::vector<Appointment> a = build_some_appointments(); + a[0].begin = a[1].begin = now; + m_state->planner->upcoming.set(a); + + EXPECT_EQ(2, m_triggered.size()); + EXPECT_EQ(a[0].uid, m_triggered[0]); + EXPECT_EQ(a[1].uid, m_triggered[1]); +} + + +TEST_F(ClockWatcherFixture, NoDuplicates) +{ + // Setup: add an appointment that gets triggered. + const auto now = m_state->clock->localtime(); + const std::vector<Appointment> appointments = build_some_appointments(); + std::vector<Appointment> a; + a.push_back(appointments[0]); + a[0].begin = now; + m_state->planner->upcoming.set(a); + EXPECT_EQ(1, m_triggered.size()); + EXPECT_EQ(a[0].uid, m_triggered[0]); + + // Now change the appointment vector by adding one to it. + // Confirm that the ClockWatcher doesn't re-trigger a[0] + a.push_back(appointments[1]); + m_state->planner->upcoming.set(a); + EXPECT_EQ(1, m_triggered.size()); + EXPECT_EQ(a[0].uid, m_triggered[0]); +} |