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+/*
+ * Copyright 2014 Canonical Ltd.
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 3, as published
+ * by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranties of
+ * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Charles Kerr <charles.kerr@canonical.com>
+ */
+
+#include <datetime/clock-watcher.h>
+
+#include <gtest/gtest.h>
+
+#include "state-fixture.h"
+
+using namespace unity::indicator::datetime;
+
+class ClockWatcherFixture: public StateFixture
+{
+private:
+
+ typedef StateFixture super;
+
+protected:
+
+ std::vector<std::string> m_triggered;
+ std::unique_ptr<ClockWatcher> m_watcher;
+
+ void SetUp()
+ {
+ super::SetUp();
+
+ m_watcher.reset(new ClockWatcherImpl(m_state));
+ m_watcher->alarm_reached().connect([this](const Appointment& appt){
+ m_triggered.push_back(appt.uid);
+ });
+
+ EXPECT_TRUE(m_triggered.empty());
+ }
+
+ void TearDown()
+ {
+ m_triggered.clear();
+ m_watcher.reset();
+
+ super::TearDown();
+ }
+
+ std::vector<Appointment> build_some_appointments()
+ {
+ const auto now = m_state->clock->localtime();
+ auto tomorrow = g_date_time_add_days (now.get(), 1);
+ auto tomorrow_begin = g_date_time_add_full (tomorrow, 0, 0, 0,
+ -g_date_time_get_hour(tomorrow),
+ -g_date_time_get_minute(tomorrow),
+ -g_date_time_get_seconds(tomorrow));
+ auto tomorrow_end = g_date_time_add_full (tomorrow_begin, 0, 0, 1, 0, 0, -1);
+
+ Appointment a1; // an alarm clock appointment
+ a1.color = "red";
+ a1.summary = "Alarm";
+ a1.summary = "http://www.example.com/";
+ a1.uid = "example";
+ a1.has_alarms = true;
+ a1.begin = tomorrow_begin;
+ a1.end = tomorrow_end;
+
+ auto ubermorgen_begin = g_date_time_add_days (tomorrow, 1);
+ auto ubermorgen_end = g_date_time_add_full (tomorrow_begin, 0, 0, 1, 0, 0, -1);
+
+ Appointment a2; // a non-alarm appointment
+ a2.color = "green";
+ a2.summary = "Other Text";
+ a2.summary = "http://www.monkey.com/";
+ a2.uid = "monkey";
+ a2.has_alarms = false;
+ a2.begin = ubermorgen_begin;
+ a2.end = ubermorgen_end;
+
+ // cleanup
+ g_date_time_unref(ubermorgen_end);
+ g_date_time_unref(ubermorgen_begin);
+ g_date_time_unref(tomorrow_end);
+ g_date_time_unref(tomorrow_begin);
+ g_date_time_unref(tomorrow);
+
+ return std::vector<Appointment>({a1, a2});
+ }
+};
+
+/***
+****
+***/
+
+TEST_F(ClockWatcherFixture, AppointmentsChanged)
+{
+ // Add some appointments to the planner.
+ // One of these matches our state's localtime, so that should get triggered.
+ std::vector<Appointment> a = build_some_appointments();
+ a[0].begin = m_state->clock->localtime();
+ m_state->planner->upcoming.set(a);
+
+ // Confirm that it got fired
+ EXPECT_EQ(1, m_triggered.size());
+ EXPECT_EQ(a[0].uid, m_triggered[0]);
+}
+
+
+TEST_F(ClockWatcherFixture, TimeChanged)
+{
+ // Add some appointments to the planner.
+ // Neither of these match the state's localtime, so nothing should be triggered.
+ std::vector<Appointment> a = build_some_appointments();
+ m_state->planner->upcoming.set(a);
+ EXPECT_TRUE(m_triggered.empty());
+
+ // Set the state's clock to a time that matches one of the appointments.
+ // That appointment should get triggered.
+ m_mock_state->mock_clock->set_localtime(a[1].begin);
+ EXPECT_EQ(1, m_triggered.size());
+ EXPECT_EQ(a[1].uid, m_triggered[0]);
+}
+
+
+TEST_F(ClockWatcherFixture, MoreThanOne)
+{
+ const auto now = m_state->clock->localtime();
+ std::vector<Appointment> a = build_some_appointments();
+ a[0].begin = a[1].begin = now;
+ m_state->planner->upcoming.set(a);
+
+ EXPECT_EQ(2, m_triggered.size());
+ EXPECT_EQ(a[0].uid, m_triggered[0]);
+ EXPECT_EQ(a[1].uid, m_triggered[1]);
+}
+
+
+TEST_F(ClockWatcherFixture, NoDuplicates)
+{
+ // Setup: add an appointment that gets triggered.
+ const auto now = m_state->clock->localtime();
+ const std::vector<Appointment> appointments = build_some_appointments();
+ std::vector<Appointment> a;
+ a.push_back(appointments[0]);
+ a[0].begin = now;
+ m_state->planner->upcoming.set(a);
+ EXPECT_EQ(1, m_triggered.size());
+ EXPECT_EQ(a[0].uid, m_triggered[0]);
+
+ // Now change the appointment vector by adding one to it.
+ // Confirm that the ClockWatcher doesn't re-trigger a[0]
+ a.push_back(appointments[1]);
+ m_state->planner->upcoming.set(a);
+ EXPECT_EQ(1, m_triggered.size());
+ EXPECT_EQ(a[0].uid, m_triggered[0]);
+}