From fcd77b806a8826d5f694f78c63943d0f768ef6ec Mon Sep 17 00:00:00 2001 From: Charles Kerr Date: Sat, 26 Jul 2014 23:35:38 -0500 Subject: refactor the Notifications / sound / awake code --- include/notifications/notifications.h | 116 ++++++++++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 include/notifications/notifications.h (limited to 'include/notifications/notifications.h') diff --git a/include/notifications/notifications.h b/include/notifications/notifications.h new file mode 100644 index 0000000..b4c88b4 --- /dev/null +++ b/include/notifications/notifications.h @@ -0,0 +1,116 @@ +/* + * Copyright 2014 Canonical Ltd. + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 3, as published + * by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranties of + * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + * + * Authors: + * Charles Kerr + */ + +#ifndef UNITY_INDICATOR_NOTIFICATIONS_NOTIFICATIONS_H +#define UNITY_INDICATOR_NOTIFICATIONS_NOTIFICATIONS_H + +#include +#include +#include +#include + +namespace unity { +namespace indicator { +namespace notifications { + +class Engine; + +/** + * Helper class for showing notifications. + * + * Populate the builder, with the relevant properites, + * then pass it to Engine::show(). + * + * @see Engine::show(Builder) + */ +class Builder +{ +public: + Builder(); + ~Builder(); + + void set_title (const std::string& title); + void set_body (const std::string& body); + void set_icon_name (const std::string& icon_name); + + /* Set an interval, after which the notification will automatically + be closed. If not set, the notification server's default timeout + is used. */ + void set_timeout (const std::chrono::seconds& duration); + + /* Add a notification hint. + These keys may be dependent on the notification server. */ + void add_hint (const std::string& name); + static constexpr char const * HINT_SNAP {"x-canonical-snap-decisions"}; + static constexpr char const * HINT_TINT {"x-canonical-private-button-tint"}; + + /* Add an action button. + This may fail if the Engine doesn't support actions. + @see Engine::supports_actions() */ + void add_action (const std::string& action, const std::string& label); + + /** Sets the closed callback. This will be called exactly once. */ + void set_closed_callback (std::function); + +private: + friend class Engine; + class Impl; + std::unique_ptr impl; +}; + +/** + * Manages Notifications and the connection to the notification server. + * + * When this class is destroyed, any remaining notifications it created + * will be closed and their closed() callbacks will be invoked. + */ +class Engine +{ +public: + Engine(const std::string& app_name); + ~Engine(); + + /** @see Builder::set_action() */ + bool supports_actions() const; + + /** Show a notification. + @return nonzero on success, zero on failure. */ + int show(const Builder& builder); + + /** Close a notification. + @param key the int returned by show() + @return true if the notification was closed. */ + bool close(int key); + + /** Close all remaining notifications. + *@return true if all closed successfully. */ + bool close_all(); + + const std::string& app_name() const; + +private: + class Impl; + std::unique_ptr impl; +}; + +} // namespace notifications +} // namespace indicator +} // namespace unity + +#endif // UNITY_INDICATOR_NOTIFICATIONS_NOTIFICATIONS_H -- cgit v1.2.3