/*
* Copyright 2014 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*
* Authors:
* Charles Kerr
*/
#include
#include
#include "state-fixture.h"
using namespace unity::indicator::datetime;
class ClockWatcherFixture: public StateFixture
{
private:
typedef StateFixture super;
protected:
std::vector m_triggered;
std::unique_ptr m_watcher;
void SetUp()
{
super::SetUp();
m_watcher.reset(new ClockWatcherImpl(m_state));
m_watcher->alarm_reached().connect([this](const Appointment& appt){
m_triggered.push_back(appt.uid);
});
EXPECT_TRUE(m_triggered.empty());
}
void TearDown()
{
m_triggered.clear();
m_watcher.reset();
super::TearDown();
}
std::vector build_some_appointments()
{
const auto now = m_state->clock->localtime();
auto tomorrow = g_date_time_add_days (now.get(), 1);
auto tomorrow_begin = g_date_time_add_full (tomorrow, 0, 0, 0,
-g_date_time_get_hour(tomorrow),
-g_date_time_get_minute(tomorrow),
-g_date_time_get_seconds(tomorrow));
auto tomorrow_end = g_date_time_add_full (tomorrow_begin, 0, 0, 1, 0, 0, -1);
Appointment a1; // an alarm clock appointment
a1.color = "red";
a1.summary = "Alarm";
a1.summary = "http://www.example.com/";
a1.uid = "example";
a1.has_alarms = true;
a1.begin = tomorrow_begin;
a1.end = tomorrow_end;
auto ubermorgen_begin = g_date_time_add_days (tomorrow, 1);
auto ubermorgen_end = g_date_time_add_full (tomorrow_begin, 0, 0, 1, 0, 0, -1);
Appointment a2; // a non-alarm appointment
a2.color = "green";
a2.summary = "Other Text";
a2.summary = "http://www.monkey.com/";
a2.uid = "monkey";
a2.has_alarms = false;
a2.begin = ubermorgen_begin;
a2.end = ubermorgen_end;
// cleanup
g_date_time_unref(ubermorgen_end);
g_date_time_unref(ubermorgen_begin);
g_date_time_unref(tomorrow_end);
g_date_time_unref(tomorrow_begin);
g_date_time_unref(tomorrow);
return std::vector({a1, a2});
}
};
/***
****
***/
TEST_F(ClockWatcherFixture, AppointmentsChanged)
{
// Add some appointments to the planner.
// One of these matches our state's localtime, so that should get triggered.
std::vector a = build_some_appointments();
a[0].begin = m_state->clock->localtime();
m_state->planner->upcoming.set(a);
// Confirm that it got fired
EXPECT_EQ(1, m_triggered.size());
EXPECT_EQ(a[0].uid, m_triggered[0]);
}
TEST_F(ClockWatcherFixture, TimeChanged)
{
// Add some appointments to the planner.
// Neither of these match the state's localtime, so nothing should be triggered.
std::vector a = build_some_appointments();
m_state->planner->upcoming.set(a);
EXPECT_TRUE(m_triggered.empty());
// Set the state's clock to a time that matches one of the appointments.
// That appointment should get triggered.
m_mock_state->mock_clock->set_localtime(a[1].begin);
EXPECT_EQ(1, m_triggered.size());
EXPECT_EQ(a[1].uid, m_triggered[0]);
}
TEST_F(ClockWatcherFixture, MoreThanOne)
{
const auto now = m_state->clock->localtime();
std::vector a = build_some_appointments();
a[0].begin = a[1].begin = now;
m_state->planner->upcoming.set(a);
EXPECT_EQ(2, m_triggered.size());
EXPECT_EQ(a[0].uid, m_triggered[0]);
EXPECT_EQ(a[1].uid, m_triggered[1]);
}
TEST_F(ClockWatcherFixture, NoDuplicates)
{
// Setup: add an appointment that gets triggered.
const auto now = m_state->clock->localtime();
const std::vector appointments = build_some_appointments();
std::vector a;
a.push_back(appointments[0]);
a[0].begin = now;
m_state->planner->upcoming.set(a);
EXPECT_EQ(1, m_triggered.size());
EXPECT_EQ(a[0].uid, m_triggered[0]);
// Now change the appointment vector by adding one to it.
// Confirm that the ClockWatcher doesn't re-trigger a[0]
a.push_back(appointments[1]);
m_state->planner->upcoming.set(a);
EXPECT_EQ(1, m_triggered.size());
EXPECT_EQ(a[0].uid, m_triggered[0]);
}