1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
|
/*
* Copyright 2014 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Charles Kerr <charles.kerr@canonical.com>
*/
#include <notifications/sound.h>
#include <gst/gst.h>
#include <mutex> // std::call_once()
namespace unity {
namespace indicator {
namespace notifications {
/***
****
***/
/**
* Plays a sound, possibly looping.
*/
class Sound::Impl
{
public:
Impl(const std::string& uri,
unsigned int volume,
bool loop):
m_uri(uri),
m_volume(volume),
m_loop(loop)
{
// init GST once
static std::once_flag once;
std::call_once(once, [](){
GError* error = nullptr;
gst_init_check (nullptr, nullptr, &error);
if (error)
{
g_critical("Unable to play alarm sound: %s", error->message);
g_error_free(error);
}
});
m_play = gst_element_factory_make("playbin", "play");
auto bus = gst_pipeline_get_bus(GST_PIPELINE(m_play));
m_watch_source = gst_bus_add_watch(bus, bus_callback, this);
gst_object_unref(bus);
g_debug("Playing '%s'", m_uri.c_str());
play();
}
~Impl()
{
stop();
g_source_remove(m_watch_source);
if (m_play != nullptr)
{
gst_element_set_state (m_play, GST_STATE_NULL);
g_clear_pointer (&m_play, gst_object_unref);
}
}
private:
void stop()
{
if (m_play != nullptr)
{
gst_element_set_state (m_play, GST_STATE_PAUSED);
}
}
void play()
{
g_return_if_fail(m_play != nullptr);
g_object_set(G_OBJECT (m_play), "uri", m_uri.c_str(),
"volume", get_volume(),
nullptr);
gst_element_set_state (m_play, GST_STATE_PLAYING);
}
// convert settings range [1..100] to gst playbin's range is [0...1.0]
gdouble get_volume() const
{
constexpr int in_range_lo = 1;
constexpr int in_range_hi = 100;
const double in = CLAMP(m_volume, in_range_lo, in_range_hi);
const double pct = (in - in_range_lo) / (in_range_hi - in_range_lo);
constexpr double out_range_lo = 0.0;
constexpr double out_range_hi = 1.0;
return out_range_lo + (pct * (out_range_hi - out_range_lo));
}
static gboolean bus_callback(GstBus*, GstMessage* msg, gpointer gself)
{
auto self = static_cast<Impl*>(gself);
if ((GST_MESSAGE_TYPE(msg) == GST_MESSAGE_EOS) && (self->m_loop))
{
gst_element_seek(self->m_play,
1.0,
GST_FORMAT_TIME,
GST_SEEK_FLAG_FLUSH,
GST_SEEK_TYPE_SET,
0,
GST_SEEK_TYPE_NONE,
(gint64)GST_CLOCK_TIME_NONE);
}
return G_SOURCE_CONTINUE; // keep listening
}
/***
****
***/
const std::string m_uri;
const unsigned int m_volume;
const bool m_loop;
guint m_watch_source = 0;
GstElement* m_play = nullptr;
};
Sound::Sound(const std::string& uri, unsigned int volume, bool loop):
impl (new Impl(uri, volume, loop))
{
}
Sound::~Sound()
{
}
/***
****
***/
} // namespace notifications
} // namespace indicator
} // namespace unity
|