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/*
* Copyright 2016 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Charles Kerr <charles.kerr@canonical.com>
*/
#pragma once
#include <core/property.h>
#include <memory>
#include <string>
class Greeter
{
public:
Greeter();
virtual ~Greeter();
enum class State { UNAVAILABLE, INACTIVE, ACTIVE };
static inline const char* state_str(const State& state) {
static constexpr char const * state_str[] = { "Unavailable", "Inactive", "Active" };
return state_str[int(state)];
}
virtual core::Property<State>& state() =0;
};
class UnityGreeter: public Greeter
{
public:
UnityGreeter();
virtual ~UnityGreeter();
core::Property<State>& state() override;
protected:
class Impl;
std::unique_ptr<Impl> impl;
};
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