/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authors: William Hua
*/
public struct WindowInfo {
public uint window_id;
public string app_id;
public bool focused;
public uint stage;
}
[DBus (name="org.ayatana.Unity.WindowStack")]
public interface WindowStack : Object {
public abstract string get_app_id_from_pid (uint pid) throws IOError;
public abstract string[] get_window_properties (uint window_id, string app_id, string[] property_names) throws IOError;
public abstract WindowInfo[] get_window_stack () throws IOError;
public signal void focused_window_changed (uint window_id, string app_id, uint stage);
public signal void window_created (uint window_id, string app_id);
public signal void window_destroyed (uint window_id, string app_id);
}