/* * Copyright 2013 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authors: William Hua */ public struct WindowInfo { public uint window_id; public string app_id; public bool focused; public uint stage; } [DBus (name="org.ayatana.Unity.WindowStack")] public interface WindowStack : Object { public abstract string get_app_id_from_pid (uint pid) throws IOError; public abstract string[] get_window_properties (uint window_id, string app_id, string[] property_names) throws IOError; public abstract WindowInfo[] get_window_stack () throws IOError; public signal void focused_window_changed (uint window_id, string app_id, uint stage); public signal void window_created (uint window_id, string app_id); public signal void window_destroyed (uint window_id, string app_id); }