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* Connecting into the attention signal.Ted Gould2009-09-041-0/+15
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* Processing the attention when an indicator leaves the building.Ted Gould2009-09-041-0/+23
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* Comments.Ted Gould2009-09-041-0/+9
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* Fleshing out checking server attention by looking at all the indicators.Ted Gould2009-09-041-0/+9
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* Initializing countTed Gould2009-09-041-0/+2
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* Oops, a little silly before. We really need to check the indicators as ↵Ted Gould2009-09-041-3/+25
| | | | well, we can't just clear the attention for the count value.
* Reworking how we handle the server count changing and how that makes us ↵Ted Gould2009-09-041-39/+46
| | | | check for attention now.
* Adding an attention parameter to the server and initing it.Ted Gould2009-09-041-0/+3
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* If the item was shown, and we're in an overload case, we need to find ↵Ted Gould2009-09-041-0/+12
| | | | someone else to show when we're dying.
* Hiding the items that go over our bounds. That's how it is. Hard, hard, ↵Ted Gould2009-09-041-0/+12
| | | | limits.
* Removing the type from the indicator_removed function.Ted Gould2009-09-041-9/+3
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* Reshuffle. Now the creation of an indicator makes for a im-menu-item ↵Ted Gould2009-09-041-71/+47
| | | | without looking at type and subtype at all. We'll have a bunch more now.
* Using defines for visibility.Ted Gould2009-09-031-2/+2
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* Replacing the prop strings with definesTed Gould2009-08-261-1/+1
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* Some debug messages and checking the list length, but most importantly, got ↵Ted Gould2009-08-261-1/+4
| | | | the show/eclipsed logic backwards.
* Checking hidden when servers are added and removed as well.Ted Gould2009-08-261-0/+2
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* Putting in the hiding logicTed Gould2009-08-261-1/+9
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* Adding in teh ability to count the number of launchers that are visableTed Gould2009-08-261-0/+35
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* Setting the attention parameter in the dbus interface.Ted Gould2009-08-261-2/+2
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* Creating a real object and initing it.Ted Gould2009-08-251-0/+5
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* Checking to see if error is null before looking inside it.Ted Gould2009-08-251-1/+1
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* Now we're really killing these puppies! Don't cry, they weren't cuddly puppies.Ted Gould2009-08-211-0/+12
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* Fleshing out the first part of destroy, in that we're just removing an item ↵Ted Gould2009-08-211-0/+35
| | | | from a list.
* The launcher creation didn't test to see if it already exists. Now we keep ↵Ted Gould2009-08-211-12/+29
| | | | one launcher per desktop file. Makes sense, eh? That's what we're going for.
* Start responding to changes in the applications directoriesTed Gould2009-08-211-0/+28
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* I'd have to say that hash_table_find didn't do what I expected, and is ↵Ted Gould2009-08-211-11/+16
| | | | pretty useless.
* Fleshing out remove to try to get rid of all these blacklist items.Ted Gould2009-08-211-0/+33
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* Turning blacklist dir changes into eventsTed Gould2009-08-211-5/+23
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* Basic code to monitor the directoriesTed Gould2009-08-201-0/+34
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* Adding the user APPS directory to the places where we can find applicationsTed Gould2009-08-201-0/+4
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* Switching the build to take the directory as a parameterTed Gould2009-08-201-4/+6
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* Some debug and fixing checking the desktop file. All good.Ted Gould2009-08-201-1/+3
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* Now parsing the directory on start up. Getting this whole thing started up.Ted Gould2009-08-201-7/+39
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* Writing the fairly extensive and complex check function. But, if that's the ↵Ted Gould2009-08-201-0/+4
| | | | way it needs to be, I guess it needs to be that way.
* We're taking ownership of that variable as wellTed Gould2009-08-201-0/+1
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* Fleshing out the add function. Just a little.Ted Gould2009-08-201-1/+41
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* More of a basis for the black list stuff. Some functions and an interface.Ted Gould2009-08-201-0/+32
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* Adding in some seperators to make things more clear.Ted Gould2009-08-201-0/+21
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* Adding in a couple of blacklist check point.Ted Gould2009-08-201-0/+13
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* Oh, some debug messages to see what's going on.Ted Gould2009-08-191-0/+3
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* Ah, where casting kills. You can cast anything to the right value even ↵Ted Gould2009-08-191-4/+6
| | | | though it's not. Nice opaque errors you get for that.
* Big commit. Trying to check for eclipses, but first both objects needed to ↵Ted Gould2009-08-191-0/+24
| | | | track their desktop file paths. So I had to add that little nugget in as well.
* Clean up, clean up, everybody everywhereTed Gould2009-08-191-2/+10
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* Adding in a couple function to deal with disappearing launchers.Ted Gould2009-08-191-0/+26
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* Adding the launcher list to the resorting function. This looks more complex ↵Ted Gould2009-08-191-0/+25
| | | | than it is, it's just merging the two lists on the fly in alphabetical order.
* Getting launchers to add to the menu, and changing the function to do that ↵Ted Gould2009-08-191-7/+13
| | | | so it's not all server based. We want everyone involved now.
* Lots of debug, but also cleaning up the desktop file name path so it gets ↵Ted Gould2009-08-191-2/+11
| | | | properly into the constructor.
* Oops, forgot one level of redirection hereTed Gould2009-08-191-1/+8
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* Spliting out the building of the items as it'll read the desktop file off ↵Ted Gould2009-08-191-4/+15
| | | | disk and parse it.
* Go through the launchers and start building itemsTed Gould2009-08-191-1/+23
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