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* Initializing local imList_t objects.Ted Gould2009-09-091-1/+1
* Forgot to initialize a separator. Also initializing the locally defined serv...Ted Gould2009-09-091-3/+4
* Making the server separator and putting it in.Ted Gould2009-09-091-1/+11
* Fleshing out indicator changing the attention parameter.Ted Gould2009-09-041-0/+11
* Connecting into the attention signal.Ted Gould2009-09-041-0/+15
* Processing the attention when an indicator leaves the building.Ted Gould2009-09-041-0/+23
* Comments.Ted Gould2009-09-041-0/+9
* Fleshing out checking server attention by looking at all the indicators.Ted Gould2009-09-041-0/+9
* Initializing countTed Gould2009-09-041-0/+2
* Oops, a little silly before. We really need to check the indicators as well,...Ted Gould2009-09-041-3/+25
* Reworking how we handle the server count changing and how that makes us check...Ted Gould2009-09-041-39/+46
* Adding an attention parameter to the server and initing it.Ted Gould2009-09-041-0/+3
* If the item was shown, and we're in an overload case, we need to find someone...Ted Gould2009-09-041-0/+12
* Hiding the items that go over our bounds. That's how it is. Hard, hard, lim...Ted Gould2009-09-041-0/+12
* Removing the type from the indicator_removed function.Ted Gould2009-09-041-9/+3
* Reshuffle. Now the creation of an indicator makes for a im-menu-item without...Ted Gould2009-09-041-71/+47
* Using defines for visibility.Ted Gould2009-09-031-2/+2
* Replacing the prop strings with definesTed Gould2009-08-261-1/+1
* Some debug messages and checking the list length, but most importantly, got t...Ted Gould2009-08-261-1/+4
* Checking hidden when servers are added and removed as well.Ted Gould2009-08-261-0/+2
* Putting in the hiding logicTed Gould2009-08-261-1/+9
* Adding in teh ability to count the number of launchers that are visableTed Gould2009-08-261-0/+35
* Setting the attention parameter in the dbus interface.Ted Gould2009-08-261-2/+2
* Creating a real object and initing it.Ted Gould2009-08-251-0/+5
* Checking to see if error is null before looking inside it.Ted Gould2009-08-251-1/+1
* Now we're really killing these puppies! Don't cry, they weren't cuddly puppies.Ted Gould2009-08-211-0/+12
* Fleshing out the first part of destroy, in that we're just removing an item f...Ted Gould2009-08-211-0/+35
* The launcher creation didn't test to see if it already exists. Now we keep o...Ted Gould2009-08-211-12/+29
* Start responding to changes in the applications directoriesTed Gould2009-08-211-0/+28
* I'd have to say that hash_table_find didn't do what I expected, and is pretty...Ted Gould2009-08-211-11/+16
* Fleshing out remove to try to get rid of all these blacklist items.Ted Gould2009-08-211-0/+33
* Turning blacklist dir changes into eventsTed Gould2009-08-211-5/+23
* Basic code to monitor the directoriesTed Gould2009-08-201-0/+34
* Adding the user APPS directory to the places where we can find applicationsTed Gould2009-08-201-0/+4
* Switching the build to take the directory as a parameterTed Gould2009-08-201-4/+6
* Some debug and fixing checking the desktop file. All good.Ted Gould2009-08-201-1/+3
* Now parsing the directory on start up. Getting this whole thing started up.Ted Gould2009-08-201-7/+39
* Writing the fairly extensive and complex check function. But, if that's the ...Ted Gould2009-08-201-0/+4
* We're taking ownership of that variable as wellTed Gould2009-08-201-0/+1
* Fleshing out the add function. Just a little.Ted Gould2009-08-201-1/+41
* More of a basis for the black list stuff. Some functions and an interface.Ted Gould2009-08-201-0/+32
* Adding in some seperators to make things more clear.Ted Gould2009-08-201-0/+21
* Adding in a couple of blacklist check point.Ted Gould2009-08-201-0/+13
* Oh, some debug messages to see what's going on.Ted Gould2009-08-191-0/+3
* Ah, where casting kills. You can cast anything to the right value even thoug...Ted Gould2009-08-191-4/+6
* Big commit. Trying to check for eclipses, but first both objects needed to t...Ted Gould2009-08-191-0/+24
* Clean up, clean up, everybody everywhereTed Gould2009-08-191-2/+10
* Adding in a couple function to deal with disappearing launchers.Ted Gould2009-08-191-0/+26
* Adding the launcher list to the resorting function. This looks more complex ...Ted Gould2009-08-191-0/+25
* Getting launchers to add to the menu, and changing the function to do that so...Ted Gould2009-08-191-7/+13