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authorCharles Kerr <charles.kerr@canonical.com>2013-07-12 02:03:13 -0500
committerCharles Kerr <charles.kerr@canonical.com>2013-07-12 02:03:13 -0500
commit98d1379784757b63e317bcd9ac7af69836e473d9 (patch)
treeee960cfd6593540d48bc7b57c92754c8e5e0b76d /tests/backend-dbus/mock-object.h
parentf71bc96e3131f4241256a850ab8c0b556bdac4dd (diff)
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Add a 'can-reboot' property to the Actions class.
This is used for handling a couple of pathological cases where features and states mix and match: 1. unity has the same dialog for 'reboot' and 'power off', so remove the duplicate menuitem, EXCEPT: 2. if the unity prompt isn't available (such as in the greeter), show both menuitems, OR 3. if the user has prompting disabled we need both, OR 4. if the user has the 'power off' button disabled, don't treat 'reboot' as redundant.
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