#ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "dialog.h" /* Strings */ static const gchar * title_strings[LOGOUT_DIALOG_TYPE_CNT] = { /* LOGOUT_DIALOG_LOGOUT, */ NC_("title", "Log Out"), /* LOGOUT_DIALOG_RESTART, */ NC_("title", "Restart"), /* LOGOUT_DIALOG_SHUTDOWN, */ NC_("title", "Switch Off") }; static const gchar * body_strings[LOGOUT_DIALOG_TYPE_CNT] = { /* LOGOUT_DIALOG_LOGOUT, */ N_("Are you sure you want to close all programs and log out?"), /* LOGOUT_DIALOG_RESTART, */ N_("Are you sure you want to close all programs and restart the computer?"), /* LOGOUT_DIALOG_SHUTDOWN, */ N_("Are you sure you want to close all programs and shut down the computer?") }; static const gchar * button_strings[LOGOUT_DIALOG_TYPE_CNT] = { /* LOGOUT_DIALOG_LOGOUT, */ NC_("button", "Log Out"), /* LOGOUT_DIALOG_RESTART, */ NC_("button", "Restart"), /* LOGOUT_DIALOG_SHUTDOWN, */ NC_("button", "Switch Off") }; static const gchar * restart_updates = N_("Restart Instead"); static const gchar * restart_auth = N_("Restart..."); static const gchar * body_logout_update = N_("Some software updates won't apply until the computer next restarts."); static const gchar * icon_strings[LOGOUT_DIALOG_TYPE_CNT] = { /* LOGOUT_DIALOG_LOGOUT, */ "system-log-out", /* LOGOUT_DIALOG_RESTART, */ "system-restart", /* LOGOUT_DIALOG_SHUTDOWN, */ "system-shutdown" }; typedef struct _LogoutDialogPrivate LogoutDialogPrivate; struct _LogoutDialogPrivate { guint type; }; #define LOGOUT_DIALOG_GET_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE ((o), LOGOUT_DIALOG_TYPE, LogoutDialogPrivate)) static void logout_dialog_class_init (LogoutDialogClass *klass); static void logout_dialog_init (LogoutDialog *self); static void logout_dialog_dispose (GObject *object); static void logout_dialog_finalize (GObject *object); G_DEFINE_TYPE (LogoutDialog, logout_dialog, GTK_TYPE_DIALOG); static void logout_dialog_class_init (LogoutDialogClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (LogoutDialogPrivate)); object_class->dispose = logout_dialog_dispose; object_class->finalize = logout_dialog_finalize; return; } static void logout_dialog_init (LogoutDialog *self) { return; } static void logout_dialog_dispose (GObject *object) { G_OBJECT_CLASS (logout_dialog_parent_class)->dispose (object); return; } static void logout_dialog_finalize (GObject *object) { G_OBJECT_CLASS (logout_dialog_parent_class)->finalize (object); return; } LogoutDialog * logout_dialog_new (LogoutDialogType type) { return NULL; }