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author | Xavi Garcia Mena <xavi.garcia.mena@canonical.com> | 2016-03-07 10:13:45 +0000 |
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committer | CI Train Bot <ci-train-bot@canonical.com> | 2016-03-07 10:13:45 +0000 |
commit | 5e59aeb7d963648d0975799ad69da865dc552bf7 (patch) | |
tree | 4bc42b14a73ccf18220b9e28f9cf653c61c68ca2 | |
parent | 57f5cbe43e95d72e0904473ab371e9e016b73956 (diff) | |
parent | f23ef0a3d5d2195d3174643bbd9df0bbe3b59ad2 (diff) | |
download | ayatana-indicator-sound-5e59aeb7d963648d0975799ad69da865dc552bf7.tar.gz ayatana-indicator-sound-5e59aeb7d963648d0975799ad69da865dc552bf7.tar.bz2 ayatana-indicator-sound-5e59aeb7d963648d0975799ad69da865dc552bf7.zip |
To avoid going too below the warning level we set the volume when showing the warning dialog to the loud_volume level.
The spec states:
Whenever you increase volume, for the first time in 20 hours, such that acoustic output would be more than 85 dBA, an “Increase Volume” dialog should appear.
So the loud_volume is still a valid level.
After setting this the user has only to press the Up button once to show the warning dialog again.
When setting the loud_volume-1 value the level was decreased 2 steps below the warning level and the used had to press the up button twice.
Approved by: PS Jenkins bot, Charles Kerr
-rw-r--r-- | src/volume-warning.vala | 10 | ||||
-rw-r--r-- | tests/notifications-test.cc | 2 |
2 files changed, 8 insertions, 4 deletions
diff --git a/src/volume-warning.vala b/src/volume-warning.vala index 3c0f1e6..d43d34c 100644 --- a/src/volume-warning.vala +++ b/src/volume-warning.vala @@ -116,7 +116,9 @@ public abstract class VolumeWarning : Object && multimedia_active && !approved && (multimedia_volume != PulseAudio.Volume.INVALID) - && (multimedia_volume >= _options.loud_volume); + // from the sound specs: + // "Whenever you increase volume,..., such that acoustic output would be MORE than 85 dB + && (multimedia_volume > _options.loud_volume); if (high_volume != newval) { debug ("changing high_volume from %d to %d", (int)high_volume, (int)newval); @@ -198,8 +200,10 @@ public abstract class VolumeWarning : Object _notification.show (); this.active = true; - // lower the volume to just under the warning level - sound_system_set_multimedia_volume (_options.loud_volume-1); + // lower the volume to just the warning level + // from the sound specs: + // "Whenever you increase volume,..., such that acoustic output would be MORE than 85 dB + sound_system_set_multimedia_volume (_options.loud_volume); } private void on_user_response (IndicatorSound.WarnNotification.Response response) { diff --git a/tests/notifications-test.cc b/tests/notifications-test.cc index fb55f6a..d66c242 100644 --- a/tests/notifications-test.cc +++ b/tests/notifications-test.cc @@ -559,7 +559,7 @@ TEST_F(NotificationsTest, TriggerWarning) { } test_volumes[] = { { false, 50, 100 }, { false, 99, 100 }, - { true, 100, 100 }, + { false, 100, 100 }, // Whenever you increase volume... such that acoustic output would be *MORE* than 85 dBA { true, 101, 100 } }; |