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author | Lars Uebernickel <lars.uebernickel@canonical.com> | 2013-09-15 20:31:36 +0200 |
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committer | Lars Uebernickel <lars.uebernickel@canonical.com> | 2013-09-15 20:31:36 +0200 |
commit | f0b5cc08bb303864981d8c011faab495aa4e6781 (patch) | |
tree | 5879e02301136da8277f7298696a586652c0ac67 | |
parent | 714775ae8d16509e1c4c57bad36d8a741a48c0e2 (diff) | |
download | ayatana-indicator-sound-f0b5cc08bb303864981d8c011faab495aa4e6781.tar.gz ayatana-indicator-sound-f0b5cc08bb303864981d8c011faab495aa4e6781.tar.bz2 ayatana-indicator-sound-f0b5cc08bb303864981d8c011faab495aa4e6781.zip |
Don't show the "Mute" menu item in the phone profile
-rw-r--r-- | src/service.vala | 4 | ||||
-rw-r--r-- | src/sound-menu.vala | 5 |
2 files changed, 5 insertions, 4 deletions
diff --git a/src/service.vala b/src/service.vala index 1b3a81a..f43a1a1 100644 --- a/src/service.vala +++ b/src/service.vala @@ -34,8 +34,8 @@ public class IndicatorSound.Service { this.actions.add_action (this.create_mic_volume_action ()); this.menus = new HashTable<string, SoundMenu> (str_hash, str_equal); - this.menus.insert ("desktop", new SoundMenu ("indicator.desktop-settings")); - this.menus.insert ("phone", new SoundMenu ("indicator.phone-settings")); + this.menus.insert ("desktop", new SoundMenu (true, "indicator.desktop-settings")); + this.menus.insert ("phone", new SoundMenu (false, "indicator.phone-settings")); this.menus.@foreach ( (profile, menu) => { this.volume_control.bind_property ("active-mic", menu, "show-mic-volume", BindingFlags.SYNC_CREATE); diff --git a/src/sound-menu.vala b/src/sound-menu.vala index b08db93..251f2f5 100644 --- a/src/sound-menu.vala +++ b/src/sound-menu.vala @@ -22,14 +22,15 @@ extern Variant? g_icon_serialize (Icon icon); class SoundMenu: Object { - public SoundMenu (string settings_action) { + public SoundMenu (bool show_mute, string settings_action) { /* A sound menu always has at least two sections: the volume section (this.volume_section) * at the start of the menu, and the settings section at the end. Between those two, * it has a dynamic amount of player sections, one for each registered player. */ this.volume_section = new Menu (); - volume_section.append (_("Mute"), "indicator.mute"); + if (show_mute) + volume_section.append (_("Mute"), "indicator.mute"); volume_section.append_item (this.create_slider_menu_item ("indicator.volume", 0.0, 1.0, 0.01, "audio-volume-low-zero-panel", "audio-volume-high-panel")); |