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author | Ken VanDine <ken.vandine@canonical.com> | 2011-02-10 11:52:58 -0500 |
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committer | Ken VanDine <ken.vandine@canonical.com> | 2011-02-10 11:52:58 -0500 |
commit | b4b1c772dc57c3034cc80b785e4b472b8fe1b404 (patch) | |
tree | 6121e6d4e7b7bef8fe6c4f71e0b1064d32db3668 /src/active-sink.c | |
parent | 868c3e3d18c5de79c679c57ae468f52a504dffd7 (diff) | |
parent | c963e37be35b53d6f9da68a92b2bb9f1d42a788d (diff) | |
download | ayatana-indicator-sound-b4b1c772dc57c3034cc80b785e4b472b8fe1b404.tar.gz ayatana-indicator-sound-b4b1c772dc57c3034cc80b785e4b472b8fe1b404.tar.bz2 ayatana-indicator-sound-b4b1c772dc57c3034cc80b785e4b472b8fe1b404.zip |
Import upstream version 0.5.9
Diffstat (limited to 'src/active-sink.c')
-rw-r--r-- | src/active-sink.c | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/src/active-sink.c b/src/active-sink.c new file mode 100644 index 0000000..b7954be --- /dev/null +++ b/src/active-sink.c @@ -0,0 +1,293 @@ +/* +Copyright 2011 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include <libdbusmenu-glib/menuitem.h> + +#include "active-sink.h" +#include "slider-menu-item.h" +#include "mute-menu-item.h" + +#include "pulseaudio-mgr.h" + +typedef struct _ActiveSinkPrivate ActiveSinkPrivate; + +struct _ActiveSinkPrivate +{ + SliderMenuItem* volume_slider_menuitem; + MuteMenuItem* mute_menuitem; + SoundState current_sound_state; + SoundServiceDbus* service; + gint index; + gchar* name; + pa_cvolume volume; + pa_channel_map channel_map; + pa_volume_t base_volume; +}; + +#define ACTIVE_SINK_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), ACTIVE_SINK_TYPE, ActiveSinkPrivate)) + +/* Prototypes */ +static void active_sink_class_init (ActiveSinkClass *klass); +static void active_sink_init (ActiveSink *self); +static void active_sink_dispose (GObject *object); +static void active_sink_finalize (GObject *object); + +static SoundState active_sink_get_state_from_volume (ActiveSink* self); +static pa_cvolume active_sink_construct_mono_volume (const pa_cvolume* vol); +static void active_sink_volume_update (ActiveSink* self, gdouble percent); +static void active_sink_mute_update (ActiveSink* self, gboolean muted); + + +G_DEFINE_TYPE (ActiveSink, active_sink, G_TYPE_OBJECT); + +static void +active_sink_class_init (ActiveSinkClass *klass) +{ + GObjectClass *gobject_class = G_OBJECT_CLASS (klass); + + g_type_class_add_private (klass, sizeof (ActiveSinkPrivate)); + + gobject_class->dispose = active_sink_dispose; + gobject_class->finalize = active_sink_finalize; +} + +static void +active_sink_init (ActiveSink *self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + priv->mute_menuitem = NULL; + priv->volume_slider_menuitem = NULL; + priv->current_sound_state = UNAVAILABLE; + priv->index = -1; + priv->name = NULL; + priv->service = NULL; + + // Init our menu items. + priv->mute_menuitem = g_object_new (MUTE_MENU_ITEM_TYPE, NULL); + priv->volume_slider_menuitem = slider_menu_item_new (self); + mute_menu_item_enable (priv->mute_menuitem, FALSE); + slider_menu_item_enable (priv->volume_slider_menuitem, FALSE); +} + +static void +active_sink_dispose (GObject *object) +{ + G_OBJECT_CLASS (active_sink_parent_class)->dispose (object); +} + +static void +active_sink_finalize (GObject *object) +{ + G_OBJECT_CLASS (active_sink_parent_class)->finalize (object); +} + +void +active_sink_populate (ActiveSink* sink, + const pa_sink_info* update) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE(sink); + + priv->name = g_strdup (update->name); + priv->index = update->index; + active_sink_mute_update (sink, update->mute); + priv->volume = active_sink_construct_mono_volume (&update->volume); + priv->base_volume = update->base_volume; + priv->channel_map = update->channel_map; + + pa_volume_t vol = pa_cvolume_max (&update->volume); + gdouble volume_percent = ((gdouble) vol * 100) / PA_VOLUME_NORM; + + active_sink_volume_update (sink, volume_percent); + active_sink_mute_update (sink, update->mute); + mute_menu_item_enable (priv->mute_menuitem, TRUE); + slider_menu_item_enable (priv->volume_slider_menuitem, TRUE); + + g_debug ("Active sink has been populated - volume %f", volume_percent); +} + +void +active_sink_update (ActiveSink* sink, + const pa_sink_info* update) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (sink); + active_sink_mute_update (sink, update->mute); + priv->volume = active_sink_construct_mono_volume (&update->volume); + priv->base_volume = update->base_volume; + priv->channel_map = update->channel_map; + + pa_volume_t vol = pa_cvolume_max (&update->volume); + gdouble volume_percent = ((gdouble) vol * 100) / PA_VOLUME_NORM; + + active_sink_volume_update (sink, volume_percent); + active_sink_mute_update (sink, update->mute); +} + +// To the UI +static void +active_sink_volume_update (ActiveSink* self, gdouble percent) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + slider_menu_item_update (priv->volume_slider_menuitem, percent); + SoundState state = active_sink_get_state_from_volume (self); + if (priv->current_sound_state != state){ + priv->current_sound_state = state; + sound_service_dbus_update_sound_state (priv->service, + priv->current_sound_state); + } +} + +// From the UI +void +active_sink_update_volume (ActiveSink* self, gdouble percent) +{ + pa_cvolume new_volume; + pa_cvolume_init(&new_volume); + new_volume.channels = 1; + pa_volume_t new_volume_value = (pa_volume_t) ((percent * PA_VOLUME_NORM) / 100); + pa_cvolume_set(&new_volume, 1, new_volume_value); + + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + + pa_cvolume_set(&priv->volume, priv->channel_map.channels, new_volume_value); + pm_update_volume (priv->index, new_volume); +} + + +static void +active_sink_mute_update (ActiveSink* self, gboolean muted) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + mute_menu_item_update (priv->mute_menuitem, muted); + SoundState state = active_sink_get_state_from_volume (self); + + if (muted == TRUE){ + state = MUTED; + } + if (priv->current_sound_state != state){ + priv->current_sound_state = state; + sound_service_dbus_update_sound_state (priv->service, state); + } +} + +void +active_sink_ensure_sink_is_unmuted (ActiveSink* self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + if (mute_menu_item_is_muted (priv->mute_menuitem)){ + pm_update_mute (FALSE); + } +} + + +static SoundState +active_sink_get_state_from_volume (ActiveSink* self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + GVariant* v = dbusmenu_menuitem_property_get_variant (DBUSMENU_MENUITEM(priv->volume_slider_menuitem), + DBUSMENU_VOLUME_MENUITEM_LEVEL); + gdouble volume_percent = g_variant_get_double (v); + + SoundState state = LOW_LEVEL; + + if (volume_percent < 30.0 && volume_percent > 0) { + state = LOW_LEVEL; + } + else if (volume_percent < 70.0 && volume_percent >= 30.0) { + state = MEDIUM_LEVEL; + } + else if (volume_percent >= 70.0) { + state = HIGH_LEVEL; + } + else if (volume_percent == 0.0) { + state = ZERO_LEVEL; + } + return state; +} + +static pa_cvolume +active_sink_construct_mono_volume (const pa_cvolume* vol) +{ + pa_cvolume new_volume; + pa_cvolume_init(&new_volume); + new_volume.channels = 1; + pa_volume_t max_vol = pa_cvolume_max(vol); + pa_cvolume_set(&new_volume, 1, max_vol); + return new_volume; +} + +void +active_sink_determine_blocking_state (ActiveSink* self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + if (mute_menu_item_is_muted (priv->mute_menuitem)){ + /** + We don't want to set the current state to blocking + as this is a fire and forget event. + */ + sound_service_dbus_update_sound_state (priv->service, + BLOCKED); + } +} + +gint +active_sink_get_index (ActiveSink* self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + return priv->index; +} + +gboolean +active_sink_is_populated (ActiveSink* sink) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (sink); + return (priv->index != -1); +} + +void +active_sink_deactivate (ActiveSink* self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + priv->current_sound_state = UNAVAILABLE; + sound_service_dbus_update_sound_state (priv->service, + priv->current_sound_state); + mute_menu_item_enable (priv->mute_menuitem, FALSE); + slider_menu_item_enable (priv->volume_slider_menuitem, FALSE); + priv->index = -1; + g_free(priv->name); + priv->name = NULL; +} + +SoundState +active_sink_get_state (ActiveSink* self) +{ + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (self); + return priv->current_sound_state; +} + +ActiveSink* +active_sink_new (SoundServiceDbus* service) +{ + ActiveSink* sink = g_object_new (ACTIVE_SINK_TYPE, NULL); + ActiveSinkPrivate* priv = ACTIVE_SINK_GET_PRIVATE (sink); + priv->service = service; + sound_service_dbus_build_sound_menu (service, + mute_menu_item_get_button (priv->mute_menuitem), + DBUSMENU_MENUITEM (priv->volume_slider_menuitem)); + pm_establish_pulse_connection (sink); + return sink; +} |