diff options
author | Sebastien Bacher <seb128@ubuntu.com> | 2010-08-26 11:32:53 +0200 |
---|---|---|
committer | Sebastien Bacher <seb128@ubuntu.com> | 2010-08-26 11:32:53 +0200 |
commit | 80e5ad4f83a8b1218133761de11d433a7854041e (patch) | |
tree | 897ac9aa33cd0f1f703403e2bfc73136db80c86d /src/music-player-bridge.h | |
parent | b4d305f16bae6804dcf2acf8b9ecc4629807c150 (diff) | |
download | ayatana-indicator-sound-80e5ad4f83a8b1218133761de11d433a7854041e.tar.gz ayatana-indicator-sound-80e5ad4f83a8b1218133761de11d433a7854041e.tar.bz2 ayatana-indicator-sound-80e5ad4f83a8b1218133761de11d433a7854041e.zip |
Import upstream version 0.4.1
Diffstat (limited to 'src/music-player-bridge.h')
-rw-r--r-- | src/music-player-bridge.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/music-player-bridge.h b/src/music-player-bridge.h index 1670d28..64ccb1c 100644 --- a/src/music-player-bridge.h +++ b/src/music-player-bridge.h @@ -1,4 +1,4 @@ -/* music-player-bridge.h generated by valac 0.9.5, the Vala compiler, do not modify */ +/* music-player-bridge.h generated by valac 0.9.7, the Vala compiler, do not modify */ #ifndef __MUSIC_PLAYER_BRIDGE_H__ @@ -254,7 +254,6 @@ typedef enum { PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR, PLAYER_CONTROLLER_WIDGET_ORDER_TITLE, PLAYER_CONTROLLER_WIDGET_ORDER_METADATA, - PLAYER_CONTROLLER_WIDGET_ORDER_SCRUB, PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT } PlayerControllerwidget_order; @@ -374,7 +373,7 @@ GeeHashSet* title_menuitem_attributes_format (void); GType mpris_bridge_get_type (void) G_GNUC_CONST; GType player_controller_widget_order_get_type (void) G_GNUC_CONST; GType player_controller_state_get_type (void) G_GNUC_CONST; -#define PLAYER_CONTROLLER_WIDGET_QUANTITY 5 +#define PLAYER_CONTROLLER_WIDGET_QUANTITY 4 PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state); |