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author | Sebastien Bacher <seb128@ubuntu.com> | 2010-07-12 17:45:04 +0200 |
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committer | Sebastien Bacher <seb128@ubuntu.com> | 2010-07-12 17:45:04 +0200 |
commit | f6ffb190261dfdbbf55e90b63c1cd06f03037e35 (patch) | |
tree | f34ba1947d158c3c38de6556f4049c518dc58c43 /src/music-player-bridge.h | |
parent | 964106d9c8c140d9c27a22aca8078dfdab57c5e9 (diff) | |
parent | d8253fc0cfe667316e2e5f033bcbfba4c3044297 (diff) | |
download | ayatana-indicator-sound-f6ffb190261dfdbbf55e90b63c1cd06f03037e35.tar.gz ayatana-indicator-sound-f6ffb190261dfdbbf55e90b63c1cd06f03037e35.tar.bz2 ayatana-indicator-sound-f6ffb190261dfdbbf55e90b63c1cd06f03037e35.zip |
Import upstream version 0.3.6
Diffstat (limited to 'src/music-player-bridge.h')
-rw-r--r-- | src/music-player-bridge.h | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/src/music-player-bridge.h b/src/music-player-bridge.h index d2a031e..baeb597 100644 --- a/src/music-player-bridge.h +++ b/src/music-player-bridge.h @@ -202,7 +202,6 @@ typedef enum { struct _MprisController { GObject parent_instance; MprisControllerPrivate * priv; - DBusGProxy* mpris_player; }; struct _MprisControllerClass { @@ -253,14 +252,14 @@ MetadataMenuitem* metadata_menuitem_construct (GType object_type); GeeHashSet* metadata_menuitem_attributes_format (void); gboolean metadata_menuitem_populated (MetadataMenuitem* self); GType title_menuitem_get_type (void); -TitleMenuitem* title_menuitem_new (PlayerController* parent, const char* name); -TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent, const char* name); +TitleMenuitem* title_menuitem_new (PlayerController* parent); +TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent); GeeHashSet* title_menuitem_attributes_format (void); GType mpris_controller_get_type (void); GType player_controller_state_get_type (void); #define PLAYER_CONTROLLER_METADATA 2 -PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, PlayerControllerstate initial_state); -PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, PlayerControllerstate initial_state); +PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state); void player_controller_activate (PlayerController* self); void player_controller_instantiate (PlayerController* self); @@ -269,18 +268,22 @@ const char* player_controller_get_name (PlayerController* self); void player_controller_set_name (PlayerController* self, const char* value); GAppInfo* player_controller_get_app_info (PlayerController* self); void player_controller_set_app_info (PlayerController* self, GAppInfo* value); +gint player_controller_get_menu_offset (PlayerController* self); +void player_controller_set_menu_offset (PlayerController* self, gint value); GType mpris_controller_v2_get_type (void); -MprisControllerV2* mpris_controller_v2_new (const char* name, PlayerController* controller); -MprisControllerV2* mpris_controller_v2_construct (GType object_type, const char* name, PlayerController* controller); -MprisController* mpris_controller_new (const char* name, PlayerController* controller, const char* mpris_interface); -MprisController* mpris_controller_construct (GType object_type, const char* name, PlayerController* controller, const char* mpris_interface); +MprisControllerV2* mpris_controller_v2_new (PlayerController* ctrl, const char* inter); +MprisControllerV2* mpris_controller_v2_construct (GType object_type, PlayerController* ctrl, const char* inter); +MprisController* mpris_controller_new (PlayerController* ctrl, const char* inter); +MprisController* mpris_controller_construct (GType object_type, PlayerController* ctrl, const char* inter); void mpris_controller_transport_event (MprisController* self, TransportMenuitemaction command); gboolean mpris_controller_connected (MprisController* self); +DBusGProxy* mpris_controller_get_mpris_player (MprisController* self); +PlayerController* mpris_controller_get_owner (MprisController* self); +const char* mpris_controller_get_mpris_interface (MprisController* self); PlayerItem* player_item_new (const char* type); PlayerItem* player_item_construct (GType object_type, const char* type); void player_item_reset (PlayerItem* self, GeeHashSet* attrs); void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes); -char* player_item_sanitize_string (const char* st); PlayerController* player_item_get_owner (PlayerItem* self); const char* player_item_get_item_type (PlayerItem* self); GType familiar_players_db_get_type (void); |