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author | Ken VanDine <ken.vandine@canonical.com> | 2010-11-12 10:14:48 -0500 |
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committer | Ken VanDine <ken.vandine@canonical.com> | 2010-11-12 10:14:48 -0500 |
commit | 908222c0681fba3c6e1265d0f85a0b667927c169 (patch) | |
tree | 9ba8897f7bcc24b669fe7f38f6ca25e6260aa374 /src/player-controller.c | |
parent | bf3a1c75ef1714077d6729cdc4d550020365a3a3 (diff) | |
parent | 5fd2c5e12a059ab8c59306676d18dfc56c818077 (diff) | |
download | ayatana-indicator-sound-908222c0681fba3c6e1265d0f85a0b667927c169.tar.gz ayatana-indicator-sound-908222c0681fba3c6e1265d0f85a0b667927c169.tar.bz2 ayatana-indicator-sound-908222c0681fba3c6e1265d0f85a0b667927c169.zip |
Import upstream version 0.5.1
Diffstat (limited to 'src/player-controller.c')
-rw-r--r-- | src/player-controller.c | 166 |
1 files changed, 121 insertions, 45 deletions
diff --git a/src/player-controller.c b/src/player-controller.c index 896d826..ee477e7 100644 --- a/src/player-controller.c +++ b/src/player-controller.c @@ -119,6 +119,7 @@ struct _PlayerControllerPrivate { char* _mpris_name; GAppInfo* _app_info; gint _menu_offset; + char* _icon_name; }; typedef enum { @@ -148,16 +149,20 @@ enum { PLAYER_CONTROLLER_NAME, PLAYER_CONTROLLER_MPRIS_NAME, PLAYER_CONTROLLER_APP_INFO, - PLAYER_CONTROLLER_MENU_OFFSET + PLAYER_CONTROLLER_MENU_OFFSET, + PLAYER_CONTROLLER_ICON_NAME }; GType player_controller_widget_order_get_type (void) G_GNUC_CONST; GType player_controller_state_get_type (void) G_GNUC_CONST; #define PLAYER_CONTROLLER_WIDGET_QUANTITY 4 -PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, const char* mpris_name, gint offset, PlayerControllerstate initial_state); -PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, const char* mpris_name, gint offset, PlayerControllerstate initial_state); -static char* player_controller_format_client_name (const char* client_name); +PlayerController* player_controller_new (DbusmenuMenuitem* root, GAppInfo* app, const char* mpris_name, const char* icon_name, gint offset, PlayerControllerstate initial_state); +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, GAppInfo* app, const char* mpris_name, const char* icon_name, gint offset, PlayerControllerstate initial_state); +void player_controller_set_app_info (PlayerController* self, GAppInfo* value); +static char* player_controller_format_player_name (char* app_info_name); +GAppInfo* player_controller_get_app_info (PlayerController* self); void player_controller_set_name (PlayerController* self, const char* value); void player_controller_set_mpris_name (PlayerController* self, const char* value); +void player_controller_set_icon_name (PlayerController* self, const char* value); void player_controller_set_menu_offset (PlayerController* self, gint value); static void player_controller_construct_widgets (PlayerController* self); static void player_controller_establish_mpris_connection (PlayerController* self); @@ -166,7 +171,6 @@ void player_controller_update_state (PlayerController* self, PlayerControllersta const char* player_controller_get_name (PlayerController* self); void player_controller_activate (PlayerController* self); void player_controller_instantiate (PlayerController* self); -GAppInfo* player_controller_get_app_info (PlayerController* self); Mpris2Controller* mpris2_controller_new (PlayerController* ctrl); Mpris2Controller* mpris2_controller_construct (GType object_type, PlayerController* ctrl); void player_controller_determine_state (PlayerController* self); @@ -192,10 +196,13 @@ gint player_controller_get_menu_offset (PlayerController* self); gboolean mpris2_controller_connected (Mpris2Controller* self); void mpris2_controller_initial_update (Mpris2Controller* self); const char* player_controller_get_mpris_name (PlayerController* self); -void player_controller_set_app_info (PlayerController* self, GAppInfo* value); +const char* player_controller_get_icon_name (PlayerController* self); static void player_controller_finalize (GObject* obj); static void player_controller_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec); static void player_controller_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec); +static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func); +static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func); +static gint _vala_array_length (gpointer array); @@ -228,33 +235,23 @@ static gpointer _g_object_ref0 (gpointer self) { } -static char* string_strip (const char* self) { - char* result = NULL; - char* _result_; - g_return_val_if_fail (self != NULL, NULL); - _result_ = g_strdup (self); - g_strstrip (_result_); - result = _result_; - return result; -} - - -PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, const char* mpris_name, gint offset, PlayerControllerstate initial_state) { +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, GAppInfo* app, const char* mpris_name, const char* icon_name, gint offset, PlayerControllerstate initial_state) { PlayerController * self; DbusmenuMenuitem* _tmp0_; char* _tmp1_; - char* _tmp2_; - GeeArrayList* _tmp3_; + GeeArrayList* _tmp2_; g_return_val_if_fail (root != NULL, NULL); - g_return_val_if_fail (client_name != NULL, NULL); + g_return_val_if_fail (app != NULL, NULL); g_return_val_if_fail (mpris_name != NULL, NULL); + g_return_val_if_fail (icon_name != NULL, NULL); self = (PlayerController*) g_object_new (object_type, NULL); self->priv->root_menu = (_tmp0_ = _g_object_ref0 (root), _g_object_unref0 (self->priv->root_menu), _tmp0_); - player_controller_set_name (self, _tmp2_ = player_controller_format_client_name (_tmp1_ = string_strip (client_name))); - _g_free0 (_tmp2_); + player_controller_set_app_info (self, app); + player_controller_set_name (self, _tmp1_ = player_controller_format_player_name (g_strdup (g_app_info_get_name (self->priv->_app_info)))); _g_free0 (_tmp1_); player_controller_set_mpris_name (self, mpris_name); - self->custom_items = (_tmp3_ = gee_array_list_new (TYPE_PLAYER_ITEM, (GBoxedCopyFunc) g_object_ref, g_object_unref, NULL), _g_object_unref0 (self->custom_items), _tmp3_); + player_controller_set_icon_name (self, icon_name); + self->custom_items = (_tmp2_ = gee_array_list_new (TYPE_PLAYER_ITEM, (GBoxedCopyFunc) g_object_ref, g_object_unref, NULL), _g_object_unref0 (self->custom_items), _tmp2_); self->current_state = (gint) initial_state; player_controller_set_menu_offset (self, offset); player_controller_construct_widgets (self); @@ -264,14 +261,14 @@ PlayerController* player_controller_construct (GType object_type, DbusmenuMenuit } -PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, const char* mpris_name, gint offset, PlayerControllerstate initial_state) { - return player_controller_construct (TYPE_PLAYER_CONTROLLER, root, client_name, mpris_name, offset, initial_state); +PlayerController* player_controller_new (DbusmenuMenuitem* root, GAppInfo* app, const char* mpris_name, const char* icon_name, gint offset, PlayerControllerstate initial_state) { + return player_controller_construct (TYPE_PLAYER_CONTROLLER, root, app, mpris_name, icon_name, offset, initial_state); } void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state) { g_return_if_fail (self != NULL); - g_debug ("player-controller.vala:72: update_state - player controller %s : new s" \ + g_debug ("player-controller.vala:76: update_state - player controller %s : new s" \ "tate %i", self->priv->_name, (gint) new_state); self->current_state = (gint) new_state; player_controller_update_layout (self); @@ -287,7 +284,7 @@ void player_controller_activate (PlayerController* self) { void player_controller_instantiate (PlayerController* self) { GError * _inner_error_ = NULL; g_return_if_fail (self != NULL); - g_debug ("player-controller.vala:90: instantiate in player controller for %s", self->priv->_name); + g_debug ("player-controller.vala:94: instantiate in player controller for %s", self->priv->_name); { g_app_info_launch (self->priv->_app_info, NULL, NULL, &_inner_error_); if (_inner_error_ != NULL) { @@ -302,8 +299,8 @@ void player_controller_instantiate (PlayerController* self) { _error_ = _inner_error_; _inner_error_ = NULL; { - g_warning ("player-controller.vala:96: Failed to launch app %s with error message:" \ -" %s", self->priv->_name, _error_->message); + g_warning ("player-controller.vala:100: Failed to launch app %s with error message" \ +": %s", self->priv->_name, _error_->message); _g_error_free0 (_error_); } } @@ -320,7 +317,7 @@ static void player_controller_establish_mpris_connection (PlayerController* self Mpris2Controller* _tmp0_; g_return_if_fail (self != NULL); if (self->current_state != PLAYER_CONTROLLER_STATE_READY) { - g_debug ("player-controller.vala:103: establish_mpris_connection - Not ready to " \ + g_debug ("player-controller.vala:107: establish_mpris_connection - Not ready to " \ "connect"); return; } @@ -427,6 +424,17 @@ static void player_controller_construct_widgets (PlayerController* self) { } +static char* string_strip (const char* self) { + char* result = NULL; + char* _result_; + g_return_val_if_fail (self != NULL, NULL); + _result_ = g_strdup (self); + g_strstrip (_result_); + result = _result_; + return result; +} + + static glong string_get_length (const char* self) { glong result; g_return_val_if_fail (self != NULL, 0L); @@ -468,22 +476,36 @@ static char* string_slice (const char* self, glong start, glong end) { } -static char* player_controller_format_client_name (const char* client_name) { +static char* player_controller_format_player_name (char* app_info_name) { char* result = NULL; - char* formatted; - g_return_val_if_fail (client_name != NULL, NULL); - formatted = g_strdup (client_name); - if (string_get_length (formatted) > 1) { - char* _tmp0_; - char* _tmp1_; - char* _tmp2_; - formatted = (_tmp2_ = g_strconcat (_tmp0_ = g_utf8_strup (client_name, (gssize) 1), _tmp1_ = string_slice (client_name, (glong) 1, string_get_length (client_name)), NULL), _g_free0 (formatted), _tmp2_); - _g_free0 (_tmp1_); - _g_free0 (_tmp0_); - g_debug ("player-controller.vala:168: PlayerController->format_client_name - : %" \ -"s", formatted); + char* _tmp0_; + char* _tmp1_; + char* _result_; + gint tokens_length1; + gint _tokens_size_; + char** _tmp3_; + char** _tmp2_; + char** tokens; + g_return_val_if_fail (app_info_name != NULL, NULL); + _result_ = (_tmp1_ = string_strip (_tmp0_ = g_utf8_strdown (app_info_name, -1)), _g_free0 (_tmp0_), _tmp1_); + tokens = (_tmp3_ = _tmp2_ = g_strsplit (_result_, " ", 0), tokens_length1 = _vala_array_length (_tmp2_), _tokens_size_ = tokens_length1, _tmp3_); + if (tokens_length1 > 1) { + char* _tmp4_; + _result_ = (_tmp4_ = g_strdup (tokens[0]), _g_free0 (_result_), _tmp4_); } - result = formatted; + if (string_get_length (_result_) > 1) { + char* _tmp5_; + char* _tmp6_; + char* _tmp7_; + _result_ = (_tmp7_ = g_strconcat (_tmp5_ = g_utf8_strup (_result_, (gssize) 1), _tmp6_ = string_slice (_result_, (glong) 1, string_get_length (_result_)), NULL), _g_free0 (_result_), _tmp7_); + _g_free0 (_tmp6_); + _g_free0 (_tmp5_); + g_debug ("player-controller.vala:176: PlayerController->format_player_name - : %" \ +"s", _result_); + } + result = _result_; + tokens = (_vala_array_free (tokens, tokens_length1, (GDestroyNotify) g_free), NULL); + _g_free0 (app_info_name); return result; } @@ -567,6 +589,22 @@ void player_controller_set_menu_offset (PlayerController* self, gint value) { } +const char* player_controller_get_icon_name (PlayerController* self) { + const char* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_icon_name; + return result; +} + + +void player_controller_set_icon_name (PlayerController* self, const char* value) { + char* _tmp0_; + g_return_if_fail (self != NULL); + self->priv->_icon_name = (_tmp0_ = g_strdup (value), _g_free0 (self->priv->_icon_name), _tmp0_); + g_object_notify ((GObject *) self, "icon-name"); +} + + static void player_controller_class_init (PlayerControllerClass * klass) { player_controller_parent_class = g_type_class_peek_parent (klass); g_type_class_add_private (klass, sizeof (PlayerControllerPrivate)); @@ -577,6 +615,7 @@ static void player_controller_class_init (PlayerControllerClass * klass) { g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_MPRIS_NAME, g_param_spec_string ("mpris-name", "mpris-name", "mpris-name", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_APP_INFO, g_param_spec_object ("app-info", "app-info", "app-info", G_TYPE_APP_INFO, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_MENU_OFFSET, g_param_spec_int ("menu-offset", "menu-offset", "menu-offset", G_MININT, G_MAXINT, 0, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_ICON_NAME, g_param_spec_string ("icon-name", "icon-name", "icon-name", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); } @@ -595,6 +634,7 @@ static void player_controller_finalize (GObject* obj) { _g_object_unref0 (self->custom_items); _g_object_unref0 (self->mpris_bridge); _g_object_unref0 (self->priv->_app_info); + _g_free0 (self->priv->_icon_name); G_OBJECT_CLASS (player_controller_parent_class)->finalize (obj); } @@ -627,6 +667,9 @@ static void player_controller_get_property (GObject * object, guint property_id, case PLAYER_CONTROLLER_MENU_OFFSET: g_value_set_int (value, player_controller_get_menu_offset (self)); break; + case PLAYER_CONTROLLER_ICON_NAME: + g_value_set_string (value, player_controller_get_icon_name (self)); + break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); break; @@ -650,6 +693,9 @@ static void player_controller_set_property (GObject * object, guint property_id, case PLAYER_CONTROLLER_MENU_OFFSET: player_controller_set_menu_offset (self, g_value_get_int (value)); break; + case PLAYER_CONTROLLER_ICON_NAME: + player_controller_set_icon_name (self, g_value_get_string (value)); + break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); break; @@ -657,5 +703,35 @@ static void player_controller_set_property (GObject * object, guint property_id, } +static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func) { + if ((array != NULL) && (destroy_func != NULL)) { + int i; + for (i = 0; i < array_length; i = i + 1) { + if (((gpointer*) array)[i] != NULL) { + destroy_func (((gpointer*) array)[i]); + } + } + } +} + + +static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func) { + _vala_array_destroy (array, array_length, destroy_func); + g_free (array); +} + + +static gint _vala_array_length (gpointer array) { + int length; + length = 0; + if (array) { + while (((gpointer*) array)[length]) { + length++; + } + } + return length; +} + + |