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authorConor Curran <conor.curran@canonical.com>2010-12-07 14:47:17 +0000
committerConor Curran <conor.curran@canonical.com>2010-12-07 14:47:17 +0000
commit0649b09ccf86ea2a158fb24061fc3a142e02f462 (patch)
tree3924e039f2eb72d08738c8017b667cffa37aa5ac /src/player-controller.vala
parent4280f27f7b3f42a73c971664f0cd322780c2bff6 (diff)
parent55b5ef4065d32cca71b745c8dc4790e1b71af0fd (diff)
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spacing issues fixed
Diffstat (limited to 'src/player-controller.vala')
-rw-r--r--src/player-controller.vala296
1 files changed, 148 insertions, 148 deletions
diff --git a/src/player-controller.vala b/src/player-controller.vala
index 3c9b0ff..0b540f9 100644
--- a/src/player-controller.vala
+++ b/src/player-controller.vala
@@ -23,147 +23,147 @@ using Gee;
public class PlayerController : GLib.Object
{
- public const int WIDGET_QUANTITY = 4;
-
- public static enum widget_order{
- SEPARATOR,
- TITLE,
- METADATA,
- TRANSPORT,
- }
-
- public enum state{
- OFFLINE,
- INSTANTIATING,
- READY,
- CONNECTED,
- DISCONNECTED
- }
-
- public int current_state = state.OFFLINE;
-
- private Dbusmenu.Menuitem root_menu;
- public string name { get; set;}
- public string mpris_name { get; set;}
- public ArrayList<PlayerItem> custom_items;
- public Mpris2Controller mpris_bridge;
- public AppInfo? app_info { get; set;}
- public int menu_offset { get; set;}
+ public const int WIDGET_QUANTITY = 4;
+
+ public static enum widget_order{
+ SEPARATOR,
+ TITLE,
+ METADATA,
+ TRANSPORT,
+ }
+
+ public enum state{
+ OFFLINE,
+ INSTANTIATING,
+ READY,
+ CONNECTED,
+ DISCONNECTED
+ }
+
+ public int current_state = state.OFFLINE;
+
+ private Dbusmenu.Menuitem root_menu;
+ public string name { get; set;}
+ public string mpris_name { get; set;}
+ public ArrayList<PlayerItem> custom_items;
+ public Mpris2Controller mpris_bridge;
+ public AppInfo? app_info { get; set;}
+ public int menu_offset { get; set;}
public string icon_name { get; set; }
-
- public PlayerController(Dbusmenu.Menuitem root,
+
+ public PlayerController(Dbusmenu.Menuitem root,
GLib.AppInfo app,
string mpris_name,
string icon_name,
- int offset,
- state initial_state)
- {
- this.root_menu = root;
+ int offset,
+ state initial_state)
+ {
+ this.root_menu = root;
this.app_info = app;
- this.name = format_player_name(this.app_info.get_name());
+ this.name = format_player_name(this.app_info.get_name());
this.mpris_name = mpris_name;
this.icon_name = icon_name;
- this.custom_items = new ArrayList<PlayerItem>();
- this.current_state = initial_state;
- this.menu_offset = offset;
- construct_widgets();
- establish_mpris_connection();
- this.update_layout();
- }
-
- public void update_state(state new_state)
- {
- debug("update_state - player controller %s : new state %i", this.name, new_state);
- this.current_state = new_state;
- this.update_layout();
- }
-
- public void activate()
- {
- this.establish_mpris_connection();
- }
-
- /*
- instantiate()
- The user should be able to start the app from the transport bar when in an offline state
- There is a need to wait before the application is on DBus before attempting to access its mpris address
- Hence only when the it has registered with us via libindicate do we attempt to kick off mpris communication
- */
- public void instantiate()
- {
- debug("instantiate in player controller for %s", this.name);
- try{
- this.app_info.launch(null, null);
- this.update_state(state.INSTANTIATING);
- }
- catch(GLib.Error error){
- warning("Failed to launch app %s with error message: %s", this.name, error.message);
- }
- }
-
- private void establish_mpris_connection()
- {
- if(this.current_state != state.READY){
- debug("establish_mpris_connection - Not ready to connect");
- return;
- }
- this.mpris_bridge = new Mpris2Controller(this);
- this.determine_state();
- }
-
- public void vanish()
- {
- foreach(Dbusmenu.Menuitem item in this.custom_items){
- root_menu.child_delete(item);
- }
- }
-
- public void hibernate()
- {
- update_state(PlayerController.state.OFFLINE);
- this.custom_items[widget_order.TRANSPORT].reset(TransportMenuitem.attributes_format());
- this.custom_items[widget_order.METADATA].reset(MetadataMenuitem.attributes_format());
- TitleMenuitem title = this.custom_items[widget_order.TITLE] as TitleMenuitem;
- title.toggle_active_triangle(false);
- }
-
- public void update_layout()
- {
- if(this.current_state != state.CONNECTED){
- this.custom_items[widget_order.TRANSPORT].property_set_bool(MENUITEM_PROP_VISIBLE,
- false);
- this.custom_items[widget_order.METADATA].property_set_bool(MENUITEM_PROP_VISIBLE,
- false);
- return;
- }
- this.custom_items[widget_order.METADATA].property_set_bool(MENUITEM_PROP_VISIBLE,
- this.custom_items[widget_order.METADATA].populated(MetadataMenuitem.attributes_format()));
- this.custom_items[widget_order.TRANSPORT].property_set_bool(MENUITEM_PROP_VISIBLE,
- true);
- }
-
- private void construct_widgets()
- {
- // Separator item
- this.custom_items.add(new PlayerItem(CLIENT_TYPES_SEPARATOR));
-
- // Title item
- TitleMenuitem title_menu_item = new TitleMenuitem(this);
- this.custom_items.add(title_menu_item);
-
- // Metadata item
- MetadataMenuitem metadata_item = new MetadataMenuitem();
- this.custom_items.add(metadata_item);
-
- // Transport item
- TransportMenuitem transport_item = new TransportMenuitem(this);
- this.custom_items.add(transport_item);
-
- foreach(PlayerItem item in this.custom_items){
- root_menu.child_add_position(item, this.menu_offset + this.custom_items.index_of(item));
- }
- }
-
+ this.custom_items = new ArrayList<PlayerItem>();
+ this.current_state = initial_state;
+ this.menu_offset = offset;
+ construct_widgets();
+ establish_mpris_connection();
+ this.update_layout();
+ }
+
+ public void update_state(state new_state)
+ {
+ debug("update_state - player controller %s : new state %i", this.name, new_state);
+ this.current_state = new_state;
+ this.update_layout();
+ }
+
+ public void activate()
+ {
+ this.establish_mpris_connection();
+ }
+
+ /*
+ instantiate()
+ The user should be able to start the app from the transport bar when in an offline state
+ There is a need to wait before the application is on DBus before attempting to access its mpris address
+ Hence only when the it has registered with us via libindicate do we attempt to kick off mpris communication
+ */
+ public void instantiate()
+ {
+ debug("instantiate in player controller for %s", this.name);
+ try{
+ this.app_info.launch(null, null);
+ this.update_state(state.INSTANTIATING);
+ }
+ catch(GLib.Error error){
+ warning("Failed to launch app %s with error message: %s", this.name, error.message);
+ }
+ }
+
+ private void establish_mpris_connection()
+ {
+ if(this.current_state != state.READY){
+ debug("establish_mpris_connection - Not ready to connect");
+ return;
+ }
+ this.mpris_bridge = new Mpris2Controller(this);
+ this.determine_state();
+ }
+
+ public void vanish()
+ {
+ foreach(Dbusmenu.Menuitem item in this.custom_items){
+ root_menu.child_delete(item);
+ }
+ }
+
+ public void hibernate()
+ {
+ update_state(PlayerController.state.OFFLINE);
+ this.custom_items[widget_order.TRANSPORT].reset(TransportMenuitem.attributes_format());
+ this.custom_items[widget_order.METADATA].reset(MetadataMenuitem.attributes_format());
+ TitleMenuitem title = this.custom_items[widget_order.TITLE] as TitleMenuitem;
+ title.toggle_active_triangle(false);
+ }
+
+ public void update_layout()
+ {
+ if(this.current_state != state.CONNECTED){
+ this.custom_items[widget_order.TRANSPORT].property_set_bool(MENUITEM_PROP_VISIBLE,
+ false);
+ this.custom_items[widget_order.METADATA].property_set_bool(MENUITEM_PROP_VISIBLE,
+ false);
+ return;
+ }
+ this.custom_items[widget_order.METADATA].property_set_bool(MENUITEM_PROP_VISIBLE,
+ this.custom_items[widget_order.METADATA].populated(MetadataMenuitem.attributes_format()));
+ this.custom_items[widget_order.TRANSPORT].property_set_bool(MENUITEM_PROP_VISIBLE,
+ true);
+ }
+
+ private void construct_widgets()
+ {
+ // Separator item
+ this.custom_items.add(new PlayerItem(CLIENT_TYPES_SEPARATOR));
+
+ // Title item
+ TitleMenuitem title_menu_item = new TitleMenuitem(this);
+ this.custom_items.add(title_menu_item);
+
+ // Metadata item
+ MetadataMenuitem metadata_item = new MetadataMenuitem();
+ this.custom_items.add(metadata_item);
+
+ // Transport item
+ TransportMenuitem transport_item = new TransportMenuitem(this);
+ this.custom_items.add(transport_item);
+
+ foreach(PlayerItem item in this.custom_items){
+ root_menu.child_add_position(item, this.menu_offset + this.custom_items.index_of(item));
+ }
+ }
+
private static string format_player_name(owned string app_info_name)
{
string result = app_info_name.down().strip();
@@ -172,22 +172,22 @@ public class PlayerController : GLib.Object
result = tokens[0];
}
if(result.length > 1){
- result = result.up(1).concat(result.slice(1, result.length));
- debug("PlayerController->format_player_name - : %s", result);
- }
+ result = result.up(1).concat(result.slice(1, result.length));
+ debug("PlayerController->format_player_name - : %s", result);
+ }
return result;
}
- public void determine_state()
- {
- if(this.mpris_bridge.connected() == true){
- this.update_state(state.CONNECTED);
- TitleMenuitem title = this.custom_items[widget_order.TITLE] as TitleMenuitem;
- title.toggle_active_triangle(true);
+ public void determine_state()
+ {
+ if(this.mpris_bridge.connected() == true){
+ this.update_state(state.CONNECTED);
+ TitleMenuitem title = this.custom_items[widget_order.TITLE] as TitleMenuitem;
+ title.toggle_active_triangle(true);
this.mpris_bridge.initial_update();
- }
- else{
- this.update_state(state.DISCONNECTED);
- }
- }
+ }
+ else{
+ this.update_state(state.DISCONNECTED);
+ }
+ }
}