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author | Conor Curran <conor.curran@canonical.com> | 2010-06-17 16:41:54 +0100 |
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committer | Conor Curran <conor.curran@canonical.com> | 2010-06-17 16:41:54 +0100 |
commit | 05e82f2c6a8a72aeb3a589b702e5a9f1d68251d9 (patch) | |
tree | 1e0de7f106d14e59585926bed28db184f1434572 /src/player-controller.vala | |
parent | 4125fd9e2eb0de55d04482b3c035aa91fe7d547a (diff) | |
download | ayatana-indicator-sound-05e82f2c6a8a72aeb3a589b702e5a9f1d68251d9.tar.gz ayatana-indicator-sound-05e82f2c6a8a72aeb3a589b702e5a9f1d68251d9.tar.bz2 ayatana-indicator-sound-05e82f2c6a8a72aeb3a589b702e5a9f1d68251d9.zip |
transport plugged in
Diffstat (limited to 'src/player-controller.vala')
-rw-r--r-- | src/player-controller.vala | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/src/player-controller.vala b/src/player-controller.vala index 4c09c12..aa72cac 100644 --- a/src/player-controller.vala +++ b/src/player-controller.vala @@ -18,20 +18,20 @@ You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ - using Dbusmenu; using Gee; public class PlayerController : GLib.Object { - private const int METADATA = 2; + private const int METADATA = 2; + private const int TRANSPORT = 3; + private Dbusmenu.Menuitem root_menu; private string name; private bool is_active; private ArrayList<Dbusmenu.Menuitem> custom_items; private MprisController mpris_adaptor; - // TODO: pass in the appropriate position for the menu (to handle multiple players) public PlayerController(Dbusmenu.Menuitem root, string client_name, bool active) { this.root_menu = root; @@ -39,12 +39,20 @@ public class PlayerController : GLib.Object this.is_active = active; this.custom_items = new ArrayList<Dbusmenu.Menuitem>(); self_construct(); + // Temporary scenario to handle both v1 and v2 of MPRIS. if(this.name == "Vlc"){ this.mpris_adaptor = new MprisControllerV2(this.name, this); - }else{ + } + else{ this.mpris_adaptor = new MprisController(this.name, this); - } + } + + // TODO subclass dbusmenuMenuitem to something like a playermenuitem + // and use this type to collectively + // control widgets. + TransportMenuitem t = (TransportMenuitem)this.custom_items[TRANSPORT]; + t.set_adaptor(this.mpris_adaptor); } public void vanish() |