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author | Robert Tari <robert@tari.in> | 2021-03-12 10:23:53 +0100 |
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committer | Robert Tari <robert@tari.in> | 2021-08-04 23:36:23 +0200 |
commit | 67ea994225d646eddad7e7c063e9fdba421e305a (patch) | |
tree | cab0c12b74d62547b3be660d085accc5e0c607c2 /src/service.vala | |
parent | 0552bb39d336d4e3b194a328300db6c0528e4201 (diff) | |
download | ayatana-indicator-sound-67ea994225d646eddad7e7c063e9fdba421e305a.tar.gz ayatana-indicator-sound-67ea994225d646eddad7e7c063e9fdba421e305a.tar.bz2 ayatana-indicator-sound-67ea994225d646eddad7e7c063e9fdba421e305a.zip |
Whitespace fix
Diffstat (limited to 'src/service.vala')
-rw-r--r-- | src/service.vala | 1198 |
1 files changed, 599 insertions, 599 deletions
diff --git a/src/service.vala b/src/service.vala index 12e2ab2..6a3c356 100644 --- a/src/service.vala +++ b/src/service.vala @@ -20,613 +20,613 @@ */ public class IndicatorSound.Service: Object { - DBusConnection bus; - - public Service (MediaPlayerList playerlist, VolumeControl volume, AccountsServiceUser? accounts, Options options, VolumeWarning volume_warning, AccountsServiceAccess? accounts_service_access) { - - _accounts_service_access = accounts_service_access; - - try { - bus = Bus.get_sync(GLib.BusType.SESSION); - } catch (GLib.Error e) { - error("Unable to get DBus session bus: %s", e.message); - } - - _options = options; - _options.notify["max-volume"].connect(() => { - update_volume_action_state(); - this.update_notification(); - }); - - _volume_warning = volume_warning; - _volume_warning.notify["active"].connect(() => { - this.increment_volume_sync_action(); - this.update_notification(); - }); - - this.settings = new Settings ("org.ayatana.indicator.sound"); - - this.settings.bind ("visible", this, "visible", SettingsBindFlags.GET); - this.notify["visible"].connect ( () => this.update_root_icon () ); - - this.volume_control = volume; - this.volume_control.active_output_changed.connect(() => { - bool headphones; - switch(volume_control.active_output()) { - case VolumeControl.ActiveOutput.HEADPHONES: - case VolumeControl.ActiveOutput.USB_HEADPHONES: - case VolumeControl.ActiveOutput.HDMI_HEADPHONES: - case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: - headphones = true; - break; - - default: - headphones = false; - break; - } - _volume_warning.headphones_active = headphones; - - update_root_icon(); - update_notification(); - }); - - this._volume_warning.cancel_pressed.connect( (cancel_volume) => { - volume_control.set_volume_clamp (cancel_volume, VolumeControl.VolumeReasons.USER_KEYPRESS); - }); - - this.accounts_service = accounts; - /* If we're on the greeter, don't export */ - if (this.accounts_service != null) { - this.accounts_service.notify["showDataOnGreeter"].connect(() => { - this.export_to_accounts_service = this.accounts_service.showDataOnGreeter; - eventually_update_player_actions(); - }); - - this.export_to_accounts_service = this.accounts_service.showDataOnGreeter; - } - - this.players = playerlist; - this.players.player_added.connect (this.player_added); - this.players.player_removed.connect (this.player_removed); - - this.actions = new SimpleActionGroup (); - this.actions.add_action_entries (action_entries, this); - this.actions.add_action (this.create_silent_mode_action ()); - this.actions.add_action (this.create_mute_action ()); - this.actions.add_action (this.create_volume_action ()); - this.actions.add_action (this.create_mic_volume_action ()); - this.actions.add_action (this.create_high_volume_action ()); - this.actions.add_action (this.create_volume_sync_action ()); - - this.menus = new HashTable<string, SoundMenu> (str_hash, str_equal); - this.menus.insert ("desktop_greeter", new SoundMenu (null, SoundMenu.DisplayFlags.SHOW_MUTE | SoundMenu.DisplayFlags.HIDE_PLAYERS | SoundMenu.DisplayFlags.GREETER_PLAYERS)); - this.menus.insert ("phone_greeter", new SoundMenu (null, SoundMenu.DisplayFlags.SHOW_SILENT_MODE | SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS | SoundMenu.DisplayFlags.GREETER_PLAYERS)); - this.menus.insert ("desktop", new SoundMenu ("indicator.desktop-settings", SoundMenu.DisplayFlags.SHOW_MUTE | SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS_PLAY_CONTROLS | SoundMenu.DisplayFlags.ADD_PLAY_CONTROL_INACTIVE_PLAYER)); - this.menus.insert ("phone", new SoundMenu ("indicator.phone-settings", SoundMenu.DisplayFlags.SHOW_SILENT_MODE | SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS)); - - this.menus.@foreach ( (profile, menu) => { - this.volume_control.bind_property ("active-mic", menu, "show-mic-volume", BindingFlags.SYNC_CREATE); - }); - - this.menus.@foreach ( (profile, menu) => { - _volume_warning.bind_property ("high-volume", menu, "show-high-volume-warning", BindingFlags.SYNC_CREATE); - }); - - this.menus.@foreach ( (profile, menu) => { - this.volume_control.active_output_changed.connect (menu.update_volume_slider); - }); - - this.menus.@foreach ( (profile, menu) => { - menu.last_player_updated.connect ((player_id) => { - this._accounts_service_access.last_running_player = player_id; - }); - }); - - this._accounts_service_access.notify["last-running-player"].connect(() => { - this.menus.@foreach ( (profile, menu) => { - menu.set_default_player (this._accounts_service_access.last_running_player); - }); - }); - - this.sync_preferred_players (); - this.settings.changed["interested-media-players"].connect ( () => { - this.sync_preferred_players (); - }); - - /* Hide the notification when the menu is shown */ - var shown_action = actions.lookup_action ("indicator-shown") as SimpleAction; - shown_action.change_state.connect ((state) => { - block_info_notifications = state.get_boolean(); - if (block_info_notifications) { - debug("Indicator is shown"); - _info_notification.close(); - } else { - debug("Indicator is hidden"); - } - }); - - /* Everything is built, let's put it on the bus */ - try { - export_actions = bus.export_action_group ("/org/ayatana/indicator/sound", this.actions); - } catch (Error e) { - critical ("%s", e.message); - } - - this.menus.@foreach ( (profile, menu) => menu.export (bus, @"/org/ayatana/indicator/sound/$profile")); - } - - ~Service() { - debug("Destroying Service Object"); - - clear_acts_player(); - - if (this.player_action_update_id > 0) { - Source.remove (this.player_action_update_id); - this.player_action_update_id = 0; - } - - if (this.sound_was_blocked_timeout_id > 0) { - Source.remove (this.sound_was_blocked_timeout_id); - this.sound_was_blocked_timeout_id = 0; - } - - if (this.export_actions != 0) { - bus.unexport_action_group(this.export_actions); - this.export_actions = 0; - } - } - - bool greeter_show_track () { - return export_to_accounts_service; - } - - void clear_acts_player () { - /* NOTE: This is a bit of a hack to ensure that accounts service doesn't - continue to export the player by keeping a ref in the timer */ - if (this.accounts_service != null) - this.accounts_service.player = null; - } - - public bool visible { get; set; } - - const ActionEntry[] action_entries = { - { "root", null, null, "@a{sv} {}", null }, - { "scroll", activate_scroll_action, "i", null, null }, - { "desktop-settings", activate_desktop_settings, null, null, null }, + DBusConnection bus; + + public Service (MediaPlayerList playerlist, VolumeControl volume, AccountsServiceUser? accounts, Options options, VolumeWarning volume_warning, AccountsServiceAccess? accounts_service_access) { + + _accounts_service_access = accounts_service_access; + + try { + bus = Bus.get_sync(GLib.BusType.SESSION); + } catch (GLib.Error e) { + error("Unable to get DBus session bus: %s", e.message); + } + + _options = options; + _options.notify["max-volume"].connect(() => { + update_volume_action_state(); + this.update_notification(); + }); + + _volume_warning = volume_warning; + _volume_warning.notify["active"].connect(() => { + this.increment_volume_sync_action(); + this.update_notification(); + }); + + this.settings = new Settings ("org.ayatana.indicator.sound"); + + this.settings.bind ("visible", this, "visible", SettingsBindFlags.GET); + this.notify["visible"].connect ( () => this.update_root_icon () ); + + this.volume_control = volume; + this.volume_control.active_output_changed.connect(() => { + bool headphones; + switch(volume_control.active_output()) { + case VolumeControl.ActiveOutput.HEADPHONES: + case VolumeControl.ActiveOutput.USB_HEADPHONES: + case VolumeControl.ActiveOutput.HDMI_HEADPHONES: + case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: + headphones = true; + break; + + default: + headphones = false; + break; + } + _volume_warning.headphones_active = headphones; + + update_root_icon(); + update_notification(); + }); + + this._volume_warning.cancel_pressed.connect( (cancel_volume) => { + volume_control.set_volume_clamp (cancel_volume, VolumeControl.VolumeReasons.USER_KEYPRESS); + }); + + this.accounts_service = accounts; + /* If we're on the greeter, don't export */ + if (this.accounts_service != null) { + this.accounts_service.notify["showDataOnGreeter"].connect(() => { + this.export_to_accounts_service = this.accounts_service.showDataOnGreeter; + eventually_update_player_actions(); + }); + + this.export_to_accounts_service = this.accounts_service.showDataOnGreeter; + } + + this.players = playerlist; + this.players.player_added.connect (this.player_added); + this.players.player_removed.connect (this.player_removed); + + this.actions = new SimpleActionGroup (); + this.actions.add_action_entries (action_entries, this); + this.actions.add_action (this.create_silent_mode_action ()); + this.actions.add_action (this.create_mute_action ()); + this.actions.add_action (this.create_volume_action ()); + this.actions.add_action (this.create_mic_volume_action ()); + this.actions.add_action (this.create_high_volume_action ()); + this.actions.add_action (this.create_volume_sync_action ()); + + this.menus = new HashTable<string, SoundMenu> (str_hash, str_equal); + this.menus.insert ("desktop_greeter", new SoundMenu (null, SoundMenu.DisplayFlags.SHOW_MUTE | SoundMenu.DisplayFlags.HIDE_PLAYERS | SoundMenu.DisplayFlags.GREETER_PLAYERS)); + this.menus.insert ("phone_greeter", new SoundMenu (null, SoundMenu.DisplayFlags.SHOW_SILENT_MODE | SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS | SoundMenu.DisplayFlags.GREETER_PLAYERS)); + this.menus.insert ("desktop", new SoundMenu ("indicator.desktop-settings", SoundMenu.DisplayFlags.SHOW_MUTE | SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS_PLAY_CONTROLS | SoundMenu.DisplayFlags.ADD_PLAY_CONTROL_INACTIVE_PLAYER)); + this.menus.insert ("phone", new SoundMenu ("indicator.phone-settings", SoundMenu.DisplayFlags.SHOW_SILENT_MODE | SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS)); + + this.menus.@foreach ( (profile, menu) => { + this.volume_control.bind_property ("active-mic", menu, "show-mic-volume", BindingFlags.SYNC_CREATE); + }); + + this.menus.@foreach ( (profile, menu) => { + _volume_warning.bind_property ("high-volume", menu, "show-high-volume-warning", BindingFlags.SYNC_CREATE); + }); + + this.menus.@foreach ( (profile, menu) => { + this.volume_control.active_output_changed.connect (menu.update_volume_slider); + }); + + this.menus.@foreach ( (profile, menu) => { + menu.last_player_updated.connect ((player_id) => { + this._accounts_service_access.last_running_player = player_id; + }); + }); + + this._accounts_service_access.notify["last-running-player"].connect(() => { + this.menus.@foreach ( (profile, menu) => { + menu.set_default_player (this._accounts_service_access.last_running_player); + }); + }); + + this.sync_preferred_players (); + this.settings.changed["interested-media-players"].connect ( () => { + this.sync_preferred_players (); + }); + + /* Hide the notification when the menu is shown */ + var shown_action = actions.lookup_action ("indicator-shown") as SimpleAction; + shown_action.change_state.connect ((state) => { + block_info_notifications = state.get_boolean(); + if (block_info_notifications) { + debug("Indicator is shown"); + _info_notification.close(); + } else { + debug("Indicator is hidden"); + } + }); + + /* Everything is built, let's put it on the bus */ + try { + export_actions = bus.export_action_group ("/org/ayatana/indicator/sound", this.actions); + } catch (Error e) { + critical ("%s", e.message); + } + + this.menus.@foreach ( (profile, menu) => menu.export (bus, @"/org/ayatana/indicator/sound/$profile")); + } + + ~Service() { + debug("Destroying Service Object"); + + clear_acts_player(); + + if (this.player_action_update_id > 0) { + Source.remove (this.player_action_update_id); + this.player_action_update_id = 0; + } + + if (this.sound_was_blocked_timeout_id > 0) { + Source.remove (this.sound_was_blocked_timeout_id); + this.sound_was_blocked_timeout_id = 0; + } + + if (this.export_actions != 0) { + bus.unexport_action_group(this.export_actions); + this.export_actions = 0; + } + } + + bool greeter_show_track () { + return export_to_accounts_service; + } + + void clear_acts_player () { + /* NOTE: This is a bit of a hack to ensure that accounts service doesn't + continue to export the player by keeping a ref in the timer */ + if (this.accounts_service != null) + this.accounts_service.player = null; + } + + public bool visible { get; set; } + + const ActionEntry[] action_entries = { + { "root", null, null, "@a{sv} {}", null }, + { "scroll", activate_scroll_action, "i", null, null }, + { "desktop-settings", activate_desktop_settings, null, null, null }, #if HAS_URLDISPATCHER - { "phone-settings", activate_phone_settings, null, null, null }, + { "phone-settings", activate_phone_settings, null, null, null }, #endif - { "indicator-shown", null, null, "@b false", null }, - }; - - SimpleActionGroup actions; - HashTable<string, SoundMenu> menus; - Settings settings; - VolumeControl volume_control; - MediaPlayerList players; - uint player_action_update_id; - bool mute_blocks_sound; - uint sound_was_blocked_timeout_id; - bool syncing_preferred_players = false; - AccountsServiceUser? accounts_service = null; - bool export_to_accounts_service = false; - private Options _options; - private VolumeWarning _volume_warning; - private IndicatorSound.InfoNotification _info_notification = new IndicatorSound.InfoNotification(); - private AccountsServiceAccess _accounts_service_access; - bool? is_unity = null; - - const double volume_step_percentage = 0.06; - - private void activate_scroll_action (SimpleAction action, Variant? param) { - int direction = param.get_int32(); // positive for up, negative for down - message("scroll: %d", direction); - - if (_volume_warning.active) { - _volume_warning.user_keypress(direction>0 - ? VolumeWarning.Key.VOLUME_UP - : VolumeWarning.Key.VOLUME_DOWN); - } else { - double delta = volume_step_percentage * direction; - double v = volume_control.volume.volume + delta; - volume_control.set_volume_clamp (v, VolumeControl.VolumeReasons.USER_KEYPRESS); - } - } - - private bool desktop_is_unity() { - if (is_unity != null) { - return is_unity; - } - - is_unity = false; - unowned string desktop = Environment.get_variable ("XDG_CURRENT_DESKTOP"); - - foreach (var name in desktop.split(":")) { - if (name == "Unity") { - is_unity = true; - break; - } - } - - return is_unity; - } - - void activate_desktop_settings (SimpleAction action, Variant? param) { - unowned string env = Environment.get_variable ("DESKTOP_SESSION"); - unowned string xdg_desktop = Environment.get_variable ("XDG_CURRENT_DESKTOP"); - string cmd; - - /* FIXME: the below code needs to be moved into libayatana-common!!! */ + { "indicator-shown", null, null, "@b false", null }, + }; + + SimpleActionGroup actions; + HashTable<string, SoundMenu> menus; + Settings settings; + VolumeControl volume_control; + MediaPlayerList players; + uint player_action_update_id; + bool mute_blocks_sound; + uint sound_was_blocked_timeout_id; + bool syncing_preferred_players = false; + AccountsServiceUser? accounts_service = null; + bool export_to_accounts_service = false; + private Options _options; + private VolumeWarning _volume_warning; + private IndicatorSound.InfoNotification _info_notification = new IndicatorSound.InfoNotification(); + private AccountsServiceAccess _accounts_service_access; + bool? is_unity = null; + + const double volume_step_percentage = 0.06; + + private void activate_scroll_action (SimpleAction action, Variant? param) { + int direction = param.get_int32(); // positive for up, negative for down + message("scroll: %d", direction); + + if (_volume_warning.active) { + _volume_warning.user_keypress(direction>0 + ? VolumeWarning.Key.VOLUME_UP + : VolumeWarning.Key.VOLUME_DOWN); + } else { + double delta = volume_step_percentage * direction; + double v = volume_control.volume.volume + delta; + volume_control.set_volume_clamp (v, VolumeControl.VolumeReasons.USER_KEYPRESS); + } + } + + private bool desktop_is_unity() { + if (is_unity != null) { + return is_unity; + } + + is_unity = false; + unowned string desktop = Environment.get_variable ("XDG_CURRENT_DESKTOP"); + + foreach (var name in desktop.split(":")) { + if (name == "Unity") { + is_unity = true; + break; + } + } + + return is_unity; + } + + void activate_desktop_settings (SimpleAction action, Variant? param) { + unowned string env = Environment.get_variable ("DESKTOP_SESSION"); + unowned string xdg_desktop = Environment.get_variable ("XDG_CURRENT_DESKTOP"); + string cmd; + + /* FIXME: the below code needs to be moved into libayatana-common!!! */ #if HAS_URLDISPATCHER - if (Environment.get_variable ("MIR_SOCKET") != null) - { - LomiriURLDispatch.send ("settings:///system/sound"); - return; - } + if (Environment.get_variable ("MIR_SOCKET") != null) + { + LomiriURLDispatch.send ("settings:///system/sound"); + return; + } #endif - if (env == "xubuntu" || env == "xfce" || env == "ubuntustudio") - cmd = "pavucontrol"; - else if ((env == "mate" || xdg_desktop == "MATE") && Environment.find_program_in_path ("mate-volume-control") != null) - cmd = "mate-volume-control"; - else if (desktop_is_unity() && Environment.find_program_in_path ("unity-control-center") != null) - cmd = "unity-control-center sound"; - else - cmd = "gnome-control-center sound"; - - try { - Process.spawn_command_line_async (cmd); - } catch (Error e) { - warning ("unable to launch sound settings: %s", e.message); - } - } + if (env == "xubuntu" || env == "xfce" || env == "ubuntustudio") + cmd = "pavucontrol"; + else if ((env == "mate" || xdg_desktop == "MATE") && Environment.find_program_in_path ("mate-volume-control") != null) + cmd = "mate-volume-control"; + else if (desktop_is_unity() && Environment.find_program_in_path ("unity-control-center") != null) + cmd = "unity-control-center sound"; + else + cmd = "gnome-control-center sound"; + + try { + Process.spawn_command_line_async (cmd); + } catch (Error e) { + warning ("unable to launch sound settings: %s", e.message); + } + } #if HAS_URLDISPATCHER - void activate_phone_settings (SimpleAction action, Variant? param) { - LomiriURLDispatch.send ("settings:///system/sound"); - } + void activate_phone_settings (SimpleAction action, Variant? param) { + LomiriURLDispatch.send ("settings:///system/sound"); + } #endif - /* Returns a serialized version of @icon_name suited for the panel */ - static Variant serialize_themed_icon (string icon_name) - { - var icon = new ThemedIcon.with_default_fallbacks (icon_name); - return icon.serialize (); - } - - void update_root_icon () { - double volume = this.volume_control.volume.volume; - unowned string icon = get_volume_root_icon (volume, this.volume_control.mute, volume_control.active_output()); - - string accessible_name; - if (this.volume_control.mute) { - accessible_name = _("Volume (muted)"); - } else if (this.accounts_service != null && this.accounts_service.silentMode) { - int volume_int = (int)(volume * 100); - accessible_name = "%s (%s %d%%)".printf (_("Volume"), _("silent"), volume_int); - } else { - int volume_int = (int)(volume * 100); - accessible_name = "%s (%d%%)".printf (_("Volume"), volume_int); - } - - var root_action = actions.lookup_action ("root") as SimpleAction; - var builder = new VariantBuilder (VariantType.VARDICT); - builder.add ("{sv}", "title", new Variant.string (_("Sound"))); - builder.add ("{sv}", "accessible-desc", new Variant.string (accessible_name)); - builder.add ("{sv}", "icon", serialize_themed_icon (icon)); - builder.add ("{sv}", "visible", new Variant.boolean (this.visible)); - root_action.set_state (builder.end()); - } - - private bool block_info_notifications = false; - - private unowned string get_volume_root_icon (double volume, bool mute, VolumeControl.ActiveOutput active_output) { - if (mute || volume <= 0.0) - return this.mute_blocks_sound ? "audio-volume-muted-blocking-panel" : "audio-volume-muted-panel"; - if (this.accounts_service != null && this.accounts_service.silentMode) - return "audio-volume-muted-panel"; - if (volume <= 0.3) - return "audio-volume-low-panel"; - if (volume <= 0.7) - return "audio-volume-medium-panel"; - return "audio-volume-high-panel"; - } - - private void update_notification () { - if (!_volume_warning.active && !block_info_notifications) { - _info_notification.show(this.volume_control.active_output(), - get_volume_percent(), - _volume_warning.high_volume); - } - } - - SimpleAction silent_action; - Action create_silent_mode_action () { - bool silentNow = false; - if (this.accounts_service != null) { - silentNow = this.accounts_service.silentMode; - } - - silent_action = new SimpleAction.stateful ("silent-mode", null, new Variant.boolean (silentNow)); - - /* If we're not dealing with accounts service, we'll just always be out - of silent mode and that's cool. */ - if (this.accounts_service == null) { - return silent_action; - } - - this.accounts_service.notify["silentMode"].connect(() => { - silent_action.set_state(new Variant.boolean(this.accounts_service.silentMode)); - this.update_root_icon (); - }); - - silent_action.activate.connect ((action, param) => { - action.change_state (new Variant.boolean (!action.get_state().get_boolean())); - }); - - silent_action.change_state.connect ((action, val) => { - this.accounts_service.silentMode = val.get_boolean(); - }); - - return silent_action; - } - - SimpleAction mute_action; - Action create_mute_action () { - mute_action = new SimpleAction.stateful ("mute", null, new Variant.boolean (this.volume_control.mute)); - - mute_action.activate.connect ( (action, param) => { - action.change_state (new Variant.boolean (!action.get_state ().get_boolean ())); - }); - - mute_action.change_state.connect ( (action, val) => { - volume_control.set_mute (val.get_boolean ()); - }); - - this.volume_control.notify["mute"].connect ( () => { - mute_action.set_state (new Variant.boolean (this.volume_control.mute)); - this.update_root_icon (); - }); - - this.volume_control.notify["is-playing"].connect( () => { - if (!this.volume_control.mute) { - this.mute_blocks_sound = false; - return; - } - - if (this.volume_control.is_playing) { - this.mute_blocks_sound = true; - } - else if (this.mute_blocks_sound) { - /* Continue to show the blocking icon five seconds after a player has tried to play something */ - if (this.sound_was_blocked_timeout_id > 0) - Source.remove (this.sound_was_blocked_timeout_id); - - this.sound_was_blocked_timeout_id = Timeout.add_seconds (5, () => { - this.mute_blocks_sound = false; - this.sound_was_blocked_timeout_id = 0; - this.update_root_icon (); - return Source.REMOVE; - }); - } - - this.update_root_icon (); - }); - - return mute_action; - } - - /* return the current volume in the range of [0.0, 1.0] */ - private double get_volume_percent() { - return volume_control.volume.volume / _options.max_volume; - } - - /* volume control's range can vary depending on options.max_volume, - * but the action always needs to be in [0.0, 1.0]... */ - private Variant create_volume_action_state() { - return new Variant.double (get_volume_percent()); - } - - private void update_volume_action_state() { - volume_action.set_state(create_volume_action_state()); - } - - private SimpleAction volume_action; - private Action create_volume_action () { - volume_action = new SimpleAction.stateful ("volume", VariantType.INT32, create_volume_action_state()); - - volume_action.change_state.connect ( (action, val) => { - double v = val.get_double () * _options.max_volume; - volume_control.set_volume_clamp (v, VolumeControl.VolumeReasons.USER_KEYPRESS); - }); - - /* activating this action changes the volume by the amount given in the parameter */ - volume_action.activate.connect ((a,p) => activate_scroll_action(a,p)); - - _options.notify["max-volume"].connect(() => { - update_volume_action_state(); - }); - - this.volume_control.notify["volume"].connect (() => { - update_volume_action_state(); - - this.update_root_icon (); - - var reason = volume_control.volume.reason; - if (reason == VolumeControl.VolumeReasons.USER_KEYPRESS || - reason == VolumeControl.VolumeReasons.DEVICE_OUTPUT_CHANGE) - this.update_notification (); - }); - - this.volume_control.bind_property ("ready", volume_action, "enabled", BindingFlags.SYNC_CREATE); - - return volume_action; - } - - SimpleAction mic_volume_action; - Action create_mic_volume_action () { - mic_volume_action = new SimpleAction.stateful ("mic-volume", null, new Variant.double (this.volume_control.mic_volume)); - - mic_volume_action.change_state.connect ( (action, val) => { - volume_control.mic_volume = val.get_double (); - }); - - this.volume_control.notify["mic-volume"].connect ( () => { - mic_volume_action.set_state (new Variant.double (this.volume_control.mic_volume)); - }); - - this.volume_control.bind_property ("ready", mic_volume_action, "enabled", BindingFlags.SYNC_CREATE); - - return mic_volume_action; - } - - private Variant create_high_volume_action_state() { - return new Variant.boolean (_volume_warning.high_volume); - } - private void update_high_volume_action_state() { - high_volume_action.set_state(create_high_volume_action_state()); - } - - SimpleAction high_volume_action; - Action create_high_volume_action () { - high_volume_action = new SimpleAction.stateful("high-volume", null, create_high_volume_action_state()); - - _volume_warning.notify["high-volume"].connect( () => { - update_high_volume_action_state(); - update_notification(); - }); - - return high_volume_action; - } - - SimpleAction volume_sync_action; - uint64 volume_sync_number_ = 0; - Action create_volume_sync_action () { - volume_sync_action = new SimpleAction.stateful("volume-sync", VariantType.UINT64, new Variant.uint64 (volume_sync_number_)); - - return volume_sync_action; - } - - void increment_volume_sync_action () { - volume_sync_action.set_state(new Variant.uint64 (++volume_sync_number_)); - } - - uint export_actions = 0; - - Variant action_state_for_player (MediaPlayer player, bool show_track = true) { - var builder = new VariantBuilder (VariantType.VARDICT); - builder.add ("{sv}", "running", new Variant ("b", player.is_running)); - builder.add ("{sv}", "state", new Variant ("s", player.state)); - if (player.current_track != null && show_track) { - builder.add ("{sv}", "title", new Variant ("s", player.current_track.title)); - builder.add ("{sv}", "artist", new Variant ("s", player.current_track.artist)); - builder.add ("{sv}", "album", new Variant ("s", player.current_track.album)); - builder.add ("{sv}", "art-url", new Variant ("s", player.current_track.art_url)); - } - return builder.end (); - } - - bool update_player_actions () { - bool clear_accounts_player = true; - - foreach (var player in this.players) { - SimpleAction? action = this.actions.lookup_action (player.id) as SimpleAction; - if (action != null) { - action.set_state (this.action_state_for_player (player)); - action.set_enabled (player.can_raise); - } - - SimpleAction? greeter_action = this.actions.lookup_action (player.id + ".greeter") as SimpleAction; - if (greeter_action != null) { - greeter_action.set_state (this.action_state_for_player (player, greeter_show_track())); - greeter_action.set_enabled (player.can_raise); - } - - /* If we're playing then put that data in accounts service */ - if (player.is_running && export_to_accounts_service && accounts_service != null) { - accounts_service.player = player; - clear_accounts_player = false; - } - } - - if (clear_accounts_player) - clear_acts_player(); - - this.player_action_update_id = 0; - return Source.REMOVE; - } - - void eventually_update_player_actions () { - if (player_action_update_id == 0) - this.player_action_update_id = Idle.add (this.update_player_actions); - } - - - void sync_preferred_players () { - this.syncing_preferred_players = true; - this.players.sync (settings.get_strv ("interested-media-players")); - this.syncing_preferred_players = false; - } - - void update_preferred_players () { - /* only write the key if we're not getting this call because we're syncing from the key right now */ - if (!this.syncing_preferred_players) { - var builder = new VariantBuilder (VariantType.STRING_ARRAY); - foreach (var player in this.players) - builder.add ("s", player.id); - this.settings.set_value ("interested-media-players", builder.end ()); - } - } - - void player_added (MediaPlayer player) { - this.menus.@foreach ( (profile, menu) => menu.add_player (player)); - - SimpleAction action = new SimpleAction.stateful (player.id, null, this.action_state_for_player (player)); - action.set_enabled (player.can_raise); - action.activate.connect ( () => { player.activate (); }); - this.actions.add_action (action); - - SimpleAction greeter_action = new SimpleAction.stateful (player.id + ".greeter", null, this.action_state_for_player (player, greeter_show_track())); - greeter_action.set_enabled (player.can_raise); - greeter_action.activate.connect ( () => { player.activate (); }); - this.actions.add_action (greeter_action); - - var play_action = new SimpleAction.stateful ("play." + player.id, null, player.state); - play_action.activate.connect ( () => player.play_pause () ); - this.actions.add_action (play_action); - player.notify["state"].connect ( (object, pspec) => { - play_action.set_state (player.state); - }); - - var next_action = new SimpleAction ("next." + player.id, null); - next_action.activate.connect ( () => player.next () ); - this.actions.add_action (next_action); - - var prev_action = new SimpleAction ("previous." + player.id, null); - prev_action.activate.connect ( () => player.previous () ); - this.actions.add_action (prev_action); - - var playlist_action = new SimpleAction ("play-playlist." + player.id, VariantType.STRING); - playlist_action.activate.connect ( (parameter) => player.activate_playlist_by_name (parameter.get_string ()) ); - this.actions.add_action (playlist_action); - - player.notify.connect (this.eventually_update_player_actions); - - this.update_preferred_players (); - } - - void player_removed (MediaPlayer player) { - this.actions.remove_action (player.id); - this.actions.remove_action ("play." + player.id); - this.actions.remove_action ("next." + player.id); - this.actions.remove_action ("previous." + player.id); - this.actions.remove_action ("play-playlist." + player.id); - - player.notify.disconnect (this.eventually_update_player_actions); - - this.menus.@foreach ( (profile, menu) => menu.remove_player (player)); - - this.update_preferred_players (); - } + /* Returns a serialized version of @icon_name suited for the panel */ + static Variant serialize_themed_icon (string icon_name) + { + var icon = new ThemedIcon.with_default_fallbacks (icon_name); + return icon.serialize (); + } + + void update_root_icon () { + double volume = this.volume_control.volume.volume; + unowned string icon = get_volume_root_icon (volume, this.volume_control.mute, volume_control.active_output()); + + string accessible_name; + if (this.volume_control.mute) { + accessible_name = _("Volume (muted)"); + } else if (this.accounts_service != null && this.accounts_service.silentMode) { + int volume_int = (int)(volume * 100); + accessible_name = "%s (%s %d%%)".printf (_("Volume"), _("silent"), volume_int); + } else { + int volume_int = (int)(volume * 100); + accessible_name = "%s (%d%%)".printf (_("Volume"), volume_int); + } + + var root_action = actions.lookup_action ("root") as SimpleAction; + var builder = new VariantBuilder (VariantType.VARDICT); + builder.add ("{sv}", "title", new Variant.string (_("Sound"))); + builder.add ("{sv}", "accessible-desc", new Variant.string (accessible_name)); + builder.add ("{sv}", "icon", serialize_themed_icon (icon)); + builder.add ("{sv}", "visible", new Variant.boolean (this.visible)); + root_action.set_state (builder.end()); + } + + private bool block_info_notifications = false; + + private unowned string get_volume_root_icon (double volume, bool mute, VolumeControl.ActiveOutput active_output) { + if (mute || volume <= 0.0) + return this.mute_blocks_sound ? "audio-volume-muted-blocking-panel" : "audio-volume-muted-panel"; + if (this.accounts_service != null && this.accounts_service.silentMode) + return "audio-volume-muted-panel"; + if (volume <= 0.3) + return "audio-volume-low-panel"; + if (volume <= 0.7) + return "audio-volume-medium-panel"; + return "audio-volume-high-panel"; + } + + private void update_notification () { + if (!_volume_warning.active && !block_info_notifications) { + _info_notification.show(this.volume_control.active_output(), + get_volume_percent(), + _volume_warning.high_volume); + } + } + + SimpleAction silent_action; + Action create_silent_mode_action () { + bool silentNow = false; + if (this.accounts_service != null) { + silentNow = this.accounts_service.silentMode; + } + + silent_action = new SimpleAction.stateful ("silent-mode", null, new Variant.boolean (silentNow)); + + /* If we're not dealing with accounts service, we'll just always be out + of silent mode and that's cool. */ + if (this.accounts_service == null) { + return silent_action; + } + + this.accounts_service.notify["silentMode"].connect(() => { + silent_action.set_state(new Variant.boolean(this.accounts_service.silentMode)); + this.update_root_icon (); + }); + + silent_action.activate.connect ((action, param) => { + action.change_state (new Variant.boolean (!action.get_state().get_boolean())); + }); + + silent_action.change_state.connect ((action, val) => { + this.accounts_service.silentMode = val.get_boolean(); + }); + + return silent_action; + } + + SimpleAction mute_action; + Action create_mute_action () { + mute_action = new SimpleAction.stateful ("mute", null, new Variant.boolean (this.volume_control.mute)); + + mute_action.activate.connect ( (action, param) => { + action.change_state (new Variant.boolean (!action.get_state ().get_boolean ())); + }); + + mute_action.change_state.connect ( (action, val) => { + volume_control.set_mute (val.get_boolean ()); + }); + + this.volume_control.notify["mute"].connect ( () => { + mute_action.set_state (new Variant.boolean (this.volume_control.mute)); + this.update_root_icon (); + }); + + this.volume_control.notify["is-playing"].connect( () => { + if (!this.volume_control.mute) { + this.mute_blocks_sound = false; + return; + } + + if (this.volume_control.is_playing) { + this.mute_blocks_sound = true; + } + else if (this.mute_blocks_sound) { + /* Continue to show the blocking icon five seconds after a player has tried to play something */ + if (this.sound_was_blocked_timeout_id > 0) + Source.remove (this.sound_was_blocked_timeout_id); + + this.sound_was_blocked_timeout_id = Timeout.add_seconds (5, () => { + this.mute_blocks_sound = false; + this.sound_was_blocked_timeout_id = 0; + this.update_root_icon (); + return Source.REMOVE; + }); + } + + this.update_root_icon (); + }); + + return mute_action; + } + + /* return the current volume in the range of [0.0, 1.0] */ + private double get_volume_percent() { + return volume_control.volume.volume / _options.max_volume; + } + + /* volume control's range can vary depending on options.max_volume, + * but the action always needs to be in [0.0, 1.0]... */ + private Variant create_volume_action_state() { + return new Variant.double (get_volume_percent()); + } + + private void update_volume_action_state() { + volume_action.set_state(create_volume_action_state()); + } + + private SimpleAction volume_action; + private Action create_volume_action () { + volume_action = new SimpleAction.stateful ("volume", VariantType.INT32, create_volume_action_state()); + + volume_action.change_state.connect ( (action, val) => { + double v = val.get_double () * _options.max_volume; + volume_control.set_volume_clamp (v, VolumeControl.VolumeReasons.USER_KEYPRESS); + }); + + /* activating this action changes the volume by the amount given in the parameter */ + volume_action.activate.connect ((a,p) => activate_scroll_action(a,p)); + + _options.notify["max-volume"].connect(() => { + update_volume_action_state(); + }); + + this.volume_control.notify["volume"].connect (() => { + update_volume_action_state(); + + this.update_root_icon (); + + var reason = volume_control.volume.reason; + if (reason == VolumeControl.VolumeReasons.USER_KEYPRESS || + reason == VolumeControl.VolumeReasons.DEVICE_OUTPUT_CHANGE) + this.update_notification (); + }); + + this.volume_control.bind_property ("ready", volume_action, "enabled", BindingFlags.SYNC_CREATE); + + return volume_action; + } + + SimpleAction mic_volume_action; + Action create_mic_volume_action () { + mic_volume_action = new SimpleAction.stateful ("mic-volume", null, new Variant.double (this.volume_control.mic_volume)); + + mic_volume_action.change_state.connect ( (action, val) => { + volume_control.mic_volume = val.get_double (); + }); + + this.volume_control.notify["mic-volume"].connect ( () => { + mic_volume_action.set_state (new Variant.double (this.volume_control.mic_volume)); + }); + + this.volume_control.bind_property ("ready", mic_volume_action, "enabled", BindingFlags.SYNC_CREATE); + + return mic_volume_action; + } + + private Variant create_high_volume_action_state() { + return new Variant.boolean (_volume_warning.high_volume); + } + private void update_high_volume_action_state() { + high_volume_action.set_state(create_high_volume_action_state()); + } + + SimpleAction high_volume_action; + Action create_high_volume_action () { + high_volume_action = new SimpleAction.stateful("high-volume", null, create_high_volume_action_state()); + + _volume_warning.notify["high-volume"].connect( () => { + update_high_volume_action_state(); + update_notification(); + }); + + return high_volume_action; + } + + SimpleAction volume_sync_action; + uint64 volume_sync_number_ = 0; + Action create_volume_sync_action () { + volume_sync_action = new SimpleAction.stateful("volume-sync", VariantType.UINT64, new Variant.uint64 (volume_sync_number_)); + + return volume_sync_action; + } + + void increment_volume_sync_action () { + volume_sync_action.set_state(new Variant.uint64 (++volume_sync_number_)); + } + + uint export_actions = 0; + + Variant action_state_for_player (MediaPlayer player, bool show_track = true) { + var builder = new VariantBuilder (VariantType.VARDICT); + builder.add ("{sv}", "running", new Variant ("b", player.is_running)); + builder.add ("{sv}", "state", new Variant ("s", player.state)); + if (player.current_track != null && show_track) { + builder.add ("{sv}", "title", new Variant ("s", player.current_track.title)); + builder.add ("{sv}", "artist", new Variant ("s", player.current_track.artist)); + builder.add ("{sv}", "album", new Variant ("s", player.current_track.album)); + builder.add ("{sv}", "art-url", new Variant ("s", player.current_track.art_url)); + } + return builder.end (); + } + + bool update_player_actions () { + bool clear_accounts_player = true; + + foreach (var player in this.players) { + SimpleAction? action = this.actions.lookup_action (player.id) as SimpleAction; + if (action != null) { + action.set_state (this.action_state_for_player (player)); + action.set_enabled (player.can_raise); + } + + SimpleAction? greeter_action = this.actions.lookup_action (player.id + ".greeter") as SimpleAction; + if (greeter_action != null) { + greeter_action.set_state (this.action_state_for_player (player, greeter_show_track())); + greeter_action.set_enabled (player.can_raise); + } + + /* If we're playing then put that data in accounts service */ + if (player.is_running && export_to_accounts_service && accounts_service != null) { + accounts_service.player = player; + clear_accounts_player = false; + } + } + + if (clear_accounts_player) + clear_acts_player(); + + this.player_action_update_id = 0; + return Source.REMOVE; + } + + void eventually_update_player_actions () { + if (player_action_update_id == 0) + this.player_action_update_id = Idle.add (this.update_player_actions); + } + + + void sync_preferred_players () { + this.syncing_preferred_players = true; + this.players.sync (settings.get_strv ("interested-media-players")); + this.syncing_preferred_players = false; + } + + void update_preferred_players () { + /* only write the key if we're not getting this call because we're syncing from the key right now */ + if (!this.syncing_preferred_players) { + var builder = new VariantBuilder (VariantType.STRING_ARRAY); + foreach (var player in this.players) + builder.add ("s", player.id); + this.settings.set_value ("interested-media-players", builder.end ()); + } + } + + void player_added (MediaPlayer player) { + this.menus.@foreach ( (profile, menu) => menu.add_player (player)); + + SimpleAction action = new SimpleAction.stateful (player.id, null, this.action_state_for_player (player)); + action.set_enabled (player.can_raise); + action.activate.connect ( () => { player.activate (); }); + this.actions.add_action (action); + + SimpleAction greeter_action = new SimpleAction.stateful (player.id + ".greeter", null, this.action_state_for_player (player, greeter_show_track())); + greeter_action.set_enabled (player.can_raise); + greeter_action.activate.connect ( () => { player.activate (); }); + this.actions.add_action (greeter_action); + + var play_action = new SimpleAction.stateful ("play." + player.id, null, player.state); + play_action.activate.connect ( () => player.play_pause () ); + this.actions.add_action (play_action); + player.notify["state"].connect ( (object, pspec) => { + play_action.set_state (player.state); + }); + + var next_action = new SimpleAction ("next." + player.id, null); + next_action.activate.connect ( () => player.next () ); + this.actions.add_action (next_action); + + var prev_action = new SimpleAction ("previous." + player.id, null); + prev_action.activate.connect ( () => player.previous () ); + this.actions.add_action (prev_action); + + var playlist_action = new SimpleAction ("play-playlist." + player.id, VariantType.STRING); + playlist_action.activate.connect ( (parameter) => player.activate_playlist_by_name (parameter.get_string ()) ); + this.actions.add_action (playlist_action); + + player.notify.connect (this.eventually_update_player_actions); + + this.update_preferred_players (); + } + + void player_removed (MediaPlayer player) { + this.actions.remove_action (player.id); + this.actions.remove_action ("play." + player.id); + this.actions.remove_action ("next." + player.id); + this.actions.remove_action ("previous." + player.id); + this.actions.remove_action ("play-playlist." + player.id); + + player.notify.disconnect (this.eventually_update_player_actions); + + this.menus.@foreach ( (profile, menu) => menu.remove_player (player)); + + this.update_preferred_players (); + } } |