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authorTed Gould <ted@gould.cx>2014-03-04 15:29:57 -0600
committerTed Gould <ted@gould.cx>2014-03-04 15:29:57 -0600
commit8c23ea52648f4555403acf42a096e83853ff7e08 (patch)
tree33d9ba44ba7e378488927aba0da853ce11bd45e5 /src/sound-menu.vala
parent6a34818664b50a6b2e9157e6321ed663e9359b1d (diff)
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Make it so the desktop greeter doesn't have any players on it
Diffstat (limited to 'src/sound-menu.vala')
-rw-r--r--src/sound-menu.vala8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/sound-menu.vala b/src/sound-menu.vala
index e4b8ad1..ebb7632 100644
--- a/src/sound-menu.vala
+++ b/src/sound-menu.vala
@@ -22,7 +22,8 @@ public class SoundMenu: Object
public enum DisplayFlags {
NONE = 0,
SHOW_MUTE = 1,
- HIDE_INACTIVE_PLAYERS = 2
+ HIDE_INACTIVE_PLAYERS = 2,
+ DONT_SHOW_PLAYERS = 4
}
public SoundMenu (string? settings_action, DisplayFlags flags) {
@@ -31,6 +32,8 @@ public class SoundMenu: Object
* it has a dynamic amount of player sections, one for each registered player.
*/
+ this.no_players = ((flags & DisplayFlags.DONT_SHOW_PLAYERS) != 0);
+
this.volume_section = new Menu ();
if ((flags & DisplayFlags.SHOW_MUTE) != 0)
volume_section.append (_("Mute"), "indicator.mute");
@@ -87,6 +90,8 @@ public class SoundMenu: Object
}
public void add_player (MediaPlayer player) {
+ if (this.no_players)
+ return;
if (this.notify_handlers.contains (player))
return;
@@ -129,6 +134,7 @@ public class SoundMenu: Object
bool mic_volume_shown;
bool settings_shown = false;
bool hide_inactive;
+ bool no_players;
HashTable<MediaPlayer, ulong> notify_handlers;
/* returns the position in this.menu of the section that's associated with @player */