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author | Sebastien Bacher <seb128@ubuntu.com> | 2010-07-08 19:30:24 +0200 |
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committer | Sebastien Bacher <seb128@ubuntu.com> | 2010-07-08 19:30:24 +0200 |
commit | 964106d9c8c140d9c27a22aca8078dfdab57c5e9 (patch) | |
tree | e17769a890bb9dc2b337b3fad529fe7fec6cabf4 /src/title-menu-item.c | |
parent | 26d4014fcf17ab3735a3045b9b3900e27a4a467b (diff) | |
parent | b0a09afe59a904ce4b4e90e58d933ad1f0b036d9 (diff) | |
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Import upstream version 0.3.5
Diffstat (limited to 'src/title-menu-item.c')
-rw-r--r-- | src/title-menu-item.c | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/src/title-menu-item.c b/src/title-menu-item.c new file mode 100644 index 0000000..0bf7db1 --- /dev/null +++ b/src/title-menu-item.c @@ -0,0 +1,213 @@ +/* title-menu-item.c generated by valac, the Vala compiler + * generated from title-menu-item.vala, do not modify */ + +/* +Copyright 2010 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <glib.h> +#include <glib-object.h> +#include <libdbusmenu-glib/client.h> +#include <libdbusmenu-glib/menuitem-proxy.h> +#include <libdbusmenu-glib/menuitem.h> +#include <libdbusmenu-glib/server.h> +#include <common-defs.h> +#include <stdlib.h> +#include <string.h> +#include <gee.h> + + +#define TYPE_PLAYER_ITEM (player_item_get_type ()) +#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) +#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) +#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) +#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) +#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) + +typedef struct _PlayerItem PlayerItem; +typedef struct _PlayerItemClass PlayerItemClass; +typedef struct _PlayerItemPrivate PlayerItemPrivate; + +#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ()) +#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem)) +#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) +#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM)) +#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM)) +#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) + +typedef struct _TitleMenuitem TitleMenuitem; +typedef struct _TitleMenuitemClass TitleMenuitemClass; +typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate; + +#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) +#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) +#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) +#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) +#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) +#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) + +typedef struct _PlayerController PlayerController; +typedef struct _PlayerControllerClass PlayerControllerClass; +#define _g_free0(var) (var = (g_free (var), NULL)) +typedef struct _PlayerControllerPrivate PlayerControllerPrivate; + +#define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ()) +#define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController)) +#define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) +#define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER)) +#define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER)) +#define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) + +typedef struct _MprisController MprisController; +typedef struct _MprisControllerClass MprisControllerClass; + +#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ()) +#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) + +struct _PlayerItem { + DbusmenuMenuitem parent_instance; + PlayerItemPrivate * priv; +}; + +struct _PlayerItemClass { + DbusmenuMenuitemClass parent_class; +}; + +struct _TitleMenuitem { + PlayerItem parent_instance; + TitleMenuitemPrivate * priv; +}; + +struct _TitleMenuitemClass { + PlayerItemClass parent_class; +}; + +struct _PlayerController { + GObject parent_instance; + PlayerControllerPrivate * priv; + gint current_state; + GeeArrayList* custom_items; + MprisController* mpris_adaptor; +}; + +struct _PlayerControllerClass { + GObjectClass parent_class; +}; + +typedef enum { + PLAYER_CONTROLLER_STATE_OFFLINE, + PLAYER_CONTROLLER_STATE_INSTANTIATING, + PLAYER_CONTROLLER_STATE_READY, + PLAYER_CONTROLLER_STATE_CONNECTED, + PLAYER_CONTROLLER_STATE_DISCONNECTED +} PlayerControllerstate; + + +static gpointer title_menuitem_parent_class = NULL; + +GType player_item_get_type (void); +GType title_menuitem_get_type (void); +enum { + TITLE_MENUITEM_DUMMY_PROPERTY +}; +GType player_controller_get_type (void); +TitleMenuitem* title_menuitem_new (PlayerController* parent, const char* name); +TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent, const char* name); +PlayerController* player_item_get_owner (PlayerItem* self); +GType mpris_controller_get_type (void); +GType player_controller_state_get_type (void); +void player_controller_instantiate (PlayerController* self); +static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp); +GeeHashSet* title_menuitem_attributes_format (void); + + + +TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent, const char* name) { + TitleMenuitem * self; + g_return_val_if_fail (parent != NULL, NULL); + g_return_val_if_fail (name != NULL, NULL); + self = (TitleMenuitem*) g_object_new (object_type, "item-type", DBUSMENU_TITLE_MENUITEM_TYPE, "owner", parent, NULL); + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_TEXT_NAME, name); + return self; +} + + +TitleMenuitem* title_menuitem_new (PlayerController* parent, const char* name) { + return title_menuitem_construct (TYPE_TITLE_MENUITEM, parent, name); +} + + +static char* bool_to_string (gboolean self) { + char* result = NULL; + if (self) { + result = g_strdup ("true"); + return result; + } else { + result = g_strdup ("false"); + return result; + } +} + + +static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp) { + TitleMenuitem * self; + char* _tmp0_; + self = (TitleMenuitem*) base; + g_return_if_fail (name != NULL); + g_debug ("title-menu-item.vala:34: handle_event with bool value %s", _tmp0_ = bool_to_string (g_value_get_boolean (input_value))); + _g_free0 (_tmp0_); + if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_OFFLINE) { + player_controller_instantiate (player_item_get_owner ((PlayerItem*) self)); + } +} + + +GeeHashSet* title_menuitem_attributes_format (void) { + GeeHashSet* result = NULL; + GeeHashSet* attrs; + attrs = gee_hash_set_new (G_TYPE_STRING, (GBoxedCopyFunc) g_strdup, g_free, NULL, NULL); + gee_abstract_collection_add ((GeeAbstractCollection*) attrs, DBUSMENU_TITLE_MENUITEM_TEXT_NAME); + result = attrs; + return result; +} + + +static void title_menuitem_class_init (TitleMenuitemClass * klass) { + title_menuitem_parent_class = g_type_class_peek_parent (klass); + DBUSMENU_MENUITEM_CLASS (klass)->handle_event = title_menuitem_real_handle_event; +} + + +static void title_menuitem_instance_init (TitleMenuitem * self) { +} + + +GType title_menuitem_get_type (void) { + static volatile gsize title_menuitem_type_id__volatile = 0; + if (g_once_init_enter (&title_menuitem_type_id__volatile)) { + static const GTypeInfo g_define_type_info = { sizeof (TitleMenuitemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) title_menuitem_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (TitleMenuitem), 0, (GInstanceInitFunc) title_menuitem_instance_init, NULL }; + GType title_menuitem_type_id; + title_menuitem_type_id = g_type_register_static (TYPE_PLAYER_ITEM, "TitleMenuitem", &g_define_type_info, 0); + g_once_init_leave (&title_menuitem_type_id__volatile, title_menuitem_type_id); + } + return title_menuitem_type_id__volatile; +} + + + + |