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author | Sebastien Bacher <seb128@ubuntu.com> | 2010-09-08 12:32:06 +0200 |
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committer | Sebastien Bacher <seb128@ubuntu.com> | 2010-09-08 12:32:06 +0200 |
commit | e8dbd1c4501965be441fb99855dc5d2f52d549dd (patch) | |
tree | 351494f8a9e94c35280dbc584e8abf7c3f71eb8e /src/title-menu-item.c | |
parent | 0b25b8a95dfd8b8b6743f7a0a055be05dfea956b (diff) | |
parent | b347212eb1cb41fb9739a9873b0ff8eb8abb4b77 (diff) | |
download | ayatana-indicator-sound-e8dbd1c4501965be441fb99855dc5d2f52d549dd.tar.gz ayatana-indicator-sound-e8dbd1c4501965be441fb99855dc5d2f52d549dd.tar.bz2 ayatana-indicator-sound-e8dbd1c4501965be441fb99855dc5d2f52d549dd.zip |
* New upstream release fixing those issues
Diffstat (limited to 'src/title-menu-item.c')
-rw-r--r-- | src/title-menu-item.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/title-menu-item.c b/src/title-menu-item.c index 2733bde..56621ac 100644 --- a/src/title-menu-item.c +++ b/src/title-menu-item.c @@ -1,4 +1,4 @@ -/* title-menu-item.c generated by valac 0.9.7, the Vala compiler +/* title-menu-item.c generated by valac 0.9.8, the Vala compiler * generated from title-menu-item.vala, do not modify */ /* @@ -65,15 +65,15 @@ typedef struct _PlayerController PlayerController; typedef struct _PlayerControllerClass PlayerControllerClass; typedef struct _PlayerControllerPrivate PlayerControllerPrivate; -#define TYPE_MPRIS_BRIDGE (mpris_bridge_get_type ()) -#define MPRIS_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_BRIDGE, MprisBridge)) -#define MPRIS_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_BRIDGE, MprisBridgeClass)) -#define IS_MPRIS_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_BRIDGE)) -#define IS_MPRIS_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_BRIDGE)) -#define MPRIS_BRIDGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_BRIDGE, MprisBridgeClass)) +#define TYPE_MPRIS2_CONTROLLER (mpris2_controller_get_type ()) +#define MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2Controller)) +#define MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass)) +#define IS_MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS2_CONTROLLER)) +#define IS_MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS2_CONTROLLER)) +#define MPRIS2_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass)) -typedef struct _MprisBridge MprisBridge; -typedef struct _MprisBridgeClass MprisBridgeClass; +typedef struct _Mpris2Controller Mpris2Controller; +typedef struct _Mpris2ControllerClass Mpris2ControllerClass; #define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ()) #define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) @@ -101,7 +101,7 @@ struct _PlayerController { PlayerControllerPrivate * priv; gint current_state; GeeArrayList* custom_items; - MprisBridge* mpris_bridge; + Mpris2Controller* mpris_bridge; }; struct _PlayerControllerClass { @@ -130,10 +130,10 @@ TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* pa const char* player_controller_get_name (PlayerController* self); static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp); PlayerController* player_item_get_owner (PlayerItem* self); -GType mpris_bridge_get_type (void) G_GNUC_CONST; +GType mpris2_controller_get_type (void) G_GNUC_CONST; GType player_controller_state_get_type (void) G_GNUC_CONST; void player_controller_instantiate (PlayerController* self); -void mpris_bridge_expose (MprisBridge* self); +void mpris2_controller_expose (Mpris2Controller* self); GeeHashSet* title_menuitem_attributes_format (void); @@ -160,7 +160,7 @@ static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char player_controller_instantiate (player_item_get_owner ((PlayerItem*) self)); } else { if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_CONNECTED) { - mpris_bridge_expose (player_item_get_owner ((PlayerItem*) self)->mpris_bridge); + mpris2_controller_expose (player_item_get_owner ((PlayerItem*) self)->mpris_bridge); } } } |