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authorLars Uebernickel <lars.uebernickel@canonical.com>2013-10-24 19:33:47 +0000
committerTarmac <Unknown>2013-10-24 19:33:47 +0000
commit39890de138edeb70c68b72bb5686f557c3ab74aa (patch)
tree8be534d4cc61f60ab1879b84d9bb0818a2f093cf /src
parentd12eb5690956a3e5fb35e56a151822bd8a819358 (diff)
parenta66beb0805404bdf8f138fd3a683372487e6e35b (diff)
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Only display running players in the phone's sound menu
The design says to only display the _one_ running player. This will have that effect, as there's only one player allowed to run at a time on the phone. Approved by PS Jenkins bot, Ted Gould.
Diffstat (limited to 'src')
-rw-r--r--src/service.vala6
-rw-r--r--src/sound-menu.vala84
2 files changed, 62 insertions, 28 deletions
diff --git a/src/service.vala b/src/service.vala
index e69bca8..393a1ea 100644
--- a/src/service.vala
+++ b/src/service.vala
@@ -34,9 +34,9 @@ public class IndicatorSound.Service {
this.actions.add_action (this.create_mic_volume_action ());
this.menus = new HashTable<string, SoundMenu> (str_hash, str_equal);
- this.menus.insert ("desktop_greeter", new SoundMenu (true, null));
- this.menus.insert ("desktop", new SoundMenu (true, "indicator.desktop-settings"));
- this.menus.insert ("phone", new SoundMenu (false, "indicator.phone-settings"));
+ this.menus.insert ("desktop_greeter", new SoundMenu (null, SoundMenu.DisplayFlags.SHOW_MUTE));
+ this.menus.insert ("desktop", new SoundMenu ("indicator.desktop-settings", SoundMenu.DisplayFlags.SHOW_MUTE));
+ this.menus.insert ("phone", new SoundMenu ("indicator.phone-settings", SoundMenu.DisplayFlags.HIDE_INACTIVE_PLAYERS));
this.menus.@foreach ( (profile, menu) => {
this.volume_control.bind_property ("active-mic", menu, "show-mic-volume", BindingFlags.SYNC_CREATE);
diff --git a/src/sound-menu.vala b/src/sound-menu.vala
index 1641219..e1c5c1f 100644
--- a/src/sound-menu.vala
+++ b/src/sound-menu.vala
@@ -22,14 +22,20 @@ extern Variant? g_icon_serialize (Icon icon);
class SoundMenu: Object
{
- public SoundMenu (bool show_mute, string? settings_action) {
+ public enum DisplayFlags {
+ NONE = 0,
+ SHOW_MUTE = 1,
+ HIDE_INACTIVE_PLAYERS = 2
+ }
+
+ public SoundMenu (string? settings_action, DisplayFlags flags) {
/* A sound menu always has at least two sections: the volume section (this.volume_section)
* at the start of the menu, and the settings section at the end. Between those two,
* it has a dynamic amount of player sections, one for each registered player.
*/
this.volume_section = new Menu ();
- if (show_mute)
+ if ((flags & DisplayFlags.SHOW_MUTE) != 0)
volume_section.append (_("Mute"), "indicator.mute");
volume_section.append_item (this.create_slider_menu_item ("indicator.volume(0)", 0.0, 1.0, 0.01,
"audio-volume-low-zero-panel",
@@ -51,6 +57,9 @@ class SoundMenu: Object
this.root = new Menu ();
root.append_item (root_item);
+
+ this.hide_inactive = (flags & DisplayFlags.HIDE_INACTIVE_PLAYERS) != 0;
+ this.notify_handlers = new HashTable<MediaPlayer, ulong> (direct_hash, direct_equal);
}
public void export (DBusConnection connection, string object_path) {
@@ -81,36 +90,30 @@ class SoundMenu: Object
}
public void add_player (MediaPlayer player) {
- /* Add new players to the end of the player sections, just before the settings */
- var player_item = new MenuItem (player.name, "indicator." + player.id);
- player_item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.media-player");
- player_item.set_attribute_value ("icon", g_icon_serialize (player.icon));
+ if (this.notify_handlers.contains (player))
+ return;
- var playback_item = new MenuItem (null, null);
- playback_item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.playback-item");
- playback_item.set_attribute ("x-canonical-play-action", "s", "indicator.play." + player.id);
- playback_item.set_attribute ("x-canonical-next-action", "s", "indicator.next." + player.id);
- playback_item.set_attribute ("x-canonical-previous-action", "s", "indicator.previous." + player.id);
+ if (player.is_running || !this.hide_inactive)
+ this.insert_player_section (player);
+ this.update_playlists (player);
- var section = new Menu ();
- section.append_item (player_item);
- section.append_item (playback_item);
+ var handler_id = player.notify["is-running"].connect ( () => {
+ if (this.hide_inactive) {
+ if (player.is_running)
+ this.insert_player_section (player);
+ else
+ this.remove_player_section (player);
+ }
+ this.update_playlists (player);
+ });
+ this.notify_handlers.insert (player, handler_id);
player.playlists_changed.connect (this.update_playlists);
- player.notify["is-running"].connect ( () => this.update_playlists (player) );
- update_playlists (player);
-
- if (settings_shown) {
- this.menu.insert_section (this.menu.get_n_items () -1, null, section);
- } else {
- this.menu.append_section (null, section);
- }
}
public void remove_player (MediaPlayer player) {
- int index = this.find_player_section (player);
- if (index >= 0)
- this.menu.remove (index);
+ this.remove_player_section (player);
+ this.notify_handlers.remove (player);
}
Menu root;
@@ -118,6 +121,8 @@ class SoundMenu: Object
Menu volume_section;
bool mic_volume_shown;
bool settings_shown = false;
+ bool hide_inactive;
+ HashTable<MediaPlayer, ulong> notify_handlers;
/* returns the position in this.menu of the section that's associated with @player */
int find_player_section (MediaPlayer player) {
@@ -134,6 +139,35 @@ class SoundMenu: Object
return -1;
}
+ void insert_player_section (MediaPlayer player) {
+ var section = new Menu ();
+
+ var player_item = new MenuItem (player.name, "indicator." + player.id);
+ player_item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.media-player");
+ player_item.set_attribute_value ("icon", g_icon_serialize (player.icon));
+ section.append_item (player_item);
+
+ var playback_item = new MenuItem (null, null);
+ playback_item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.playback-item");
+ playback_item.set_attribute ("x-canonical-play-action", "s", "indicator.play." + player.id);
+ playback_item.set_attribute ("x-canonical-next-action", "s", "indicator.next." + player.id);
+ playback_item.set_attribute ("x-canonical-previous-action", "s", "indicator.previous." + player.id);
+ section.append_item (playback_item);
+
+ /* Add new players to the end of the player sections, just before the settings */
+ if (settings_shown) {
+ this.menu.insert_section (this.menu.get_n_items () -1, null, section);
+ } else {
+ this.menu.append_section (null, section);
+ }
+ }
+
+ void remove_player_section (MediaPlayer player) {
+ int index = this.find_player_section (player);
+ if (index >= 0)
+ this.menu.remove (index);
+ }
+
void update_playlists (MediaPlayer player) {
int index = find_player_section (player);
if (index < 0)