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author | Lars Uebernickel <lars.uebernickel@canonical.com> | 2013-04-04 06:38:50 +0200 |
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committer | Lars Uebernickel <lars.uebernickel@canonical.com> | 2013-04-04 06:38:50 +0200 |
commit | 6fabe993476761f2bb1852c3380ca2e5be1e0ac4 (patch) | |
tree | f1c863fe83e54f334583339a71444428e8ecda6c /src | |
parent | e38bff2ef074638c05aa8d57c2c4d09ed7c31780 (diff) | |
download | ayatana-indicator-sound-6fabe993476761f2bb1852c3380ca2e5be1e0ac4.tar.gz ayatana-indicator-sound-6fabe993476761f2bb1852c3380ca2e5be1e0ac4.tar.bz2 ayatana-indicator-sound-6fabe993476761f2bb1852c3380ca2e5be1e0ac4.zip |
Service: create player action right away, not lazily in an idle
Diffstat (limited to 'src')
-rw-r--r-- | src/service.vala | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/src/service.vala b/src/service.vala index 03b72a6..a291f2d 100644 --- a/src/service.vala +++ b/src/service.vala @@ -143,21 +143,17 @@ public class IndicatorSound.Service { this.loop.quit (); } + Variant action_state_for_player (MediaPlayer player) { + var builder = new VariantBuilder (new VariantType ("a{sv}")); + builder.add ("{sv}", "running", new Variant ("b", player.is_running)); + return builder.end (); + } + bool update_player_actions () { foreach (var player in this.players) { - var builder = new VariantBuilder (new VariantType ("a{sv}")); - builder.add ("{sv}", "running", new Variant ("b", player.is_running)); - var state = builder.end (); - SimpleAction? action = this.actions.lookup (player.id) as SimpleAction; - if (action == null) { - action = new SimpleAction.stateful (player.id, null, state); - action.activate.connect ( () => { player.launch (); }); - this.actions.insert (action); - } - else { - action.set_state (state); - } + if (action != null) + action.set_state (this.action_state_for_player (player)); } this.player_action_update_id = 0; @@ -174,7 +170,10 @@ public class IndicatorSound.Service { item.set_attribute ("x-canonical-type", "s", "com.canonical.unity.media-player"); this.menu.insert_item (this.menu.get_n_items () -1, item); - eventually_update_player_actions (); + SimpleAction action = new SimpleAction.stateful (player.id, null, this.action_state_for_player (player)); + action.activate.connect ( () => { player.launch (); }); + this.actions.insert (action); + player.notify.connect (this.eventually_update_player_actions); } |