aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/service.vala29
-rw-r--r--src/volume-control.vala16
2 files changed, 44 insertions, 1 deletions
diff --git a/src/service.vala b/src/service.vala
index 970867f..507a39e 100644
--- a/src/service.vala
+++ b/src/service.vala
@@ -113,6 +113,8 @@ public class IndicatorSound.Service: Object {
VolumeControl volume_control;
MediaPlayerList players;
uint player_action_update_id;
+ bool mute_blocks_sound;
+ uint sound_was_blocked_timeout_id;
Notify.Notification notification;
bool syncing_preferred_players = false;
@@ -186,7 +188,7 @@ public class IndicatorSound.Service: Object {
double volume = this.volume_control.get_volume ();
string icon;
if (this.volume_control.mute)
- icon = "audio-volume-muted-panel";
+ icon = this.mute_blocks_sound ? "audio-volume-muted-blocked-panel" : "audio-volume-muted-panel";
else if (volume <= 0.0)
icon = "audio-volume-low-zero-panel";
else if (volume <= 0.3)
@@ -229,6 +231,31 @@ public class IndicatorSound.Service: Object {
this.update_root_icon ();
});
+ this.volume_control.notify["is-playing"].connect( () => {
+ if (!this.volume_control.mute) {
+ this.mute_blocks_sound = false;
+ return;
+ }
+
+ if (this.volume_control.is_playing) {
+ this.mute_blocks_sound = true;
+ }
+ else if (this.mute_blocks_sound) {
+ /* Continue to show the blocking icon five seconds after a player has tried to play something */
+ if (this.sound_was_blocked_timeout_id > 0)
+ Source.remove (this.sound_was_blocked_timeout_id);
+
+ this.sound_was_blocked_timeout_id = Timeout.add_seconds (5, () => {
+ this.mute_blocks_sound = false;
+ this.sound_was_blocked_timeout_id = 0;
+ this.update_root_icon ();
+ return false;
+ });
+ }
+
+ this.update_root_icon ();
+ });
+
return mute_action;
}
diff --git a/src/volume-control.vala b/src/volume-control.vala
index e994922..8f21b60 100644
--- a/src/volume-control.vala
+++ b/src/volume-control.vala
@@ -31,6 +31,7 @@ public class VolumeControl : Object
private PulseAudio.Context context;
private bool _mute = true;
+ private bool _is_playing = false;
private double _volume = 0.0;
private double _mic_volume = 0.0;
@@ -97,6 +98,13 @@ public class VolumeControl : Object
this.notify_property ("mute");
}
+ var playing = (i.state == PulseAudio.SinkState.RUNNING);
+ if (_is_playing != playing)
+ {
+ _is_playing = playing;
+ this.notify_property ("is-playing");
+ }
+
if (_volume != volume_to_double (i.volume.values[0]))
{
_volume = volume_to_double (i.volume.values[0]);
@@ -235,6 +243,14 @@ public class VolumeControl : Object
}
}
+ public bool is_playing
+ {
+ get
+ {
+ return this._is_playing;
+ }
+ }
+
/* Volume operations */
private static PulseAudio.Volume double_to_volume (double vol)
{