aboutsummaryrefslogtreecommitdiff
path: root/src/info-notification.vala
diff options
context:
space:
mode:
Diffstat (limited to 'src/info-notification.vala')
-rw-r--r--src/info-notification.vala218
1 files changed, 218 insertions, 0 deletions
diff --git a/src/info-notification.vala b/src/info-notification.vala
new file mode 100644
index 0000000..986c9ce
--- /dev/null
+++ b/src/info-notification.vala
@@ -0,0 +1,218 @@
+/*
+ * Copyright 2015 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Charles Kerr <charles.kerr@canonical.com>
+ */
+
+using Notify;
+
+public class IndicatorSound.InfoNotification: Notification
+{
+ protected override Notify.Notification create_notification()
+ {
+ return new Notify.Notification(_("Volume"), "", "audio-volume-muted");
+ }
+
+ public void show(VolumeControl.ActiveOutput active_output,
+ double volume,
+ bool is_high_volume)
+ {
+ if (!notify_server_supports("x-canonical-private-synchronous"))
+ return;
+
+ /* Determine Label */
+ string volume_label = get_notification_label (active_output);
+
+ /* Choose an icon */
+ string icon = get_volume_notification_icon (active_output, volume, is_high_volume);
+
+ /* Reset the notification */
+ var n = _notification;
+ n.update (_("Volume"), volume_label, icon);
+ n.clear_hints();
+ n.set_hint ("x-canonical-non-shaped-icon", "true");
+ n.set_hint ("x-canonical-private-synchronous", "true");
+ n.set_hint ("x-canonical-value-bar-tint", is_high_volume ? "true" : "false");
+ n.set_hint ("value", (int32)(volume * 100.0));
+ show_();
+ }
+
+ private static string get_notification_label (VolumeControl.ActiveOutput active_output)
+ {
+ string volume_label = "";
+
+ switch (active_output)
+ {
+ case VolumeControl.ActiveOutput.SPEAKERS:
+ volume_label = _("Speakers");
+ break;
+ case VolumeControl.ActiveOutput.HEADPHONES:
+ volume_label = _("Headphones");
+ break;
+ case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES:
+ volume_label = _("Bluetooth headphones");
+ break;
+ case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER:
+ volume_label = _("Bluetooth speaker");
+ break;
+ case VolumeControl.ActiveOutput.USB_SPEAKER:
+ volume_label = _("Usb speaker");
+ break;
+ case VolumeControl.ActiveOutput.USB_HEADPHONES:
+ volume_label = _("Usb headphones");
+ break;
+ case VolumeControl.ActiveOutput.HDMI_SPEAKER:
+ volume_label = _("HDMI speaker");
+ break;
+ case VolumeControl.ActiveOutput.HDMI_HEADPHONES:
+ volume_label = _("HDMI headphones");
+ break;
+ }
+
+ return volume_label;
+ }
+
+ private static string get_volume_notification_icon (VolumeControl.ActiveOutput active_output,
+ double volume,
+ bool is_high_volume)
+ {
+ string icon = "";
+
+ if (is_high_volume) {
+ switch (active_output) {
+ case VolumeControl.ActiveOutput.SPEAKERS:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.HEADPHONES:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.USB_SPEAKER:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.USB_HEADPHONES:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.HDMI_SPEAKER:
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.HDMI_HEADPHONES:
+ icon = "audio-volume-high";
+ break;
+ }
+ } else {
+ icon = get_volume_icon (active_output, volume);
+ }
+
+ return icon;
+ }
+
+ private static string get_volume_icon (VolumeControl.ActiveOutput active_output,
+ double volume)
+ {
+ string icon = "";
+
+ switch (active_output) {
+ case VolumeControl.ActiveOutput.SPEAKERS:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.HEADPHONES:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.USB_SPEAKER:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.USB_HEADPHONES:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.HDMI_SPEAKER:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ case VolumeControl.ActiveOutput.HDMI_HEADPHONES:
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ break;
+ }
+ return icon;
+ }
+}
+