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+/*
+ * Copyright 2013 Canonical Ltd.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Lars Uebernickel <lars.uebernickel@canonical.com>
+ */
+
+/**
+ * MediaPlayerList is a list of media players that should appear in the sound menu. Its main responsibility is
+ * to listen for MPRIS players on the bus and attach them to the corresponding %Player objects.
+ */
+public class MediaPlayerList {
+
+ public MediaPlayerList () {
+ this._players = new HashTable<string, MediaPlayer> (str_hash, str_equal);
+
+ this.mpris_watcher = new Mpris2Watcher ();
+ this.mpris_watcher.client_appeared.connect (this.player_appeared);
+ this.mpris_watcher.client_disappeared.connect (this.player_disappeared);
+ }
+
+ public List<MediaPlayer> players {
+ owned get {
+ return this._players.get_values ();
+ }
+ }
+
+ public signal void player_added (MediaPlayer player);
+
+ HashTable<string, MediaPlayer> _players;
+ Mpris2Watcher mpris_watcher;
+
+ void player_appeared (string desktop_id, string dbus_name, bool use_playlists) {
+ var appinfo = new DesktopAppInfo (desktop_id + ".desktop");
+ if (appinfo == null) {
+ warning ("unable to find application '%s'", desktop_id);
+ return;
+ }
+
+ MediaPlayer? player = this._players.lookup (desktop_id);
+ if (player == null) {
+ player = new MediaPlayer (appinfo);
+ this._players.insert (player.id, player);
+ this.player_added (player);
+ }
+
+ player.attach (dbus_name);
+ }
+
+ void player_disappeared (string dbus_name) {
+ MediaPlayer? player = this._players.find ( (name, player) => {
+ return player.dbus_name == dbus_name;
+ });
+
+ if (player != null)
+ player.detach ();
+ }
+}