aboutsummaryrefslogtreecommitdiff
path: root/src/player-controller.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/player-controller.c')
-rw-r--r--src/player-controller.c643
1 files changed, 643 insertions, 0 deletions
diff --git a/src/player-controller.c b/src/player-controller.c
new file mode 100644
index 0000000..b7be2a0
--- /dev/null
+++ b/src/player-controller.c
@@ -0,0 +1,643 @@
+/* player-controller.c generated by valac 0.9.8, the Vala compiler
+ * generated from player-controller.vala, do not modify */
+
+/*
+This service primarily controls PulseAudio and is driven by the sound indicator menu on the panel.
+Copyright 2010 Canonical Ltd.
+
+Authors:
+ Conor Curran <conor.curran@canonical.com>
+
+This program is free software: you can redistribute it and/or modify it
+under the terms of the GNU General Public License version 3, as published
+by the Free Software Foundation.
+
+This program is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranties of
+MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <glib.h>
+#include <glib-object.h>
+#include <gee.h>
+#include <libdbusmenu-glib/client.h>
+#include <libdbusmenu-glib/menuitem-proxy.h>
+#include <libdbusmenu-glib/menuitem.h>
+#include <libdbusmenu-glib/server.h>
+#include <stdlib.h>
+#include <string.h>
+#include <gio/gio.h>
+
+
+#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ())
+#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController))
+#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
+#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER))
+#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER))
+#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
+
+typedef struct _PlayerController PlayerController;
+typedef struct _PlayerControllerClass PlayerControllerClass;
+typedef struct _PlayerControllerPrivate PlayerControllerPrivate;
+
+#define TYPE_PLAYER_ITEM (player_item_get_type ())
+#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem))
+#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass))
+#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM))
+#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM))
+#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass))
+
+typedef struct _PlayerItem PlayerItem;
+typedef struct _PlayerItemClass PlayerItemClass;
+
+#define TYPE_MPRIS2_CONTROLLER (mpris2_controller_get_type ())
+#define MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2Controller))
+#define MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass))
+#define IS_MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS2_CONTROLLER))
+#define IS_MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS2_CONTROLLER))
+#define MPRIS2_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass))
+
+typedef struct _Mpris2Controller Mpris2Controller;
+typedef struct _Mpris2ControllerClass Mpris2ControllerClass;
+
+#define PLAYER_CONTROLLER_TYPE_WIDGET_ORDER (player_controller_widget_order_get_type ())
+
+#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ())
+#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL)))
+#define _g_free0(var) (var = (g_free (var), NULL))
+#define _g_error_free0(var) ((var == NULL) ? NULL : (var = (g_error_free (var), NULL)))
+
+#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ())
+#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem))
+#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
+#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM))
+#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM))
+#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
+
+typedef struct _TitleMenuitem TitleMenuitem;
+typedef struct _TitleMenuitemClass TitleMenuitemClass;
+
+#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ())
+#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem))
+#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass))
+#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM))
+#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM))
+#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass))
+
+typedef struct _MetadataMenuitem MetadataMenuitem;
+typedef struct _MetadataMenuitemClass MetadataMenuitemClass;
+
+#define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ())
+#define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem))
+#define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass))
+#define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM))
+#define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM))
+#define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass))
+
+typedef struct _TransportMenuitem TransportMenuitem;
+typedef struct _TransportMenuitemClass TransportMenuitemClass;
+
+#define TRANSPORT_MENUITEM_TYPE_STATE (transport_menuitem_state_get_type ())
+
+struct _PlayerController {
+ GObject parent_instance;
+ PlayerControllerPrivate * priv;
+ gint current_state;
+ GeeArrayList* custom_items;
+ Mpris2Controller* mpris_bridge;
+};
+
+struct _PlayerControllerClass {
+ GObjectClass parent_class;
+};
+
+struct _PlayerControllerPrivate {
+ DbusmenuMenuitem* root_menu;
+ char* _name;
+ GAppInfo* _app_info;
+ gint _menu_offset;
+};
+
+typedef enum {
+ PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR,
+ PLAYER_CONTROLLER_WIDGET_ORDER_TITLE,
+ PLAYER_CONTROLLER_WIDGET_ORDER_METADATA,
+ PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT
+} PlayerControllerwidget_order;
+
+typedef enum {
+ PLAYER_CONTROLLER_STATE_OFFLINE,
+ PLAYER_CONTROLLER_STATE_INSTANTIATING,
+ PLAYER_CONTROLLER_STATE_READY,
+ PLAYER_CONTROLLER_STATE_CONNECTED,
+ PLAYER_CONTROLLER_STATE_DISCONNECTED
+} PlayerControllerstate;
+
+typedef enum {
+ TRANSPORT_MENUITEM_STATE_PLAYING,
+ TRANSPORT_MENUITEM_STATE_PAUSED
+} TransportMenuitemstate;
+
+
+static gpointer player_controller_parent_class = NULL;
+
+GType player_controller_get_type (void) G_GNUC_CONST;
+GType player_item_get_type (void) G_GNUC_CONST;
+GType mpris2_controller_get_type (void) G_GNUC_CONST;
+#define PLAYER_CONTROLLER_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), TYPE_PLAYER_CONTROLLER, PlayerControllerPrivate))
+enum {
+ PLAYER_CONTROLLER_DUMMY_PROPERTY,
+ PLAYER_CONTROLLER_NAME,
+ PLAYER_CONTROLLER_APP_INFO,
+ PLAYER_CONTROLLER_MENU_OFFSET
+};
+GType player_controller_widget_order_get_type (void) G_GNUC_CONST;
+GType player_controller_state_get_type (void) G_GNUC_CONST;
+#define PLAYER_CONTROLLER_WIDGET_QUANTITY 4
+PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state);
+PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state);
+static char* player_controller_format_client_name (const char* client_name);
+void player_controller_set_name (PlayerController* self, const char* value);
+void player_controller_set_menu_offset (PlayerController* self, gint value);
+static void player_controller_construct_widgets (PlayerController* self);
+static void player_controller_establish_mpris_connection (PlayerController* self);
+void player_controller_update_layout (PlayerController* self);
+void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state);
+const char* player_controller_get_name (PlayerController* self);
+void player_controller_activate (PlayerController* self);
+void player_controller_instantiate (PlayerController* self);
+GAppInfo* player_controller_get_app_info (PlayerController* self);
+Mpris2Controller* mpris2_controller_new (PlayerController* ctrl);
+Mpris2Controller* mpris2_controller_construct (GType object_type, PlayerController* ctrl);
+void player_controller_determine_state (PlayerController* self);
+void player_controller_vanish (PlayerController* self);
+void player_controller_hibernate (PlayerController* self);
+void player_item_reset (PlayerItem* self, GeeHashSet* attrs);
+GeeHashSet* transport_menuitem_attributes_format (void);
+GeeHashSet* metadata_menuitem_attributes_format (void);
+GType title_menuitem_get_type (void) G_GNUC_CONST;
+void title_menuitem_toggle_active_triangle (TitleMenuitem* self, gboolean update);
+gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs);
+PlayerItem* player_item_new (const char* type);
+PlayerItem* player_item_construct (GType object_type, const char* type);
+TitleMenuitem* title_menuitem_new (PlayerController* parent);
+TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent);
+MetadataMenuitem* metadata_menuitem_new (void);
+MetadataMenuitem* metadata_menuitem_construct (GType object_type);
+GType metadata_menuitem_get_type (void) G_GNUC_CONST;
+TransportMenuitem* transport_menuitem_new (PlayerController* parent);
+TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent);
+GType transport_menuitem_get_type (void) G_GNUC_CONST;
+gint player_controller_get_menu_offset (PlayerController* self);
+gboolean mpris2_controller_connected (Mpris2Controller* self);
+GType transport_menuitem_state_get_type (void) G_GNUC_CONST;
+void transport_menuitem_change_play_state (TransportMenuitem* self, TransportMenuitemstate update);
+void player_controller_set_app_info (PlayerController* self, GAppInfo* value);
+static void player_controller_finalize (GObject* obj);
+static void player_controller_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec);
+static void player_controller_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec);
+
+
+
+GType player_controller_widget_order_get_type (void) {
+ static volatile gsize player_controller_widget_order_type_id__volatile = 0;
+ if (g_once_init_enter (&player_controller_widget_order_type_id__volatile)) {
+ static const GEnumValue values[] = {{PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR, "PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR", "separator"}, {PLAYER_CONTROLLER_WIDGET_ORDER_TITLE, "PLAYER_CONTROLLER_WIDGET_ORDER_TITLE", "title"}, {PLAYER_CONTROLLER_WIDGET_ORDER_METADATA, "PLAYER_CONTROLLER_WIDGET_ORDER_METADATA", "metadata"}, {PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT, "PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT", "transport"}, {0, NULL, NULL}};
+ GType player_controller_widget_order_type_id;
+ player_controller_widget_order_type_id = g_enum_register_static ("PlayerControllerwidget_order", values);
+ g_once_init_leave (&player_controller_widget_order_type_id__volatile, player_controller_widget_order_type_id);
+ }
+ return player_controller_widget_order_type_id__volatile;
+}
+
+
+GType player_controller_state_get_type (void) {
+ static volatile gsize player_controller_state_type_id__volatile = 0;
+ if (g_once_init_enter (&player_controller_state_type_id__volatile)) {
+ static const GEnumValue values[] = {{PLAYER_CONTROLLER_STATE_OFFLINE, "PLAYER_CONTROLLER_STATE_OFFLINE", "offline"}, {PLAYER_CONTROLLER_STATE_INSTANTIATING, "PLAYER_CONTROLLER_STATE_INSTANTIATING", "instantiating"}, {PLAYER_CONTROLLER_STATE_READY, "PLAYER_CONTROLLER_STATE_READY", "ready"}, {PLAYER_CONTROLLER_STATE_CONNECTED, "PLAYER_CONTROLLER_STATE_CONNECTED", "connected"}, {PLAYER_CONTROLLER_STATE_DISCONNECTED, "PLAYER_CONTROLLER_STATE_DISCONNECTED", "disconnected"}, {0, NULL, NULL}};
+ GType player_controller_state_type_id;
+ player_controller_state_type_id = g_enum_register_static ("PlayerControllerstate", values);
+ g_once_init_leave (&player_controller_state_type_id__volatile, player_controller_state_type_id);
+ }
+ return player_controller_state_type_id__volatile;
+}
+
+
+static gpointer _g_object_ref0 (gpointer self) {
+ return self ? g_object_ref (self) : NULL;
+}
+
+
+static char* string_strip (const char* self) {
+ char* result = NULL;
+ char* _result_;
+ g_return_val_if_fail (self != NULL, NULL);
+ _result_ = g_strdup (self);
+ g_strstrip (_result_);
+ result = _result_;
+ return result;
+}
+
+
+PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state) {
+ PlayerController * self;
+ DbusmenuMenuitem* _tmp0_;
+ char* _tmp1_;
+ char* _tmp2_;
+ GeeArrayList* _tmp3_;
+ g_return_val_if_fail (root != NULL, NULL);
+ g_return_val_if_fail (client_name != NULL, NULL);
+ self = (PlayerController*) g_object_new (object_type, NULL);
+ self->priv->root_menu = (_tmp0_ = _g_object_ref0 (root), _g_object_unref0 (self->priv->root_menu), _tmp0_);
+ player_controller_set_name (self, _tmp2_ = player_controller_format_client_name (_tmp1_ = string_strip (client_name)));
+ _g_free0 (_tmp2_);
+ _g_free0 (_tmp1_);
+ self->custom_items = (_tmp3_ = gee_array_list_new (TYPE_PLAYER_ITEM, (GBoxedCopyFunc) g_object_ref, g_object_unref, NULL), _g_object_unref0 (self->custom_items), _tmp3_);
+ self->current_state = (gint) initial_state;
+ player_controller_set_menu_offset (self, offset);
+ player_controller_construct_widgets (self);
+ player_controller_establish_mpris_connection (self);
+ player_controller_update_layout (self);
+ return self;
+}
+
+
+PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state) {
+ return player_controller_construct (TYPE_PLAYER_CONTROLLER, root, client_name, offset, initial_state);
+}
+
+
+void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state) {
+ g_return_if_fail (self != NULL);
+ g_debug ("player-controller.vala:69: update_state - player controller %s : new s" \
+"tate %i", self->priv->_name, (gint) new_state);
+ self->current_state = (gint) new_state;
+ player_controller_update_layout (self);
+}
+
+
+void player_controller_activate (PlayerController* self) {
+ g_return_if_fail (self != NULL);
+ player_controller_establish_mpris_connection (self);
+}
+
+
+void player_controller_instantiate (PlayerController* self) {
+ GError * _inner_error_ = NULL;
+ g_return_if_fail (self != NULL);
+ g_debug ("player-controller.vala:87: instantiate in player controller for %s", self->priv->_name);
+ {
+ g_app_info_launch (self->priv->_app_info, NULL, NULL, &_inner_error_);
+ if (_inner_error_ != NULL) {
+ goto __catch4_g_error;
+ }
+ player_controller_update_state (self, PLAYER_CONTROLLER_STATE_INSTANTIATING);
+ }
+ goto __finally4;
+ __catch4_g_error:
+ {
+ GError * _error_;
+ _error_ = _inner_error_;
+ _inner_error_ = NULL;
+ {
+ g_warning ("player-controller.vala:93: Failed to launch app %s with error message:" \
+" %s", self->priv->_name, _error_->message);
+ _g_error_free0 (_error_);
+ }
+ }
+ __finally4:
+ if (_inner_error_ != NULL) {
+ g_critical ("file %s: line %d: uncaught error: %s (%s, %d)", __FILE__, __LINE__, _inner_error_->message, g_quark_to_string (_inner_error_->domain), _inner_error_->code);
+ g_clear_error (&_inner_error_);
+ return;
+ }
+}
+
+
+static void player_controller_establish_mpris_connection (PlayerController* self) {
+ Mpris2Controller* _tmp0_;
+ g_return_if_fail (self != NULL);
+ if (self->current_state != PLAYER_CONTROLLER_STATE_READY) {
+ g_debug ("player-controller.vala:100: establish_mpris_connection - Not ready to " \
+"connect");
+ return;
+ }
+ self->mpris_bridge = (_tmp0_ = mpris2_controller_new (self), _g_object_unref0 (self->mpris_bridge), _tmp0_);
+ player_controller_determine_state (self);
+}
+
+
+void player_controller_vanish (PlayerController* self) {
+ g_return_if_fail (self != NULL);
+ {
+ GeeIterator* _item_it;
+ _item_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) self->custom_items);
+ while (TRUE) {
+ DbusmenuMenuitem* item;
+ if (!gee_iterator_next (_item_it)) {
+ break;
+ }
+ item = (DbusmenuMenuitem*) ((PlayerItem*) gee_iterator_get (_item_it));
+ dbusmenu_menuitem_child_delete (self->priv->root_menu, item);
+ _g_object_unref0 (item);
+ }
+ _g_object_unref0 (_item_it);
+ }
+}
+
+
+void player_controller_hibernate (PlayerController* self) {
+ PlayerItem* _tmp0_;
+ GeeHashSet* _tmp1_;
+ PlayerItem* _tmp2_;
+ GeeHashSet* _tmp3_;
+ PlayerItem* _tmp4_;
+ TitleMenuitem* title;
+ g_return_if_fail (self != NULL);
+ player_controller_update_state (self, PLAYER_CONTROLLER_STATE_OFFLINE);
+ player_item_reset (_tmp0_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT), _tmp1_ = transport_menuitem_attributes_format ());
+ _g_object_unref0 (_tmp1_);
+ _g_object_unref0 (_tmp0_);
+ player_item_reset (_tmp2_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_METADATA), _tmp3_ = metadata_menuitem_attributes_format ());
+ _g_object_unref0 (_tmp3_);
+ _g_object_unref0 (_tmp2_);
+ title = (_tmp4_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_TITLE), IS_TITLE_MENUITEM (_tmp4_) ? ((TitleMenuitem*) _tmp4_) : NULL);
+ title_menuitem_toggle_active_triangle (title, FALSE);
+ _g_object_unref0 (title);
+}
+
+
+void player_controller_update_layout (PlayerController* self) {
+ PlayerItem* _tmp2_;
+ PlayerItem* _tmp3_;
+ GeeHashSet* _tmp4_;
+ PlayerItem* _tmp5_;
+ g_return_if_fail (self != NULL);
+ if (self->current_state != PLAYER_CONTROLLER_STATE_CONNECTED) {
+ PlayerItem* _tmp0_;
+ PlayerItem* _tmp1_;
+ dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp0_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT)), DBUSMENU_MENUITEM_PROP_VISIBLE, FALSE);
+ _g_object_unref0 (_tmp0_);
+ dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp1_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_METADATA)), DBUSMENU_MENUITEM_PROP_VISIBLE, FALSE);
+ _g_object_unref0 (_tmp1_);
+ return;
+ }
+ dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp2_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_METADATA)), DBUSMENU_MENUITEM_PROP_VISIBLE, player_item_populated (_tmp3_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_METADATA), _tmp4_ = metadata_menuitem_attributes_format ()));
+ _g_object_unref0 (_tmp4_);
+ _g_object_unref0 (_tmp3_);
+ _g_object_unref0 (_tmp2_);
+ dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp5_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT)), DBUSMENU_MENUITEM_PROP_VISIBLE, TRUE);
+ _g_object_unref0 (_tmp5_);
+}
+
+
+static void player_controller_construct_widgets (PlayerController* self) {
+ PlayerItem* _tmp0_;
+ TitleMenuitem* title_menu_item;
+ MetadataMenuitem* metadata_item;
+ TransportMenuitem* transport_item;
+ g_return_if_fail (self != NULL);
+ gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, _tmp0_ = player_item_new (DBUSMENU_CLIENT_TYPES_SEPARATOR));
+ _g_object_unref0 (_tmp0_);
+ title_menu_item = title_menuitem_new (self);
+ gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) title_menu_item);
+ metadata_item = metadata_menuitem_new ();
+ gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) metadata_item);
+ transport_item = transport_menuitem_new (self);
+ gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) transport_item);
+ {
+ GeeIterator* _item_it;
+ _item_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) self->custom_items);
+ while (TRUE) {
+ PlayerItem* item;
+ if (!gee_iterator_next (_item_it)) {
+ break;
+ }
+ item = (PlayerItem*) gee_iterator_get (_item_it);
+ dbusmenu_menuitem_child_add_position (self->priv->root_menu, (DbusmenuMenuitem*) item, (guint) (self->priv->_menu_offset + gee_abstract_list_index_of ((GeeAbstractList*) self->custom_items, item)));
+ _g_object_unref0 (item);
+ }
+ _g_object_unref0 (_item_it);
+ }
+ _g_object_unref0 (transport_item);
+ _g_object_unref0 (metadata_item);
+ _g_object_unref0 (title_menu_item);
+}
+
+
+static glong string_get_length (const char* self) {
+ glong result;
+ g_return_val_if_fail (self != NULL, 0L);
+ result = g_utf8_strlen (self, (gssize) (-1));
+ return result;
+}
+
+
+static char* string_slice (const char* self, glong start, glong end) {
+ char* result = NULL;
+ glong string_length;
+ gboolean _tmp0_ = FALSE;
+ gboolean _tmp1_ = FALSE;
+ const char* start_string;
+ g_return_val_if_fail (self != NULL, NULL);
+ string_length = string_get_length (self);
+ if (start < 0) {
+ start = string_length + start;
+ }
+ if (end < 0) {
+ end = string_length + end;
+ }
+ if (start >= 0) {
+ _tmp0_ = start <= string_length;
+ } else {
+ _tmp0_ = FALSE;
+ }
+ g_return_val_if_fail (_tmp0_, NULL);
+ if (end >= 0) {
+ _tmp1_ = end <= string_length;
+ } else {
+ _tmp1_ = FALSE;
+ }
+ g_return_val_if_fail (_tmp1_, NULL);
+ g_return_val_if_fail (start <= end, NULL);
+ start_string = g_utf8_offset_to_pointer (self, start);
+ result = g_strndup (start_string, ((gchar*) g_utf8_offset_to_pointer (start_string, end - start)) - ((gchar*) start_string));
+ return result;
+}
+
+
+static char* player_controller_format_client_name (const char* client_name) {
+ char* result = NULL;
+ char* formatted;
+ g_return_val_if_fail (client_name != NULL, NULL);
+ formatted = g_strdup (client_name);
+ if (g_utf8_strlen (formatted, -1) > 1) {
+ char* _tmp0_;
+ char* _tmp1_;
+ char* _tmp2_;
+ formatted = (_tmp2_ = g_strconcat (_tmp0_ = g_utf8_strup (client_name, (gssize) 1), _tmp1_ = string_slice (client_name, (glong) 1, g_utf8_strlen (client_name, -1)), NULL), _g_free0 (formatted), _tmp2_);
+ _g_free0 (_tmp1_);
+ _g_free0 (_tmp0_);
+ g_debug ("player-controller.vala:165: PlayerController->format_client_name - : %" \
+"s", formatted);
+ }
+ result = formatted;
+ return result;
+}
+
+
+void player_controller_determine_state (PlayerController* self) {
+ g_return_if_fail (self != NULL);
+ if (mpris2_controller_connected (self->mpris_bridge) == TRUE) {
+ PlayerItem* _tmp0_;
+ TitleMenuitem* title;
+ PlayerItem* _tmp1_;
+ TransportMenuitem* transport;
+ player_controller_update_state (self, PLAYER_CONTROLLER_STATE_CONNECTED);
+ title = (_tmp0_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_TITLE), IS_TITLE_MENUITEM (_tmp0_) ? ((TitleMenuitem*) _tmp0_) : NULL);
+ title_menuitem_toggle_active_triangle (title, TRUE);
+ transport = (_tmp1_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, (gint) PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT), IS_TRANSPORT_MENUITEM (_tmp1_) ? ((TransportMenuitem*) _tmp1_) : NULL);
+ transport_menuitem_change_play_state (transport, TRANSPORT_MENUITEM_STATE_PAUSED);
+ _g_object_unref0 (transport);
+ _g_object_unref0 (title);
+ } else {
+ player_controller_update_state (self, PLAYER_CONTROLLER_STATE_DISCONNECTED);
+ }
+}
+
+
+const char* player_controller_get_name (PlayerController* self) {
+ const char* result;
+ g_return_val_if_fail (self != NULL, NULL);
+ result = self->priv->_name;
+ return result;
+}
+
+
+void player_controller_set_name (PlayerController* self, const char* value) {
+ char* _tmp0_;
+ g_return_if_fail (self != NULL);
+ self->priv->_name = (_tmp0_ = g_strdup (value), _g_free0 (self->priv->_name), _tmp0_);
+ g_object_notify ((GObject *) self, "name");
+}
+
+
+GAppInfo* player_controller_get_app_info (PlayerController* self) {
+ GAppInfo* result;
+ g_return_val_if_fail (self != NULL, NULL);
+ result = self->priv->_app_info;
+ return result;
+}
+
+
+void player_controller_set_app_info (PlayerController* self, GAppInfo* value) {
+ GAppInfo* _tmp0_;
+ g_return_if_fail (self != NULL);
+ self->priv->_app_info = (_tmp0_ = _g_object_ref0 (value), _g_object_unref0 (self->priv->_app_info), _tmp0_);
+ g_object_notify ((GObject *) self, "app-info");
+}
+
+
+gint player_controller_get_menu_offset (PlayerController* self) {
+ gint result;
+ g_return_val_if_fail (self != NULL, 0);
+ result = self->priv->_menu_offset;
+ return result;
+}
+
+
+void player_controller_set_menu_offset (PlayerController* self, gint value) {
+ g_return_if_fail (self != NULL);
+ self->priv->_menu_offset = value;
+ g_object_notify ((GObject *) self, "menu-offset");
+}
+
+
+static void player_controller_class_init (PlayerControllerClass * klass) {
+ player_controller_parent_class = g_type_class_peek_parent (klass);
+ g_type_class_add_private (klass, sizeof (PlayerControllerPrivate));
+ G_OBJECT_CLASS (klass)->get_property = player_controller_get_property;
+ G_OBJECT_CLASS (klass)->set_property = player_controller_set_property;
+ G_OBJECT_CLASS (klass)->finalize = player_controller_finalize;
+ g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_NAME, g_param_spec_string ("name", "name", "name", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE));
+ g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_APP_INFO, g_param_spec_object ("app-info", "app-info", "app-info", G_TYPE_APP_INFO, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE));
+ g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_MENU_OFFSET, g_param_spec_int ("menu-offset", "menu-offset", "menu-offset", G_MININT, G_MAXINT, 0, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE));
+}
+
+
+static void player_controller_instance_init (PlayerController * self) {
+ self->priv = PLAYER_CONTROLLER_GET_PRIVATE (self);
+ self->current_state = (gint) PLAYER_CONTROLLER_STATE_OFFLINE;
+}
+
+
+static void player_controller_finalize (GObject* obj) {
+ PlayerController * self;
+ self = PLAYER_CONTROLLER (obj);
+ _g_object_unref0 (self->priv->root_menu);
+ _g_free0 (self->priv->_name);
+ _g_object_unref0 (self->custom_items);
+ _g_object_unref0 (self->mpris_bridge);
+ _g_object_unref0 (self->priv->_app_info);
+ G_OBJECT_CLASS (player_controller_parent_class)->finalize (obj);
+}
+
+
+GType player_controller_get_type (void) {
+ static volatile gsize player_controller_type_id__volatile = 0;
+ if (g_once_init_enter (&player_controller_type_id__volatile)) {
+ static const GTypeInfo g_define_type_info = { sizeof (PlayerControllerClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_controller_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerController), 0, (GInstanceInitFunc) player_controller_instance_init, NULL };
+ GType player_controller_type_id;
+ player_controller_type_id = g_type_register_static (G_TYPE_OBJECT, "PlayerController", &g_define_type_info, 0);
+ g_once_init_leave (&player_controller_type_id__volatile, player_controller_type_id);
+ }
+ return player_controller_type_id__volatile;
+}
+
+
+static void player_controller_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec) {
+ PlayerController * self;
+ self = PLAYER_CONTROLLER (object);
+ switch (property_id) {
+ case PLAYER_CONTROLLER_NAME:
+ g_value_set_string (value, player_controller_get_name (self));
+ break;
+ case PLAYER_CONTROLLER_APP_INFO:
+ g_value_set_object (value, player_controller_get_app_info (self));
+ break;
+ case PLAYER_CONTROLLER_MENU_OFFSET:
+ g_value_set_int (value, player_controller_get_menu_offset (self));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
+ break;
+ }
+}
+
+
+static void player_controller_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) {
+ PlayerController * self;
+ self = PLAYER_CONTROLLER (object);
+ switch (property_id) {
+ case PLAYER_CONTROLLER_NAME:
+ player_controller_set_name (self, g_value_get_string (value));
+ break;
+ case PLAYER_CONTROLLER_APP_INFO:
+ player_controller_set_app_info (self, g_value_get_object (value));
+ break;
+ case PLAYER_CONTROLLER_MENU_OFFSET:
+ player_controller_set_menu_offset (self, g_value_get_int (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
+ break;
+ }
+}
+
+
+
+