diff options
Diffstat (limited to 'src/player-controller.c')
-rw-r--r-- | src/player-controller.c | 596 |
1 files changed, 596 insertions, 0 deletions
diff --git a/src/player-controller.c b/src/player-controller.c new file mode 100644 index 0000000..ca1485e --- /dev/null +++ b/src/player-controller.c @@ -0,0 +1,596 @@ +/* player-controller.c generated by valac, the Vala compiler + * generated from player-controller.vala, do not modify */ + +/* +This service primarily controls PulseAudio and is driven by the sound indicator menu on the panel. +Copyright 2010 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <glib.h> +#include <glib-object.h> +#include <gee.h> +#include <libdbusmenu-glib/client.h> +#include <libdbusmenu-glib/menuitem-proxy.h> +#include <libdbusmenu-glib/menuitem.h> +#include <libdbusmenu-glib/server.h> +#include <stdlib.h> +#include <string.h> +#include <gio/gio.h> + + +#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) +#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) +#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) +#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) +#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) +#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) + +typedef struct _PlayerController PlayerController; +typedef struct _PlayerControllerClass PlayerControllerClass; +typedef struct _PlayerControllerPrivate PlayerControllerPrivate; + +#define TYPE_PLAYER_ITEM (player_item_get_type ()) +#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) +#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) +#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) +#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) +#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) + +typedef struct _PlayerItem PlayerItem; +typedef struct _PlayerItemClass PlayerItemClass; + +#define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ()) +#define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController)) +#define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) +#define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER)) +#define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER)) +#define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) + +typedef struct _MprisController MprisController; +typedef struct _MprisControllerClass MprisControllerClass; + +#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ()) +#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) +#define _g_free0(var) (var = (g_free (var), NULL)) +#define _g_error_free0(var) ((var == NULL) ? NULL : (var = (g_error_free (var), NULL))) + +#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ()) +#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem)) +#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) +#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM)) +#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM)) +#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) + +typedef struct _TitleMenuitem TitleMenuitem; +typedef struct _TitleMenuitemClass TitleMenuitemClass; + +#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ()) +#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem)) +#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) +#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM)) +#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM)) +#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) + +typedef struct _MetadataMenuitem MetadataMenuitem; +typedef struct _MetadataMenuitemClass MetadataMenuitemClass; + +#define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ()) +#define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem)) +#define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) +#define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM)) +#define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM)) +#define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) + +typedef struct _TransportMenuitem TransportMenuitem; +typedef struct _TransportMenuitemClass TransportMenuitemClass; + +struct _PlayerController { + GObject parent_instance; + PlayerControllerPrivate * priv; + gint current_state; + GeeArrayList* custom_items; + MprisController* mpris_adaptor; +}; + +struct _PlayerControllerClass { + GObjectClass parent_class; +}; + +struct _PlayerControllerPrivate { + DbusmenuMenuitem* root_menu; + char* _name; + GAppInfo* _app_info; + gint _menu_offset; +}; + +typedef enum { + PLAYER_CONTROLLER_STATE_OFFLINE, + PLAYER_CONTROLLER_STATE_INSTANTIATING, + PLAYER_CONTROLLER_STATE_READY, + PLAYER_CONTROLLER_STATE_CONNECTED, + PLAYER_CONTROLLER_STATE_DISCONNECTED +} PlayerControllerstate; + + +static gpointer player_controller_parent_class = NULL; + +GType player_controller_get_type (void); +GType player_item_get_type (void); +GType mpris_controller_get_type (void); +#define PLAYER_CONTROLLER_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), TYPE_PLAYER_CONTROLLER, PlayerControllerPrivate)) +enum { + PLAYER_CONTROLLER_DUMMY_PROPERTY, + PLAYER_CONTROLLER_NAME, + PLAYER_CONTROLLER_APP_INFO, + PLAYER_CONTROLLER_MENU_OFFSET +}; +GType player_controller_state_get_type (void); +#define PLAYER_CONTROLLER_METADATA 2 +#define PLAYER_CONTROLLER_TRANSPORT 3 +static char* player_controller_format_client_name (const char* client_name); +void player_controller_set_name (PlayerController* self, const char* value); +void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state); +void player_controller_set_menu_offset (PlayerController* self, gint value); +static void player_controller_construct_widgets (PlayerController* self); +static void player_controller_establish_mpris_connection (PlayerController* self); +static void player_controller_update_layout (PlayerController* self); +PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); +const char* player_controller_get_name (PlayerController* self); +void player_controller_activate (PlayerController* self); +GAppInfo* player_controller_get_app_info (PlayerController* self); +void player_controller_instantiate (PlayerController* self); +MprisController* mpris_controller_new (PlayerController* ctrl, const char* inter); +MprisController* mpris_controller_construct (GType object_type, PlayerController* ctrl, const char* inter); +gboolean mpris_controller_connected (MprisController* self); +void player_controller_vanish (PlayerController* self); +PlayerItem* player_item_new (const char* type); +PlayerItem* player_item_construct (GType object_type, const char* type); +TitleMenuitem* title_menuitem_new (PlayerController* parent); +TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent); +GType title_menuitem_get_type (void); +MetadataMenuitem* metadata_menuitem_new (void); +MetadataMenuitem* metadata_menuitem_construct (GType object_type); +GType metadata_menuitem_get_type (void); +TransportMenuitem* transport_menuitem_new (PlayerController* parent); +TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent); +GType transport_menuitem_get_type (void); +gint player_controller_get_menu_offset (PlayerController* self); +void player_controller_set_app_info (PlayerController* self, GAppInfo* value); +static void player_controller_finalize (GObject* obj); +static void player_controller_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec); +static void player_controller_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec); +static int _vala_strcmp0 (const char * str1, const char * str2); + + + +GType player_controller_state_get_type (void) { + static volatile gsize player_controller_state_type_id__volatile = 0; + if (g_once_init_enter (&player_controller_state_type_id__volatile)) { + static const GEnumValue values[] = {{PLAYER_CONTROLLER_STATE_OFFLINE, "PLAYER_CONTROLLER_STATE_OFFLINE", "offline"}, {PLAYER_CONTROLLER_STATE_INSTANTIATING, "PLAYER_CONTROLLER_STATE_INSTANTIATING", "instantiating"}, {PLAYER_CONTROLLER_STATE_READY, "PLAYER_CONTROLLER_STATE_READY", "ready"}, {PLAYER_CONTROLLER_STATE_CONNECTED, "PLAYER_CONTROLLER_STATE_CONNECTED", "connected"}, {PLAYER_CONTROLLER_STATE_DISCONNECTED, "PLAYER_CONTROLLER_STATE_DISCONNECTED", "disconnected"}, {0, NULL, NULL}}; + GType player_controller_state_type_id; + player_controller_state_type_id = g_enum_register_static ("PlayerControllerstate", values); + g_once_init_leave (&player_controller_state_type_id__volatile, player_controller_state_type_id); + } + return player_controller_state_type_id__volatile; +} + + +static gpointer _g_object_ref0 (gpointer self) { + return self ? g_object_ref (self) : NULL; +} + + +static char* string_strip (const char* self) { + char* result = NULL; + char* _result_; + g_return_val_if_fail (self != NULL, NULL); + _result_ = g_strdup (self); + g_strstrip (_result_); + result = _result_; + return result; +} + + +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state) { + PlayerController * self; + DbusmenuMenuitem* _tmp0_; + char* _tmp2_; + char* _tmp1_; + GeeArrayList* _tmp3_; + g_return_val_if_fail (root != NULL, NULL); + g_return_val_if_fail (client_name != NULL, NULL); + self = (PlayerController*) g_object_new (object_type, NULL); + self->priv->root_menu = (_tmp0_ = _g_object_ref0 (root), _g_object_unref0 (self->priv->root_menu), _tmp0_); + player_controller_set_name (self, _tmp2_ = player_controller_format_client_name (_tmp1_ = string_strip (client_name))); + _g_free0 (_tmp2_); + _g_free0 (_tmp1_); + self->custom_items = (_tmp3_ = gee_array_list_new (TYPE_PLAYER_ITEM, (GBoxedCopyFunc) g_object_ref, g_object_unref, NULL), _g_object_unref0 (self->custom_items), _tmp3_); + player_controller_update_state (self, initial_state); + player_controller_set_menu_offset (self, offset); + g_debug ("player-controller.vala:54: offset = %i", offset); + player_controller_construct_widgets (self); + player_controller_establish_mpris_connection (self); + player_controller_update_layout (self); + return self; +} + + +PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state) { + return player_controller_construct (TYPE_PLAYER_CONTROLLER, root, client_name, offset, initial_state); +} + + +void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state) { + g_return_if_fail (self != NULL); + g_debug ("player-controller.vala:62: update_state - player controller %s : new s" \ +"tate %i", self->priv->_name, (gint) new_state); + self->current_state = (gint) new_state; +} + + +void player_controller_activate (PlayerController* self) { + PlayerItem* _tmp0_; + g_return_if_fail (self != NULL); + player_controller_establish_mpris_connection (self); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp0_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, PLAYER_CONTROLLER_METADATA)), DBUSMENU_MENUITEM_PROP_VISIBLE, TRUE); + _g_object_unref0 (_tmp0_); +} + + +void player_controller_instantiate (PlayerController* self) { + GError * _inner_error_; + g_return_if_fail (self != NULL); + _inner_error_ = NULL; + g_debug ("player-controller.vala:80: instantiate in player controller for %s", self->priv->_name); + { + g_app_info_launch (self->priv->_app_info, NULL, NULL, &_inner_error_); + if (_inner_error_ != NULL) { + goto __catch0_g_error; + } + player_controller_update_state (self, PLAYER_CONTROLLER_STATE_INSTANTIATING); + } + goto __finally0; + __catch0_g_error: + { + GError * _error_; + _error_ = _inner_error_; + _inner_error_ = NULL; + { + g_warning ("player-controller.vala:86: Failed to launch app %s with error message:" \ +" %s", self->priv->_name, _error_->message); + _g_error_free0 (_error_); + } + } + __finally0: + if (_inner_error_ != NULL) { + g_critical ("file %s: line %d: uncaught error: %s (%s, %d)", __FILE__, __LINE__, _inner_error_->message, g_quark_to_string (_inner_error_->domain), _inner_error_->code); + g_clear_error (&_inner_error_); + return; + } +} + + +static void player_controller_establish_mpris_connection (PlayerController* self) { + g_return_if_fail (self != NULL); + if (self->current_state != PLAYER_CONTROLLER_STATE_READY) { + g_debug ("player-controller.vala:93: establish_mpris_connection - Not ready to c" \ +"onnect"); + return; + } + if (_vala_strcmp0 (self->priv->_name, "Vlc") == 0) { + MprisController* _tmp0_; + g_debug ("player-controller.vala:98: establishing a vlc mpris controller"); + self->mpris_adaptor = (_tmp0_ = mpris_controller_new (self, "org.mpris.MediaPlayer.Player"), _g_object_unref0 (self->mpris_adaptor), _tmp0_); + } else { + MprisController* _tmp1_; + self->mpris_adaptor = (_tmp1_ = mpris_controller_new (self, "org.freedesktop.MediaPlayer"), _g_object_unref0 (self->mpris_adaptor), _tmp1_); + } + if (mpris_controller_connected (self->mpris_adaptor) == TRUE) { + g_debug ("player-controller.vala:106: yup I'm connected"); + player_controller_update_state (self, PLAYER_CONTROLLER_STATE_CONNECTED); + } else { + player_controller_update_state (self, PLAYER_CONTROLLER_STATE_DISCONNECTED); + } + player_controller_update_layout (self); +} + + +void player_controller_vanish (PlayerController* self) { + g_return_if_fail (self != NULL); + { + GeeIterator* _item_it; + _item_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) self->custom_items); + while (TRUE) { + DbusmenuMenuitem* item; + if (!gee_iterator_next (_item_it)) { + break; + } + item = (DbusmenuMenuitem*) ((PlayerItem*) gee_iterator_get (_item_it)); + dbusmenu_menuitem_child_delete (self->priv->root_menu, item); + _g_object_unref0 (item); + } + _g_object_unref0 (_item_it); + } +} + + +static char* bool_to_string (gboolean self) { + char* result = NULL; + if (self) { + result = g_strdup ("true"); + return result; + } else { + result = g_strdup ("false"); + return result; + } +} + + +static void player_controller_update_layout (PlayerController* self) { + gboolean visibility; + char* _tmp0_; + PlayerItem* _tmp1_; + PlayerItem* _tmp2_; + g_return_if_fail (self != NULL); + visibility = TRUE; + if (self->current_state != PLAYER_CONTROLLER_STATE_CONNECTED) { + visibility = FALSE; + } + g_debug ("player-controller.vala:128: about the set the visibility on both the t" \ +"ransport and metadata widget to %s", _tmp0_ = bool_to_string (visibility)); + _g_free0 (_tmp0_); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp1_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, PLAYER_CONTROLLER_TRANSPORT)), DBUSMENU_MENUITEM_PROP_VISIBLE, visibility); + _g_object_unref0 (_tmp1_); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) (_tmp2_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, PLAYER_CONTROLLER_METADATA)), DBUSMENU_MENUITEM_PROP_VISIBLE, visibility); + _g_object_unref0 (_tmp2_); + if (self->mpris_adaptor == NULL) { + g_warning ("player-controller.vala:133: Why is the mpris object null"); + } +} + + +static void player_controller_construct_widgets (PlayerController* self) { + PlayerItem* _tmp0_; + TitleMenuitem* title_menu_item; + MetadataMenuitem* metadata_item; + TransportMenuitem* transport_item; + g_return_if_fail (self != NULL); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, _tmp0_ = player_item_new (DBUSMENU_CLIENT_TYPES_SEPARATOR)); + _g_object_unref0 (_tmp0_); + title_menu_item = title_menuitem_new (self); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) title_menu_item); + metadata_item = metadata_menuitem_new (); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) metadata_item); + transport_item = transport_menuitem_new (self); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) transport_item); + { + GeeIterator* _item_it; + _item_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) self->custom_items); + while (TRUE) { + PlayerItem* item; + if (!gee_iterator_next (_item_it)) { + break; + } + item = (PlayerItem*) gee_iterator_get (_item_it); + dbusmenu_menuitem_child_add_position (self->priv->root_menu, (DbusmenuMenuitem*) item, (guint) (self->priv->_menu_offset + gee_abstract_list_index_of ((GeeAbstractList*) self->custom_items, item))); + _g_object_unref0 (item); + } + _g_object_unref0 (_item_it); + } + _g_object_unref0 (title_menu_item); + _g_object_unref0 (metadata_item); + _g_object_unref0 (transport_item); +} + + +static char* string_slice (const char* self, glong start, glong end) { + char* result = NULL; + glong string_length; + gboolean _tmp0_ = FALSE; + gboolean _tmp1_ = FALSE; + const char* start_string; + g_return_val_if_fail (self != NULL, NULL); + string_length = g_utf8_strlen (self, -1); + if (start < 0) { + start = string_length + start; + } + if (end < 0) { + end = string_length + end; + } + if (start >= 0) { + _tmp0_ = start <= string_length; + } else { + _tmp0_ = FALSE; + } + g_return_val_if_fail (_tmp0_, NULL); + if (end >= 0) { + _tmp1_ = end <= string_length; + } else { + _tmp1_ = FALSE; + } + g_return_val_if_fail (_tmp1_, NULL); + g_return_val_if_fail (start <= end, NULL); + start_string = g_utf8_offset_to_pointer (self, start); + result = g_strndup (start_string, ((gchar*) g_utf8_offset_to_pointer (start_string, end - start)) - ((gchar*) start_string)); + return result; +} + + +static char* player_controller_format_client_name (const char* client_name) { + char* result = NULL; + char* formatted; + g_return_val_if_fail (client_name != NULL, NULL); + formatted = g_strdup (client_name); + if (g_utf8_strlen (formatted, -1) > 1) { + char* _tmp2_; + char* _tmp1_; + char* _tmp0_; + formatted = (_tmp2_ = g_strconcat (_tmp0_ = g_utf8_strup (client_name, (gssize) 1), _tmp1_ = string_slice (client_name, (glong) 1, g_utf8_strlen (client_name, -1)), NULL), _g_free0 (formatted), _tmp2_); + _g_free0 (_tmp1_); + _g_free0 (_tmp0_); + g_debug ("player-controller.vala:165: PlayerController->format_client_name - : %" \ +"s", formatted); + } + result = formatted; + return result; +} + + +const char* player_controller_get_name (PlayerController* self) { + const char* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_name; + return result; +} + + +void player_controller_set_name (PlayerController* self, const char* value) { + char* _tmp0_; + g_return_if_fail (self != NULL); + self->priv->_name = (_tmp0_ = g_strdup (value), _g_free0 (self->priv->_name), _tmp0_); + g_object_notify ((GObject *) self, "name"); +} + + +GAppInfo* player_controller_get_app_info (PlayerController* self) { + GAppInfo* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_app_info; + return result; +} + + +void player_controller_set_app_info (PlayerController* self, GAppInfo* value) { + GAppInfo* _tmp0_; + g_return_if_fail (self != NULL); + self->priv->_app_info = (_tmp0_ = _g_object_ref0 (value), _g_object_unref0 (self->priv->_app_info), _tmp0_); + g_object_notify ((GObject *) self, "app-info"); +} + + +gint player_controller_get_menu_offset (PlayerController* self) { + gint result; + g_return_val_if_fail (self != NULL, 0); + result = self->priv->_menu_offset; + return result; +} + + +void player_controller_set_menu_offset (PlayerController* self, gint value) { + g_return_if_fail (self != NULL); + self->priv->_menu_offset = value; + g_object_notify ((GObject *) self, "menu-offset"); +} + + +static void player_controller_class_init (PlayerControllerClass * klass) { + player_controller_parent_class = g_type_class_peek_parent (klass); + g_type_class_add_private (klass, sizeof (PlayerControllerPrivate)); + G_OBJECT_CLASS (klass)->get_property = player_controller_get_property; + G_OBJECT_CLASS (klass)->set_property = player_controller_set_property; + G_OBJECT_CLASS (klass)->finalize = player_controller_finalize; + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_NAME, g_param_spec_string ("name", "name", "name", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_APP_INFO, g_param_spec_object ("app-info", "app-info", "app-info", G_TYPE_APP_INFO, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_CONTROLLER_MENU_OFFSET, g_param_spec_int ("menu-offset", "menu-offset", "menu-offset", G_MININT, G_MAXINT, 0, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE)); +} + + +static void player_controller_instance_init (PlayerController * self) { + self->priv = PLAYER_CONTROLLER_GET_PRIVATE (self); + self->current_state = (gint) PLAYER_CONTROLLER_STATE_OFFLINE; +} + + +static void player_controller_finalize (GObject* obj) { + PlayerController * self; + self = PLAYER_CONTROLLER (obj); + _g_object_unref0 (self->priv->root_menu); + _g_free0 (self->priv->_name); + _g_object_unref0 (self->custom_items); + _g_object_unref0 (self->mpris_adaptor); + _g_object_unref0 (self->priv->_app_info); + G_OBJECT_CLASS (player_controller_parent_class)->finalize (obj); +} + + +GType player_controller_get_type (void) { + static volatile gsize player_controller_type_id__volatile = 0; + if (g_once_init_enter (&player_controller_type_id__volatile)) { + static const GTypeInfo g_define_type_info = { sizeof (PlayerControllerClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_controller_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerController), 0, (GInstanceInitFunc) player_controller_instance_init, NULL }; + GType player_controller_type_id; + player_controller_type_id = g_type_register_static (G_TYPE_OBJECT, "PlayerController", &g_define_type_info, 0); + g_once_init_leave (&player_controller_type_id__volatile, player_controller_type_id); + } + return player_controller_type_id__volatile; +} + + +static void player_controller_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec) { + PlayerController * self; + self = PLAYER_CONTROLLER (object); + switch (property_id) { + case PLAYER_CONTROLLER_NAME: + g_value_set_string (value, player_controller_get_name (self)); + break; + case PLAYER_CONTROLLER_APP_INFO: + g_value_set_object (value, player_controller_get_app_info (self)); + break; + case PLAYER_CONTROLLER_MENU_OFFSET: + g_value_set_int (value, player_controller_get_menu_offset (self)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +static void player_controller_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) { + PlayerController * self; + self = PLAYER_CONTROLLER (object); + switch (property_id) { + case PLAYER_CONTROLLER_NAME: + player_controller_set_name (self, g_value_get_string (value)); + break; + case PLAYER_CONTROLLER_APP_INFO: + player_controller_set_app_info (self, g_value_get_object (value)); + break; + case PLAYER_CONTROLLER_MENU_OFFSET: + player_controller_set_menu_offset (self, g_value_get_int (value)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +static int _vala_strcmp0 (const char * str1, const char * str2) { + if (str1 == NULL) { + return -(str1 != str2); + } + if (str2 == NULL) { + return str1 != str2; + } + return strcmp (str1, str2); +} + + + + |