diff options
Diffstat (limited to 'src/player-controller.c')
-rw-r--r-- | src/player-controller.c | 359 |
1 files changed, 359 insertions, 0 deletions
diff --git a/src/player-controller.c b/src/player-controller.c new file mode 100644 index 0000000..5c4e0cc --- /dev/null +++ b/src/player-controller.c @@ -0,0 +1,359 @@ +/* player-controller.c generated by valac, the Vala compiler + * generated from player-controller.vala, do not modify */ + +/* +This service primarily controls PulseAudio and is driven by the sound indicator menu on the panel. +Copyright 2010 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <glib.h> +#include <glib-object.h> +#include <gee.h> +#include <libdbusmenu-glib/client.h> +#include <libdbusmenu-glib/menuitem-proxy.h> +#include <libdbusmenu-glib/menuitem.h> +#include <libdbusmenu-glib/server.h> +#include <stdlib.h> +#include <string.h> + + +#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) +#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) +#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) +#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) +#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) +#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) + +typedef struct _PlayerController PlayerController; +typedef struct _PlayerControllerClass PlayerControllerClass; +typedef struct _PlayerControllerPrivate PlayerControllerPrivate; + +#define TYPE_PLAYER_ITEM (player_item_get_type ()) +#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) +#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) +#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) +#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) +#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) + +typedef struct _PlayerItem PlayerItem; +typedef struct _PlayerItemClass PlayerItemClass; + +#define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ()) +#define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController)) +#define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) +#define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER)) +#define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER)) +#define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) + +typedef struct _MprisController MprisController; +typedef struct _MprisControllerClass MprisControllerClass; +#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) +#define _g_free0(var) (var = (g_free (var), NULL)) + +#define TYPE_MPRIS_CONTROLLER_V2 (mpris_controller_v2_get_type ()) +#define MPRIS_CONTROLLER_V2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2)) +#define MPRIS_CONTROLLER_V2_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2Class)) +#define IS_MPRIS_CONTROLLER_V2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER_V2)) +#define IS_MPRIS_CONTROLLER_V2_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER_V2)) +#define MPRIS_CONTROLLER_V2_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2Class)) + +typedef struct _MprisControllerV2 MprisControllerV2; +typedef struct _MprisControllerV2Class MprisControllerV2Class; + +#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ()) +#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem)) +#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) +#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM)) +#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM)) +#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) + +typedef struct _MetadataMenuitem MetadataMenuitem; +typedef struct _MetadataMenuitemClass MetadataMenuitemClass; + +#define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ()) +#define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem)) +#define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) +#define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM)) +#define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM)) +#define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) + +typedef struct _TransportMenuitem TransportMenuitem; +typedef struct _TransportMenuitemClass TransportMenuitemClass; + +struct _PlayerController { + GObject parent_instance; + PlayerControllerPrivate * priv; + GeeArrayList* custom_items; +}; + +struct _PlayerControllerClass { + GObjectClass parent_class; +}; + +struct _PlayerControllerPrivate { + DbusmenuMenuitem* root_menu; + char* name; + gboolean is_active; + MprisController* mpris_adaptor; + char* desktop_path; +}; + + +static gpointer player_controller_parent_class = NULL; + +GType player_controller_get_type (void); +GType player_item_get_type (void); +GType mpris_controller_get_type (void); +#define PLAYER_CONTROLLER_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), TYPE_PLAYER_CONTROLLER, PlayerControllerPrivate)) +enum { + PLAYER_CONTROLLER_DUMMY_PROPERTY +}; +#define PLAYER_CONTROLLER_METADATA 2 +#define PLAYER_CONTROLLER_TRANSPORT 3 +static char* player_controller_format_client_name (const char* client_name); +static gboolean player_controller_self_construct (PlayerController* self); +MprisControllerV2* mpris_controller_v2_new (const char* name, PlayerController* controller); +MprisControllerV2* mpris_controller_v2_construct (GType object_type, const char* name, PlayerController* controller); +GType mpris_controller_v2_get_type (void); +MprisController* mpris_controller_new (const char* name, PlayerController* controller, const char* mpris_interface); +MprisController* mpris_controller_construct (GType object_type, const char* name, PlayerController* controller, const char* mpris_interface); +void player_item_set_adaptor (PlayerItem* self, MprisController* adaptor); +PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gboolean active); +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gboolean active); +void player_controller_vanish (PlayerController* self); +PlayerItem* player_item_new_separator_item (void); +PlayerItem* player_item_new_title_item (const char* name); +MetadataMenuitem* metadata_menuitem_new (void); +MetadataMenuitem* metadata_menuitem_construct (GType object_type); +GType metadata_menuitem_get_type (void); +TransportMenuitem* transport_menuitem_new (void); +TransportMenuitem* transport_menuitem_construct (GType object_type); +GType transport_menuitem_get_type (void); +static void player_controller_finalize (GObject* obj); +static int _vala_strcmp0 (const char * str1, const char * str2); + + + +static gpointer _g_object_ref0 (gpointer self) { + return self ? g_object_ref (self) : NULL; +} + + +static char* string_strip (const char* self) { + char* result = NULL; + char* _result_; + g_return_val_if_fail (self != NULL, NULL); + _result_ = g_strdup (self); + g_strstrip (_result_); + result = _result_; + return result; +} + + +PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gboolean active) { + PlayerController * self; + DbusmenuMenuitem* _tmp0_; + char* _tmp2_; + char* _tmp1_; + GeeArrayList* _tmp3_; + PlayerItem* _tmp6_; + g_return_val_if_fail (root != NULL, NULL); + g_return_val_if_fail (client_name != NULL, NULL); + self = (PlayerController*) g_object_new (object_type, NULL); + self->priv->root_menu = (_tmp0_ = _g_object_ref0 (root), _g_object_unref0 (self->priv->root_menu), _tmp0_); + self->priv->name = (_tmp2_ = player_controller_format_client_name (_tmp1_ = string_strip (client_name)), _g_free0 (self->priv->name), _tmp2_); + _g_free0 (_tmp1_); + self->priv->is_active = active; + self->custom_items = (_tmp3_ = gee_array_list_new (TYPE_PLAYER_ITEM, (GBoxedCopyFunc) g_object_ref, g_object_unref, NULL), _g_object_unref0 (self->custom_items), _tmp3_); + player_controller_self_construct (self); + if (_vala_strcmp0 (self->priv->name, "Vlc") == 0) { + MprisController* _tmp4_; + self->priv->mpris_adaptor = (_tmp4_ = (MprisController*) mpris_controller_v2_new (self->priv->name, self), _g_object_unref0 (self->priv->mpris_adaptor), _tmp4_); + } else { + MprisController* _tmp5_; + self->priv->mpris_adaptor = (_tmp5_ = mpris_controller_new (self->priv->name, self, "org.freedesktop.MediaPlayer"), _g_object_unref0 (self->priv->mpris_adaptor), _tmp5_); + } + player_item_set_adaptor (_tmp6_ = (PlayerItem*) gee_abstract_list_get ((GeeAbstractList*) self->custom_items, PLAYER_CONTROLLER_TRANSPORT), self->priv->mpris_adaptor); + _g_object_unref0 (_tmp6_); + return self; +} + + +PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gboolean active) { + return player_controller_construct (TYPE_PLAYER_CONTROLLER, root, client_name, active); +} + + +void player_controller_vanish (PlayerController* self) { + g_return_if_fail (self != NULL); + { + GeeIterator* _item_it; + _item_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) self->custom_items); + while (TRUE) { + DbusmenuMenuitem* item; + if (!gee_iterator_next (_item_it)) { + break; + } + item = (DbusmenuMenuitem*) ((PlayerItem*) gee_iterator_get (_item_it)); + dbusmenu_menuitem_child_delete (self->priv->root_menu, item); + _g_object_unref0 (item); + } + _g_object_unref0 (_item_it); + } +} + + +static gboolean player_controller_self_construct (PlayerController* self) { + gboolean result = FALSE; + PlayerItem* _tmp0_; + PlayerItem* _tmp1_; + MetadataMenuitem* metadata_item; + TransportMenuitem* transport_item; + gint offset; + g_return_val_if_fail (self != NULL, FALSE); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, _tmp0_ = player_item_new_separator_item ()); + _g_object_unref0 (_tmp0_); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, _tmp1_ = player_item_new_title_item (self->priv->name)); + _g_object_unref0 (_tmp1_); + metadata_item = metadata_menuitem_new (); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) metadata_item); + transport_item = transport_menuitem_new (); + gee_abstract_collection_add ((GeeAbstractCollection*) self->custom_items, (PlayerItem*) transport_item); + offset = 2; + { + GeeIterator* _item_it; + _item_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) self->custom_items); + while (TRUE) { + PlayerItem* item; + if (!gee_iterator_next (_item_it)) { + break; + } + item = (PlayerItem*) gee_iterator_get (_item_it); + dbusmenu_menuitem_child_add_position (self->priv->root_menu, (DbusmenuMenuitem*) item, (guint) (offset + gee_abstract_list_index_of ((GeeAbstractList*) self->custom_items, item))); + _g_object_unref0 (item); + } + _g_object_unref0 (_item_it); + } + result = TRUE; + _g_object_unref0 (metadata_item); + _g_object_unref0 (transport_item); + return result; +} + + +static char* string_slice (const char* self, glong start, glong end) { + char* result = NULL; + glong string_length; + gboolean _tmp0_ = FALSE; + gboolean _tmp1_ = FALSE; + const char* start_string; + g_return_val_if_fail (self != NULL, NULL); + string_length = g_utf8_strlen (self, -1); + if (start < 0) { + start = string_length + start; + } + if (end < 0) { + end = string_length + end; + } + if (start >= 0) { + _tmp0_ = start <= string_length; + } else { + _tmp0_ = FALSE; + } + g_return_val_if_fail (_tmp0_, NULL); + if (end >= 0) { + _tmp1_ = end <= string_length; + } else { + _tmp1_ = FALSE; + } + g_return_val_if_fail (_tmp1_, NULL); + g_return_val_if_fail (start <= end, NULL); + start_string = g_utf8_offset_to_pointer (self, start); + result = g_strndup (start_string, ((gchar*) g_utf8_offset_to_pointer (start_string, end - start)) - ((gchar*) start_string)); + return result; +} + + +static char* player_controller_format_client_name (const char* client_name) { + char* result = NULL; + char* formatted; + g_return_val_if_fail (client_name != NULL, NULL); + formatted = g_strdup (client_name); + if (g_utf8_strlen (formatted, -1) > 1) { + char* _tmp2_; + char* _tmp1_; + char* _tmp0_; + formatted = (_tmp2_ = g_strconcat (_tmp0_ = g_utf8_strup (client_name, (gssize) 1), _tmp1_ = string_slice (client_name, (glong) 1, g_utf8_strlen (client_name, -1)), NULL), _g_free0 (formatted), _tmp2_); + _g_free0 (_tmp1_); + _g_free0 (_tmp0_); + g_debug ("player-controller.vala:93: PlayerController->format_client_name - : %s", formatted); + } + result = formatted; + return result; +} + + +static void player_controller_class_init (PlayerControllerClass * klass) { + player_controller_parent_class = g_type_class_peek_parent (klass); + g_type_class_add_private (klass, sizeof (PlayerControllerPrivate)); + G_OBJECT_CLASS (klass)->finalize = player_controller_finalize; +} + + +static void player_controller_instance_init (PlayerController * self) { + self->priv = PLAYER_CONTROLLER_GET_PRIVATE (self); +} + + +static void player_controller_finalize (GObject* obj) { + PlayerController * self; + self = PLAYER_CONTROLLER (obj); + _g_object_unref0 (self->priv->root_menu); + _g_free0 (self->priv->name); + _g_object_unref0 (self->custom_items); + _g_object_unref0 (self->priv->mpris_adaptor); + _g_free0 (self->priv->desktop_path); + G_OBJECT_CLASS (player_controller_parent_class)->finalize (obj); +} + + +GType player_controller_get_type (void) { + static volatile gsize player_controller_type_id__volatile = 0; + if (g_once_init_enter (&player_controller_type_id__volatile)) { + static const GTypeInfo g_define_type_info = { sizeof (PlayerControllerClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_controller_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerController), 0, (GInstanceInitFunc) player_controller_instance_init, NULL }; + GType player_controller_type_id; + player_controller_type_id = g_type_register_static (G_TYPE_OBJECT, "PlayerController", &g_define_type_info, 0); + g_once_init_leave (&player_controller_type_id__volatile, player_controller_type_id); + } + return player_controller_type_id__volatile; +} + + +static int _vala_strcmp0 (const char * str1, const char * str2) { + if (str1 == NULL) { + return -(str1 != str2); + } + if (str2 == NULL) { + return str1 != str2; + } + return strcmp (str1, str2); +} + + + + |