diff options
Diffstat (limited to 'src/player-item.c')
-rw-r--r-- | src/player-item.c | 473 |
1 files changed, 473 insertions, 0 deletions
diff --git a/src/player-item.c b/src/player-item.c new file mode 100644 index 0000000..fe0d8db --- /dev/null +++ b/src/player-item.c @@ -0,0 +1,473 @@ +/* player-item.c generated by valac 0.10.0, the Vala compiler + * generated from player-item.vala, do not modify */ + +/* +Copyright 2010 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <glib.h> +#include <glib-object.h> +#include <libdbusmenu-glib/client.h> +#include <libdbusmenu-glib/menuitem-proxy.h> +#include <libdbusmenu-glib/menuitem.h> +#include <libdbusmenu-glib/server.h> +#include <stdlib.h> +#include <string.h> +#include <gee.h> + + +#define TYPE_PLAYER_ITEM (player_item_get_type ()) +#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) +#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) +#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) +#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) +#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) + +typedef struct _PlayerItem PlayerItem; +typedef struct _PlayerItemClass PlayerItemClass; +typedef struct _PlayerItemPrivate PlayerItemPrivate; + +#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) +#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) +#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) +#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) +#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) +#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) + +typedef struct _PlayerController PlayerController; +typedef struct _PlayerControllerClass PlayerControllerClass; +#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) +#define _g_free0(var) (var = (g_free (var), NULL)) + +#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ()) +#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem)) +#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) +#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM)) +#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM)) +#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) + +typedef struct _MetadataMenuitem MetadataMenuitem; +typedef struct _MetadataMenuitemClass MetadataMenuitemClass; +#define __vala_GValue_free0(var) ((var == NULL) ? NULL : (var = (_vala_GValue_free (var), NULL))) + +struct _PlayerItem { + DbusmenuMenuitem parent_instance; + PlayerItemPrivate * priv; +}; + +struct _PlayerItemClass { + DbusmenuMenuitemClass parent_class; +}; + +struct _PlayerItemPrivate { + PlayerController* _owner; + char* _item_type; +}; + + +static gpointer player_item_parent_class = NULL; + +GType player_item_get_type (void) G_GNUC_CONST; +GType player_controller_get_type (void) G_GNUC_CONST; +#define PLAYER_ITEM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), TYPE_PLAYER_ITEM, PlayerItemPrivate)) +enum { + PLAYER_ITEM_DUMMY_PROPERTY, + PLAYER_ITEM_OWNER, + PLAYER_ITEM_ITEM_TYPE +}; +#define PLAYER_ITEM_EMPTY (-1) +PlayerItem* player_item_new (const char* type); +PlayerItem* player_item_construct (GType object_type, const char* type); +void player_item_reset (PlayerItem* self, GeeHashSet* attrs); +void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes); +static GValue* _g_value_dup (GValue* self); +GType metadata_menuitem_get_type (void) G_GNUC_CONST; +void metadata_menuitem_fetch_art (MetadataMenuitem* self, const char* uri, const char* prop); +static void _vala_GValue_free (GValue* self); +gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs); +PlayerController* player_item_get_owner (PlayerItem* self); +static void player_item_set_owner (PlayerItem* self, PlayerController* value); +const char* player_item_get_item_type (PlayerItem* self); +static void player_item_set_item_type (PlayerItem* self, const char* value); +static GObject * player_item_constructor (GType type, guint n_construct_properties, GObjectConstructParam * construct_properties); +static void player_item_finalize (GObject* obj); +static void player_item_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec); +static void player_item_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec); +static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func); +static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func); +static gint _vala_array_length (gpointer array); + + + +PlayerItem* player_item_construct (GType object_type, const char* type) { + PlayerItem * self; + g_return_val_if_fail (type != NULL, NULL); + self = (PlayerItem*) g_object_new (object_type, "item-type", type, NULL); + return self; +} + + +PlayerItem* player_item_new (const char* type) { + return player_item_construct (TYPE_PLAYER_ITEM, type); +} + + +void player_item_reset (PlayerItem* self, GeeHashSet* attrs) { + g_return_if_fail (self != NULL); + g_return_if_fail (attrs != NULL); + { + GeeIterator* _s_it; + _s_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) attrs); + while (TRUE) { + char* s; + if (!gee_iterator_next (_s_it)) { + break; + } + s = (char*) gee_iterator_get (_s_it); + g_debug ("player-item.vala:40: attempting to set prop %s to EMPTY", s); + dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, s, PLAYER_ITEM_EMPTY); + _g_free0 (s); + } + _g_object_unref0 (_s_it); + } +} + + +/** + * update() + * Base update method for playeritems, takes the attributes and the incoming updates + * and attmepts to update the appropriate props on the object. + * Album art is handled separately to deal with remote and local file paths. + */ +static GValue* _g_value_dup (GValue* self) { + return g_boxed_copy (G_TYPE_VALUE, self); +} + + +static gpointer __g_value_dup0 (gpointer self) { + return self ? _g_value_dup (self) : NULL; +} + + +static char* string_strip (const char* self) { + char* result = NULL; + char* _result_; + g_return_val_if_fail (self != NULL, NULL); + _result_ = g_strdup (self); + g_strstrip (_result_); + result = _result_; + return result; +} + + +static gboolean string_contains (const char* self, const char* needle) { + gboolean result = FALSE; + g_return_val_if_fail (self != NULL, FALSE); + g_return_val_if_fail (needle != NULL, FALSE); + result = strstr (self, needle) != NULL; + return result; +} + + +static gpointer _g_object_ref0 (gpointer self) { + return self ? g_object_ref (self) : NULL; +} + + +static void _vala_GValue_free (GValue* self) { + g_value_unset (self); + g_free (self); +} + + +static char* bool_to_string (gboolean self) { + char* result = NULL; + if (self) { + result = g_strdup ("true"); + return result; + } else { + result = g_strdup ("false"); + return result; + } +} + + +void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes) { + g_return_if_fail (self != NULL); + g_return_if_fail (data != NULL); + g_return_if_fail (attributes != NULL); + g_debug ("player-item.vala:53: PlayerItem::update()"); + if (data == NULL) { + g_debug ("player-item.vala:55: PlayerItem::Update -> The hashtable was null - ju" \ +"st leave it!"); + return; + } + { + GeeIterator* _property_it; + _property_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) attributes); + while (TRUE) { + char* property; + gint input_keys_length1; + gint _input_keys_size_; + char** _tmp1_; + char** _tmp0_; + char** input_keys; + gint _tmp2_; + char** _tmp3_ = NULL; + char* search_key; + GValue* v; + if (!gee_iterator_next (_property_it)) { + break; + } + property = (char*) gee_iterator_get (_property_it); + input_keys = (_tmp1_ = _tmp0_ = g_strsplit (property, "-", 0), input_keys_length1 = _vala_array_length (_tmp0_), _input_keys_size_ = input_keys_length1, _tmp1_); + search_key = g_strdup ((_tmp3_ = input_keys + (input_keys_length1 - 1), _tmp2_ = input_keys_length1 - (input_keys_length1 - 1), _tmp3_)[0]); + g_debug ("player-item.vala:62: search key = %s", search_key); + v = __g_value_dup0 ((GValue*) g_hash_table_lookup (data, search_key)); + if (G_VALUE_HOLDS (v, G_TYPE_STRING)) { + char* update; + update = string_strip (g_value_get_string (v)); + g_debug ("player-item.vala:67: with value : %s", update); + if (string_contains (property, "mpris:artUrl")) { + PlayerItem* _tmp4_; + MetadataMenuitem* metadata; + char* _tmp5_; + metadata = _g_object_ref0 ((_tmp4_ = self, IS_METADATA_MENUITEM (_tmp4_) ? ((MetadataMenuitem*) _tmp4_) : NULL)); + metadata_menuitem_fetch_art (metadata, _tmp5_ = string_strip (update), property); + _g_free0 (_tmp5_); + _g_object_unref0 (metadata); + _g_free0 (update); + __vala_GValue_free0 (v); + _g_free0 (search_key); + input_keys = (_vala_array_free (input_keys, input_keys_length1, (GDestroyNotify) g_free), NULL); + _g_free0 (property); + continue; + } + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, property, update); + _g_free0 (update); + } else { + if (G_VALUE_HOLDS (v, G_TYPE_INT)) { + g_debug ("player-item.vala:78: with value : %i", g_value_get_int (v)); + dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, property, g_value_get_int (v)); + } else { + if (G_VALUE_HOLDS (v, G_TYPE_INT64)) { + g_debug ("player-item.vala:82: with value : %i", (gint) g_value_get_int64 (v)); + dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, property, (gint) g_value_get_int64 (v)); + } else { + if (G_VALUE_HOLDS (v, G_TYPE_BOOLEAN)) { + char* _tmp6_; + g_debug ("player-item.vala:86: with value : %s", _tmp6_ = bool_to_string (g_value_get_boolean (v))); + _g_free0 (_tmp6_); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, property, g_value_get_boolean (v)); + } + } + } + } + __vala_GValue_free0 (v); + _g_free0 (search_key); + input_keys = (_vala_array_free (input_keys, input_keys_length1, (GDestroyNotify) g_free), NULL); + _g_free0 (property); + } + _g_object_unref0 (_property_it); + } + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_MENUITEM_PROP_VISIBLE, player_item_populated (self, attributes)); +} + + +gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs) { + gboolean result = FALSE; + g_return_val_if_fail (self != NULL, FALSE); + g_return_val_if_fail (attrs != NULL, FALSE); + { + GeeIterator* _prop_it; + _prop_it = gee_abstract_collection_iterator ((GeeAbstractCollection*) attrs); + while (TRUE) { + char* prop; + gint value_int; + if (!gee_iterator_next (_prop_it)) { + break; + } + prop = (char*) gee_iterator_get (_prop_it); + g_debug ("player-item.vala:96: populated ? - prop: %s", prop); + value_int = dbusmenu_menuitem_property_get_int ((DbusmenuMenuitem*) self, prop); + if (dbusmenu_menuitem_property_get_int ((DbusmenuMenuitem*) self, prop) != PLAYER_ITEM_EMPTY) { + g_debug ("player-item.vala:99: populated - prop %s and value %i", prop, value_int); + result = TRUE; + _g_free0 (prop); + _g_object_unref0 (_prop_it); + return result; + } + _g_free0 (prop); + } + _g_object_unref0 (_prop_it); + } + result = FALSE; + return result; +} + + +PlayerController* player_item_get_owner (PlayerItem* self) { + PlayerController* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_owner; + return result; +} + + +static void player_item_set_owner (PlayerItem* self, PlayerController* value) { + PlayerController* _tmp0_; + g_return_if_fail (self != NULL); + self->priv->_owner = (_tmp0_ = _g_object_ref0 (value), _g_object_unref0 (self->priv->_owner), _tmp0_); + g_object_notify ((GObject *) self, "owner"); +} + + +const char* player_item_get_item_type (PlayerItem* self) { + const char* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_item_type; + return result; +} + + +static void player_item_set_item_type (PlayerItem* self, const char* value) { + char* _tmp0_; + g_return_if_fail (self != NULL); + self->priv->_item_type = (_tmp0_ = g_strdup (value), _g_free0 (self->priv->_item_type), _tmp0_); + g_object_notify ((GObject *) self, "item-type"); +} + + +static GObject * player_item_constructor (GType type, guint n_construct_properties, GObjectConstructParam * construct_properties) { + GObject * obj; + GObjectClass * parent_class; + PlayerItem * self; + parent_class = G_OBJECT_CLASS (player_item_parent_class); + obj = parent_class->constructor (type, n_construct_properties, construct_properties); + self = PLAYER_ITEM (obj); + { + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_MENUITEM_PROP_TYPE, self->priv->_item_type); + } + return obj; +} + + +static void player_item_class_init (PlayerItemClass * klass) { + player_item_parent_class = g_type_class_peek_parent (klass); + g_type_class_add_private (klass, sizeof (PlayerItemPrivate)); + G_OBJECT_CLASS (klass)->get_property = player_item_get_property; + G_OBJECT_CLASS (klass)->set_property = player_item_set_property; + G_OBJECT_CLASS (klass)->constructor = player_item_constructor; + G_OBJECT_CLASS (klass)->finalize = player_item_finalize; + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_ITEM_OWNER, g_param_spec_object ("owner", "owner", "owner", TYPE_PLAYER_CONTROLLER, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY)); + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_ITEM_ITEM_TYPE, g_param_spec_string ("item-type", "item-type", "item-type", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY)); +} + + +static void player_item_instance_init (PlayerItem * self) { + self->priv = PLAYER_ITEM_GET_PRIVATE (self); +} + + +static void player_item_finalize (GObject* obj) { + PlayerItem * self; + self = PLAYER_ITEM (obj); + _g_object_unref0 (self->priv->_owner); + _g_free0 (self->priv->_item_type); + G_OBJECT_CLASS (player_item_parent_class)->finalize (obj); +} + + +GType player_item_get_type (void) { + static volatile gsize player_item_type_id__volatile = 0; + if (g_once_init_enter (&player_item_type_id__volatile)) { + static const GTypeInfo g_define_type_info = { sizeof (PlayerItemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_item_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerItem), 0, (GInstanceInitFunc) player_item_instance_init, NULL }; + GType player_item_type_id; + player_item_type_id = g_type_register_static (DBUSMENU_TYPE_MENUITEM, "PlayerItem", &g_define_type_info, 0); + g_once_init_leave (&player_item_type_id__volatile, player_item_type_id); + } + return player_item_type_id__volatile; +} + + +static void player_item_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec) { + PlayerItem * self; + self = PLAYER_ITEM (object); + switch (property_id) { + case PLAYER_ITEM_OWNER: + g_value_set_object (value, player_item_get_owner (self)); + break; + case PLAYER_ITEM_ITEM_TYPE: + g_value_set_string (value, player_item_get_item_type (self)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +static void player_item_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) { + PlayerItem * self; + self = PLAYER_ITEM (object); + switch (property_id) { + case PLAYER_ITEM_OWNER: + player_item_set_owner (self, g_value_get_object (value)); + break; + case PLAYER_ITEM_ITEM_TYPE: + player_item_set_item_type (self, g_value_get_string (value)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func) { + if ((array != NULL) && (destroy_func != NULL)) { + int i; + for (i = 0; i < array_length; i = i + 1) { + if (((gpointer*) array)[i] != NULL) { + destroy_func (((gpointer*) array)[i]); + } + } + } +} + + +static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func) { + _vala_array_destroy (array, array_length, destroy_func); + g_free (array); +} + + +static gint _vala_array_length (gpointer array) { + int length; + length = 0; + if (array) { + while (((gpointer*) array)[length]) { + length++; + } + } + return length; +} + + + + |