diff options
Diffstat (limited to 'src/player-item.c')
-rw-r--r-- | src/player-item.c | 489 |
1 files changed, 489 insertions, 0 deletions
diff --git a/src/player-item.c b/src/player-item.c new file mode 100644 index 0000000..cf9e806 --- /dev/null +++ b/src/player-item.c @@ -0,0 +1,489 @@ +/* player-item.c generated by valac 0.12.0, the Vala compiler + * generated from player-item.vala, do not modify */ + +/* +Copyright 2010 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <glib.h> +#include <glib-object.h> +#include <libdbusmenu-glib/client.h> +#include <libdbusmenu-glib/dbusmenu-glib.h> +#include <libdbusmenu-glib/enum-types.h> +#include <libdbusmenu-glib/menuitem-proxy.h> +#include <libdbusmenu-glib/menuitem.h> +#include <libdbusmenu-glib/server.h> +#include <libdbusmenu-glib/types.h> +#include <stdlib.h> +#include <string.h> +#include <gee.h> + + +#define TYPE_PLAYER_ITEM (player_item_get_type ()) +#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) +#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) +#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) +#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) +#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) + +typedef struct _PlayerItem PlayerItem; +typedef struct _PlayerItemClass PlayerItemClass; +typedef struct _PlayerItemPrivate PlayerItemPrivate; + +#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) +#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) +#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) +#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) +#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) +#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) + +typedef struct _PlayerController PlayerController; +typedef struct _PlayerControllerClass PlayerControllerClass; +#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) +#define _g_free0(var) (var = (g_free (var), NULL)) + +#define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ()) +#define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem)) +#define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) +#define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM)) +#define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM)) +#define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) + +typedef struct _MetadataMenuitem MetadataMenuitem; +typedef struct _MetadataMenuitemClass MetadataMenuitemClass; +#define _g_variant_unref0(var) ((var == NULL) ? NULL : (var = (g_variant_unref (var), NULL))) + +struct _PlayerItem { + DbusmenuMenuitem parent_instance; + PlayerItemPrivate * priv; +}; + +struct _PlayerItemClass { + DbusmenuMenuitemClass parent_class; +}; + +struct _PlayerItemPrivate { + PlayerController* _owner; + gchar* _item_type; +}; + + +static gpointer player_item_parent_class = NULL; + +GType player_item_get_type (void) G_GNUC_CONST; +GType player_controller_get_type (void) G_GNUC_CONST; +#define PLAYER_ITEM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), TYPE_PLAYER_ITEM, PlayerItemPrivate)) +enum { + PLAYER_ITEM_DUMMY_PROPERTY, + PLAYER_ITEM_OWNER, + PLAYER_ITEM_ITEM_TYPE +}; +#define PLAYER_ITEM_EMPTY (-1) +PlayerItem* player_item_new (const gchar* type); +PlayerItem* player_item_construct (GType object_type, const gchar* type); +void player_item_reset (PlayerItem* self, GeeHashSet* attrs); +void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes); +GType metadata_menuitem_get_type (void) G_GNUC_CONST; +void metadata_menuitem_fetch_art (MetadataMenuitem* self, const gchar* uri, const gchar* prop); +gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs); +PlayerController* player_item_get_owner (PlayerItem* self); +static void player_item_set_owner (PlayerItem* self, PlayerController* value); +const gchar* player_item_get_item_type (PlayerItem* self); +static void player_item_set_item_type (PlayerItem* self, const gchar* value); +static GObject * player_item_constructor (GType type, guint n_construct_properties, GObjectConstructParam * construct_properties); +static void player_item_finalize (GObject* obj); +static void _vala_player_item_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec); +static void _vala_player_item_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec); +static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func); +static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func); +static gint _vala_array_length (gpointer array); + + +PlayerItem* player_item_construct (GType object_type, const gchar* type) { + PlayerItem * self = NULL; + g_return_val_if_fail (type != NULL, NULL); + self = (PlayerItem*) g_object_new (object_type, "item-type", type, NULL); + return self; +} + + +PlayerItem* player_item_new (const gchar* type) { + return player_item_construct (TYPE_PLAYER_ITEM, type); +} + + +void player_item_reset (PlayerItem* self, GeeHashSet* attrs) { + g_return_if_fail (self != NULL); + g_return_if_fail (attrs != NULL); + { + GeeIterator* _tmp0_ = NULL; + GeeIterator* _s_it; + _tmp0_ = gee_abstract_collection_iterator ((GeeAbstractCollection*) attrs); + _s_it = _tmp0_; + while (TRUE) { + gboolean _tmp1_; + gpointer _tmp2_ = NULL; + gchar* s; + _tmp1_ = gee_iterator_next (_s_it); + if (!_tmp1_) { + break; + } + _tmp2_ = gee_iterator_get (_s_it); + s = (gchar*) _tmp2_; + dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, s, PLAYER_ITEM_EMPTY); + _g_free0 (s); + } + _g_object_unref0 (_s_it); + } +} + + +/** + * update() + * Base update method for playeritems, takes the attributes and the incoming updates + * and attmepts to update the appropriate props on the object. + * Album art is handled separately to deal with remote and local file paths. + */ +static gpointer _g_variant_ref0 (gpointer self) { + return self ? g_variant_ref (self) : NULL; +} + + +static gchar* string_strip (const gchar* self) { + gchar* result = NULL; + gchar* _tmp0_ = NULL; + gchar* _result_; + g_return_val_if_fail (self != NULL, NULL); + _tmp0_ = g_strdup (self); + _result_ = _tmp0_; + g_strstrip (_result_); + result = _result_; + return result; +} + + +static gboolean string_contains (const gchar* self, const gchar* needle) { + gboolean result = FALSE; + gchar* _tmp0_ = NULL; + g_return_val_if_fail (self != NULL, FALSE); + g_return_val_if_fail (needle != NULL, FALSE); + _tmp0_ = strstr ((gchar*) self, (gchar*) needle); + result = _tmp0_ != NULL; + return result; +} + + +static gpointer _g_object_ref0 (gpointer self) { + return self ? g_object_ref (self) : NULL; +} + + +void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes) { + g_return_if_fail (self != NULL); + g_return_if_fail (data != NULL); + g_return_if_fail (attributes != NULL); + if (data == NULL) { + g_warning ("player-item.vala:54: PlayerItem::Update -> The hashtable was null - ju" \ +"st leave it!"); + return; + } + { + GeeIterator* _tmp0_ = NULL; + GeeIterator* _property_it; + _tmp0_ = gee_abstract_collection_iterator ((GeeAbstractCollection*) attributes); + _property_it = _tmp0_; + while (TRUE) { + gboolean _tmp1_; + gpointer _tmp2_ = NULL; + gchar* property; + gchar** _tmp3_; + gchar** _tmp4_ = NULL; + gchar** input_keys; + gint input_keys_length1; + gint _input_keys_size_; + gchar* _tmp5_; + gchar* search_key; + gconstpointer _tmp6_ = NULL; + GVariant* _tmp7_; + GVariant* v; + gboolean _tmp8_; + _tmp1_ = gee_iterator_next (_property_it); + if (!_tmp1_) { + break; + } + _tmp2_ = gee_iterator_get (_property_it); + property = (gchar*) _tmp2_; + _tmp4_ = _tmp3_ = g_strsplit (property, "-", 0); + input_keys = _tmp4_; + input_keys_length1 = _vala_array_length (_tmp3_); + _input_keys_size_ = _vala_array_length (_tmp3_); + _tmp5_ = g_strdup ((input_keys + (input_keys_length1 - 1))[0]); + search_key = _tmp5_; + _tmp6_ = g_hash_table_lookup (data, search_key); + _tmp7_ = _g_variant_ref0 ((GVariant*) _tmp6_); + v = _tmp7_; + _tmp8_ = g_variant_is_of_type (v, G_VARIANT_TYPE_STRING); + if (_tmp8_) { + const gchar* _tmp9_ = NULL; + gchar* _tmp10_ = NULL; + gchar* update; + gboolean _tmp11_; + _tmp9_ = g_variant_get_string (v, NULL); + _tmp10_ = string_strip (_tmp9_); + update = _tmp10_; + _tmp11_ = string_contains (property, "mpris:artUrl"); + if (_tmp11_) { + PlayerItem* _tmp12_; + MetadataMenuitem* _tmp13_; + MetadataMenuitem* metadata; + _tmp12_ = self; + _tmp13_ = _g_object_ref0 (IS_METADATA_MENUITEM (_tmp12_) ? ((MetadataMenuitem*) _tmp12_) : NULL); + metadata = _tmp13_; + metadata_menuitem_fetch_art (metadata, update, property); + _g_object_unref0 (metadata); + _g_free0 (update); + _g_variant_unref0 (v); + _g_free0 (search_key); + input_keys = (_vala_array_free (input_keys, input_keys_length1, (GDestroyNotify) g_free), NULL); + _g_free0 (property); + continue; + } + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, property, update); + _g_free0 (update); + } else { + gboolean _tmp14_; + _tmp14_ = g_variant_is_of_type (v, G_VARIANT_TYPE_INT32); + if (_tmp14_) { + gint32 _tmp15_; + _tmp15_ = g_variant_get_int32 (v); + dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, property, (gint) _tmp15_); + } else { + gboolean _tmp16_; + _tmp16_ = g_variant_is_of_type (v, G_VARIANT_TYPE_INT64); + if (_tmp16_) { + gint64 _tmp17_; + _tmp17_ = g_variant_get_int64 (v); + dbusmenu_menuitem_property_set_int ((DbusmenuMenuitem*) self, property, (gint) _tmp17_); + } else { + gboolean _tmp18_; + _tmp18_ = g_variant_is_of_type (v, G_VARIANT_TYPE_BOOLEAN); + if (_tmp18_) { + gboolean _tmp19_; + _tmp19_ = g_variant_get_boolean (v); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, property, _tmp19_); + } + } + } + } + _g_variant_unref0 (v); + _g_free0 (search_key); + input_keys = (_vala_array_free (input_keys, input_keys_length1, (GDestroyNotify) g_free), NULL); + _g_free0 (property); + } + _g_object_unref0 (_property_it); + } +} + + +gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs) { + gboolean result = FALSE; + g_return_val_if_fail (self != NULL, FALSE); + g_return_val_if_fail (attrs != NULL, FALSE); + { + GeeIterator* _tmp0_ = NULL; + GeeIterator* _prop_it; + _tmp0_ = gee_abstract_collection_iterator ((GeeAbstractCollection*) attrs); + _prop_it = _tmp0_; + while (TRUE) { + gboolean _tmp1_; + gpointer _tmp2_ = NULL; + gchar* prop; + gint _tmp3_; + _tmp1_ = gee_iterator_next (_prop_it); + if (!_tmp1_) { + break; + } + _tmp2_ = gee_iterator_get (_prop_it); + prop = (gchar*) _tmp2_; + _tmp3_ = dbusmenu_menuitem_property_get_int ((DbusmenuMenuitem*) self, prop); + if (_tmp3_ != PLAYER_ITEM_EMPTY) { + result = TRUE; + _g_free0 (prop); + _g_object_unref0 (_prop_it); + return result; + } + _g_free0 (prop); + } + _g_object_unref0 (_prop_it); + } + result = FALSE; + return result; +} + + +PlayerController* player_item_get_owner (PlayerItem* self) { + PlayerController* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_owner; + return result; +} + + +static void player_item_set_owner (PlayerItem* self, PlayerController* value) { + PlayerController* _tmp0_; + g_return_if_fail (self != NULL); + _tmp0_ = _g_object_ref0 (value); + _g_object_unref0 (self->priv->_owner); + self->priv->_owner = _tmp0_; + g_object_notify ((GObject *) self, "owner"); +} + + +const gchar* player_item_get_item_type (PlayerItem* self) { + const gchar* result; + g_return_val_if_fail (self != NULL, NULL); + result = self->priv->_item_type; + return result; +} + + +static void player_item_set_item_type (PlayerItem* self, const gchar* value) { + gchar* _tmp0_; + g_return_if_fail (self != NULL); + _tmp0_ = g_strdup (value); + _g_free0 (self->priv->_item_type); + self->priv->_item_type = _tmp0_; + g_object_notify ((GObject *) self, "item-type"); +} + + +static GObject * player_item_constructor (GType type, guint n_construct_properties, GObjectConstructParam * construct_properties) { + GObject * obj; + GObjectClass * parent_class; + PlayerItem * self; + parent_class = G_OBJECT_CLASS (player_item_parent_class); + obj = parent_class->constructor (type, n_construct_properties, construct_properties); + self = PLAYER_ITEM (obj); + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_MENUITEM_PROP_TYPE, self->priv->_item_type); + return obj; +} + + +static void player_item_class_init (PlayerItemClass * klass) { + player_item_parent_class = g_type_class_peek_parent (klass); + g_type_class_add_private (klass, sizeof (PlayerItemPrivate)); + G_OBJECT_CLASS (klass)->get_property = _vala_player_item_get_property; + G_OBJECT_CLASS (klass)->set_property = _vala_player_item_set_property; + G_OBJECT_CLASS (klass)->constructor = player_item_constructor; + G_OBJECT_CLASS (klass)->finalize = player_item_finalize; + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_ITEM_OWNER, g_param_spec_object ("owner", "owner", "owner", TYPE_PLAYER_CONTROLLER, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY)); + g_object_class_install_property (G_OBJECT_CLASS (klass), PLAYER_ITEM_ITEM_TYPE, g_param_spec_string ("item-type", "item-type", "item-type", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY)); +} + + +static void player_item_instance_init (PlayerItem * self) { + self->priv = PLAYER_ITEM_GET_PRIVATE (self); +} + + +static void player_item_finalize (GObject* obj) { + PlayerItem * self; + self = PLAYER_ITEM (obj); + _g_object_unref0 (self->priv->_owner); + _g_free0 (self->priv->_item_type); + G_OBJECT_CLASS (player_item_parent_class)->finalize (obj); +} + + +GType player_item_get_type (void) { + static volatile gsize player_item_type_id__volatile = 0; + if (g_once_init_enter (&player_item_type_id__volatile)) { + static const GTypeInfo g_define_type_info = { sizeof (PlayerItemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_item_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerItem), 0, (GInstanceInitFunc) player_item_instance_init, NULL }; + GType player_item_type_id; + player_item_type_id = g_type_register_static (DBUSMENU_TYPE_MENUITEM, "PlayerItem", &g_define_type_info, 0); + g_once_init_leave (&player_item_type_id__volatile, player_item_type_id); + } + return player_item_type_id__volatile; +} + + +static void _vala_player_item_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec) { + PlayerItem * self; + self = PLAYER_ITEM (object); + switch (property_id) { + case PLAYER_ITEM_OWNER: + g_value_set_object (value, player_item_get_owner (self)); + break; + case PLAYER_ITEM_ITEM_TYPE: + g_value_set_string (value, player_item_get_item_type (self)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +static void _vala_player_item_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) { + PlayerItem * self; + self = PLAYER_ITEM (object); + switch (property_id) { + case PLAYER_ITEM_OWNER: + player_item_set_owner (self, g_value_get_object (value)); + break; + case PLAYER_ITEM_ITEM_TYPE: + player_item_set_item_type (self, g_value_get_string (value)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +static void _vala_array_destroy (gpointer array, gint array_length, GDestroyNotify destroy_func) { + if ((array != NULL) && (destroy_func != NULL)) { + int i; + for (i = 0; i < array_length; i = i + 1) { + if (((gpointer*) array)[i] != NULL) { + destroy_func (((gpointer*) array)[i]); + } + } + } +} + + +static void _vala_array_free (gpointer array, gint array_length, GDestroyNotify destroy_func) { + _vala_array_destroy (array, array_length, destroy_func); + g_free (array); +} + + +static gint _vala_array_length (gpointer array) { + int length; + length = 0; + if (array) { + while (((gpointer*) array)[length]) { + length++; + } + } + return length; +} + + + |