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+/*
+Copyright 2011 Canonical Ltd.
+
+Authors:
+ Conor Curran <conor.curran@canonical.com>
+
+This program is free software: you can redistribute it and/or modify it
+under the terms of the GNU General Public License version 3, as published
+by the Free Software Foundation.
+
+This program is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranties of
+MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+using Dbusmenu;
+using Gee;
+
+public class SpecificItemsManager : GLib.Object
+{
+ private PlayerController owner {get; set;}
+ private string dbus_path;
+ private Dbusmenu.Client client;
+ private Gee.ArrayList<Dbusmenu.MenuitemProxy> proxy_items;
+
+ public SpecificItemsManager (PlayerController controller, string path)
+ {
+ this.proxy_items = new ArrayList<Dbusmenu.MenuitemProxy>();
+ this.owner = controller;
+ this.dbus_path = path;
+ this.client = new Dbusmenu.Client (this.owner.dbus_name, this.dbus_path);
+ this.client.root_changed.connect (on_root_changed);
+ }
+
+ private void on_root_changed (GLib.Object newroot)
+ {
+ Dbusmenu.Menuitem root = this.client.get_root();
+ root.child_added.connect (on_child_added);
+ root.child_removed.connect (on_child_removed);
+
+ // Fetch what children are there already.
+ GLib.List<weak void*> children = root.get_children().copy();
+
+ debug ("on_root_changed - size of children list : %i",
+ (int)children.length());
+ foreach (void* child in children) {
+ unowned Dbusmenu.Menuitem item = (Dbusmenu.Menuitem)child;
+ Dbusmenu.MenuitemProxy proxy = new Dbusmenu.MenuitemProxy(item);
+ proxy_items.add (proxy);
+ debug ("Proxy item of label = %s added to collection",
+ item.property_get (MENUITEM_PROP_LABEL));
+ this.owner.root_menu.child_add_position (proxy,
+ this.owner.menu_offset + 3);
+ }
+ }
+
+ private void on_child_added (GLib.Object child, uint position)
+ {
+ debug ("On child added Specific root node");
+ }
+
+ private void on_child_removed (GLib.Object child)
+ {
+ debug ("On child removed Specific root node");
+ }
+
+}