diff options
Diffstat (limited to 'src/title-menu-item.c')
-rw-r--r-- | src/title-menu-item.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/title-menu-item.c b/src/title-menu-item.c index 5e4ee1c..19df676 100644 --- a/src/title-menu-item.c +++ b/src/title-menu-item.c @@ -27,6 +27,7 @@ with this program. If not, see <http://www.gnu.org/licenses/>. #include <libdbusmenu-glib/menuitem.h> #include <libdbusmenu-glib/server.h> #include <common-defs.h> +#include <gio/gio.h> #include <stdlib.h> #include <string.h> #include <gee.h> @@ -127,7 +128,7 @@ enum { GType player_controller_get_type (void) G_GNUC_CONST; TitleMenuitem* title_menuitem_new (PlayerController* parent); TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent); -const gchar* player_controller_get_name (PlayerController* self); +GAppInfo* player_controller_get_app_info (PlayerController* self); const gchar* player_controller_get_icon_name (PlayerController* self); static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const gchar* name, GValue* input_value, guint timestamp); PlayerController* player_item_get_owner (PlayerItem* self); @@ -141,15 +142,14 @@ GeeHashSet* title_menuitem_attributes_format (void); TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent) { TitleMenuitem * self = NULL; - const gchar* _tmp0_ = NULL; + GAppInfo* _tmp0_ = NULL; const gchar* _tmp1_ = NULL; const gchar* _tmp2_ = NULL; g_return_val_if_fail (parent != NULL, NULL); self = (TitleMenuitem*) g_object_new (object_type, "item-type", DBUSMENU_TITLE_MENUITEM_TYPE, "owner", parent, NULL); - _tmp0_ = player_controller_get_name (parent); - dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_NAME, _tmp0_); - _tmp1_ = player_controller_get_icon_name (parent); - g_debug ("title-menu-item.vala:30: title init - icon name = %s", _tmp1_); + _tmp0_ = player_controller_get_app_info (parent); + _tmp1_ = g_app_info_get_name (_tmp0_); + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_NAME, _tmp1_); _tmp2_ = player_controller_get_icon_name (parent); dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_ICON, _tmp2_); dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_RUNNING, FALSE); |