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diff --git a/src/title-menu-item.c b/src/title-menu-item.c
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+/* title-menu-item.c generated by valac 0.10.0, the Vala compiler
+ * generated from title-menu-item.vala, do not modify */
+
+/*
+Copyright 2010 Canonical Ltd.
+
+Authors:
+ Conor Curran <conor.curran@canonical.com>
+
+This program is free software: you can redistribute it and/or modify it
+under the terms of the GNU General Public License version 3, as published
+by the Free Software Foundation.
+
+This program is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranties of
+MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <glib.h>
+#include <glib-object.h>
+#include <libdbusmenu-glib/client.h>
+#include <libdbusmenu-glib/menuitem-proxy.h>
+#include <libdbusmenu-glib/menuitem.h>
+#include <libdbusmenu-glib/server.h>
+#include <common-defs.h>
+#include <stdlib.h>
+#include <string.h>
+#include <gee.h>
+
+
+#define TYPE_PLAYER_ITEM (player_item_get_type ())
+#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem))
+#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass))
+#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM))
+#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM))
+#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass))
+
+typedef struct _PlayerItem PlayerItem;
+typedef struct _PlayerItemClass PlayerItemClass;
+typedef struct _PlayerItemPrivate PlayerItemPrivate;
+
+#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ())
+#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem))
+#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
+#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM))
+#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM))
+#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass))
+
+typedef struct _TitleMenuitem TitleMenuitem;
+typedef struct _TitleMenuitemClass TitleMenuitemClass;
+typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate;
+
+#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ())
+#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController))
+#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
+#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER))
+#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER))
+#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass))
+
+typedef struct _PlayerController PlayerController;
+typedef struct _PlayerControllerClass PlayerControllerClass;
+typedef struct _PlayerControllerPrivate PlayerControllerPrivate;
+
+#define TYPE_MPRIS2_CONTROLLER (mpris2_controller_get_type ())
+#define MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2Controller))
+#define MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass))
+#define IS_MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS2_CONTROLLER))
+#define IS_MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS2_CONTROLLER))
+#define MPRIS2_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass))
+
+typedef struct _Mpris2Controller Mpris2Controller;
+typedef struct _Mpris2ControllerClass Mpris2ControllerClass;
+
+#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ())
+#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL)))
+
+struct _PlayerItem {
+ DbusmenuMenuitem parent_instance;
+ PlayerItemPrivate * priv;
+};
+
+struct _PlayerItemClass {
+ DbusmenuMenuitemClass parent_class;
+};
+
+struct _TitleMenuitem {
+ PlayerItem parent_instance;
+ TitleMenuitemPrivate * priv;
+};
+
+struct _TitleMenuitemClass {
+ PlayerItemClass parent_class;
+};
+
+struct _PlayerController {
+ GObject parent_instance;
+ PlayerControllerPrivate * priv;
+ gint current_state;
+ GeeArrayList* custom_items;
+ Mpris2Controller* mpris_bridge;
+};
+
+struct _PlayerControllerClass {
+ GObjectClass parent_class;
+};
+
+typedef enum {
+ PLAYER_CONTROLLER_STATE_OFFLINE,
+ PLAYER_CONTROLLER_STATE_INSTANTIATING,
+ PLAYER_CONTROLLER_STATE_READY,
+ PLAYER_CONTROLLER_STATE_CONNECTED,
+ PLAYER_CONTROLLER_STATE_DISCONNECTED
+} PlayerControllerstate;
+
+
+static gpointer title_menuitem_parent_class = NULL;
+
+GType player_item_get_type (void) G_GNUC_CONST;
+GType title_menuitem_get_type (void) G_GNUC_CONST;
+enum {
+ TITLE_MENUITEM_DUMMY_PROPERTY
+};
+GType player_controller_get_type (void) G_GNUC_CONST;
+TitleMenuitem* title_menuitem_new (PlayerController* parent);
+TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent);
+const char* player_controller_get_name (PlayerController* self);
+static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp);
+PlayerController* player_item_get_owner (PlayerItem* self);
+GType mpris2_controller_get_type (void) G_GNUC_CONST;
+GType player_controller_state_get_type (void) G_GNUC_CONST;
+void player_controller_instantiate (PlayerController* self);
+void mpris2_controller_expose (Mpris2Controller* self);
+void title_menuitem_toggle_active_triangle (TitleMenuitem* self, gboolean update);
+GeeHashSet* title_menuitem_attributes_format (void);
+
+
+
+TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent) {
+ TitleMenuitem * self;
+ g_return_val_if_fail (parent != NULL, NULL);
+ self = (TitleMenuitem*) g_object_new (object_type, "item-type", DBUSMENU_TITLE_MENUITEM_TYPE, "owner", parent, NULL);
+ dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_NAME, player_controller_get_name (parent));
+ dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_RUNNING, FALSE);
+ return self;
+}
+
+
+TitleMenuitem* title_menuitem_new (PlayerController* parent) {
+ return title_menuitem_construct (TYPE_TITLE_MENUITEM, parent);
+}
+
+
+static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp) {
+ TitleMenuitem * self;
+ self = (TitleMenuitem*) base;
+ g_return_if_fail (name != NULL);
+ if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_OFFLINE) {
+ player_controller_instantiate (player_item_get_owner ((PlayerItem*) self));
+ } else {
+ if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_CONNECTED) {
+ mpris2_controller_expose (player_item_get_owner ((PlayerItem*) self)->mpris_bridge);
+ }
+ }
+}
+
+
+void title_menuitem_toggle_active_triangle (TitleMenuitem* self, gboolean update) {
+ g_return_if_fail (self != NULL);
+ dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_RUNNING, update);
+}
+
+
+GeeHashSet* title_menuitem_attributes_format (void) {
+ GeeHashSet* result = NULL;
+ GeeHashSet* attrs;
+ attrs = gee_hash_set_new (G_TYPE_STRING, (GBoxedCopyFunc) g_strdup, g_free, NULL, NULL);
+ gee_abstract_collection_add ((GeeAbstractCollection*) attrs, DBUSMENU_TITLE_MENUITEM_NAME);
+ result = attrs;
+ return result;
+}
+
+
+static void title_menuitem_class_init (TitleMenuitemClass * klass) {
+ title_menuitem_parent_class = g_type_class_peek_parent (klass);
+ DBUSMENU_MENUITEM_CLASS (klass)->handle_event = title_menuitem_real_handle_event;
+}
+
+
+static void title_menuitem_instance_init (TitleMenuitem * self) {
+}
+
+
+GType title_menuitem_get_type (void) {
+ static volatile gsize title_menuitem_type_id__volatile = 0;
+ if (g_once_init_enter (&title_menuitem_type_id__volatile)) {
+ static const GTypeInfo g_define_type_info = { sizeof (TitleMenuitemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) title_menuitem_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (TitleMenuitem), 0, (GInstanceInitFunc) title_menuitem_instance_init, NULL };
+ GType title_menuitem_type_id;
+ title_menuitem_type_id = g_type_register_static (TYPE_PLAYER_ITEM, "TitleMenuitem", &g_define_type_info, 0);
+ g_once_init_leave (&title_menuitem_type_id__volatile, title_menuitem_type_id);
+ }
+ return title_menuitem_type_id__volatile;
+}
+
+
+
+