diff options
Diffstat (limited to 'src/title-menu-item.c')
-rw-r--r-- | src/title-menu-item.c | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/src/title-menu-item.c b/src/title-menu-item.c new file mode 100644 index 0000000..8ae80c4 --- /dev/null +++ b/src/title-menu-item.c @@ -0,0 +1,210 @@ +/* title-menu-item.c generated by valac 0.10.0, the Vala compiler + * generated from title-menu-item.vala, do not modify */ + +/* +Copyright 2010 Canonical Ltd. + +Authors: + Conor Curran <conor.curran@canonical.com> + +This program is free software: you can redistribute it and/or modify it +under the terms of the GNU General Public License version 3, as published +by the Free Software Foundation. + +This program is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranties of +MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <glib.h> +#include <glib-object.h> +#include <libdbusmenu-glib/client.h> +#include <libdbusmenu-glib/menuitem-proxy.h> +#include <libdbusmenu-glib/menuitem.h> +#include <libdbusmenu-glib/server.h> +#include <common-defs.h> +#include <stdlib.h> +#include <string.h> +#include <gee.h> + + +#define TYPE_PLAYER_ITEM (player_item_get_type ()) +#define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) +#define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) +#define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) +#define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) +#define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) + +typedef struct _PlayerItem PlayerItem; +typedef struct _PlayerItemClass PlayerItemClass; +typedef struct _PlayerItemPrivate PlayerItemPrivate; + +#define TYPE_TITLE_MENUITEM (title_menuitem_get_type ()) +#define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem)) +#define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) +#define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM)) +#define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM)) +#define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) + +typedef struct _TitleMenuitem TitleMenuitem; +typedef struct _TitleMenuitemClass TitleMenuitemClass; +typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate; + +#define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) +#define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) +#define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) +#define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) +#define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) +#define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) + +typedef struct _PlayerController PlayerController; +typedef struct _PlayerControllerClass PlayerControllerClass; +typedef struct _PlayerControllerPrivate PlayerControllerPrivate; + +#define TYPE_MPRIS2_CONTROLLER (mpris2_controller_get_type ()) +#define MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2Controller)) +#define MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass)) +#define IS_MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS2_CONTROLLER)) +#define IS_MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS2_CONTROLLER)) +#define MPRIS2_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass)) + +typedef struct _Mpris2Controller Mpris2Controller; +typedef struct _Mpris2ControllerClass Mpris2ControllerClass; + +#define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ()) +#define _g_object_unref0(var) ((var == NULL) ? NULL : (var = (g_object_unref (var), NULL))) + +struct _PlayerItem { + DbusmenuMenuitem parent_instance; + PlayerItemPrivate * priv; +}; + +struct _PlayerItemClass { + DbusmenuMenuitemClass parent_class; +}; + +struct _TitleMenuitem { + PlayerItem parent_instance; + TitleMenuitemPrivate * priv; +}; + +struct _TitleMenuitemClass { + PlayerItemClass parent_class; +}; + +struct _PlayerController { + GObject parent_instance; + PlayerControllerPrivate * priv; + gint current_state; + GeeArrayList* custom_items; + Mpris2Controller* mpris_bridge; +}; + +struct _PlayerControllerClass { + GObjectClass parent_class; +}; + +typedef enum { + PLAYER_CONTROLLER_STATE_OFFLINE, + PLAYER_CONTROLLER_STATE_INSTANTIATING, + PLAYER_CONTROLLER_STATE_READY, + PLAYER_CONTROLLER_STATE_CONNECTED, + PLAYER_CONTROLLER_STATE_DISCONNECTED +} PlayerControllerstate; + + +static gpointer title_menuitem_parent_class = NULL; + +GType player_item_get_type (void) G_GNUC_CONST; +GType title_menuitem_get_type (void) G_GNUC_CONST; +enum { + TITLE_MENUITEM_DUMMY_PROPERTY +}; +GType player_controller_get_type (void) G_GNUC_CONST; +TitleMenuitem* title_menuitem_new (PlayerController* parent); +TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent); +const char* player_controller_get_name (PlayerController* self); +static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp); +PlayerController* player_item_get_owner (PlayerItem* self); +GType mpris2_controller_get_type (void) G_GNUC_CONST; +GType player_controller_state_get_type (void) G_GNUC_CONST; +void player_controller_instantiate (PlayerController* self); +void mpris2_controller_expose (Mpris2Controller* self); +void title_menuitem_toggle_active_triangle (TitleMenuitem* self, gboolean update); +GeeHashSet* title_menuitem_attributes_format (void); + + + +TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent) { + TitleMenuitem * self; + g_return_val_if_fail (parent != NULL, NULL); + self = (TitleMenuitem*) g_object_new (object_type, "item-type", DBUSMENU_TITLE_MENUITEM_TYPE, "owner", parent, NULL); + dbusmenu_menuitem_property_set ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_NAME, player_controller_get_name (parent)); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_RUNNING, FALSE); + return self; +} + + +TitleMenuitem* title_menuitem_new (PlayerController* parent) { + return title_menuitem_construct (TYPE_TITLE_MENUITEM, parent); +} + + +static void title_menuitem_real_handle_event (DbusmenuMenuitem* base, const char* name, GValue* input_value, guint timestamp) { + TitleMenuitem * self; + self = (TitleMenuitem*) base; + g_return_if_fail (name != NULL); + if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_OFFLINE) { + player_controller_instantiate (player_item_get_owner ((PlayerItem*) self)); + } else { + if (player_item_get_owner ((PlayerItem*) self)->current_state == PLAYER_CONTROLLER_STATE_CONNECTED) { + mpris2_controller_expose (player_item_get_owner ((PlayerItem*) self)->mpris_bridge); + } + } +} + + +void title_menuitem_toggle_active_triangle (TitleMenuitem* self, gboolean update) { + g_return_if_fail (self != NULL); + dbusmenu_menuitem_property_set_bool ((DbusmenuMenuitem*) self, DBUSMENU_TITLE_MENUITEM_RUNNING, update); +} + + +GeeHashSet* title_menuitem_attributes_format (void) { + GeeHashSet* result = NULL; + GeeHashSet* attrs; + attrs = gee_hash_set_new (G_TYPE_STRING, (GBoxedCopyFunc) g_strdup, g_free, NULL, NULL); + gee_abstract_collection_add ((GeeAbstractCollection*) attrs, DBUSMENU_TITLE_MENUITEM_NAME); + result = attrs; + return result; +} + + +static void title_menuitem_class_init (TitleMenuitemClass * klass) { + title_menuitem_parent_class = g_type_class_peek_parent (klass); + DBUSMENU_MENUITEM_CLASS (klass)->handle_event = title_menuitem_real_handle_event; +} + + +static void title_menuitem_instance_init (TitleMenuitem * self) { +} + + +GType title_menuitem_get_type (void) { + static volatile gsize title_menuitem_type_id__volatile = 0; + if (g_once_init_enter (&title_menuitem_type_id__volatile)) { + static const GTypeInfo g_define_type_info = { sizeof (TitleMenuitemClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) title_menuitem_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (TitleMenuitem), 0, (GInstanceInitFunc) title_menuitem_instance_init, NULL }; + GType title_menuitem_type_id; + title_menuitem_type_id = g_type_register_static (TYPE_PLAYER_ITEM, "TitleMenuitem", &g_define_type_info, 0); + g_once_init_leave (&title_menuitem_type_id__volatile, title_menuitem_type_id); + } + return title_menuitem_type_id__volatile; +} + + + + |