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* | Clean up the output a little bitTed Gould2014-11-041-3/+8
* | Adjusting to use iteratorsTed Gould2014-11-041-7/+7
* | Flipping around a bit to make it so that we can print out a nice errorTed Gould2014-11-041-32/+79
* | Make our ref/unrefs dependent on shared pointersTed Gould2014-10-291-8/+17
* | Enforce type and get the right one from our functionsTed Gould2014-10-281-3/+11
* | Get menus harderTed Gould2014-10-282-6/+25
* | Getting menusTed Gould2014-10-282-4/+45
* | Building the DBus test integrationTed Gould2014-10-281-2/+15
* | Connect to binary and real nameTed Gould2014-10-282-1/+4
* | Setup to getting something to compile and pass. Next steps needed.Ted Gould2014-10-283-0/+168
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* Grab test fixTed Gould2014-03-251-2/+2
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| * Don't unref objects we don't have a ref toTed Gould2014-03-251-2/+2
* | Adding an iterator test (that fails)Ted Gould2014-03-252-0/+18
* | Greeter list base object testTed Gould2014-03-252-0/+73
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* Making a test for checking that we can get in and out of running statesTed Gould2014-03-043-10/+53
* Add a test with real dataTed Gould2014-03-031-0/+63
* Expect the base sets of dataTed Gould2014-03-031-0/+21
* Make naming consistentTed Gould2014-03-032-1/+1
* Setting up a test for the media player userTed Gould2014-03-032-1/+122
* Pickup the separated mockTed Gould2014-03-032-55/+95
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| * Put the accounts service mock into a classTed Gould2014-03-032-55/+95
* | Test attributes on the menuTed Gould2014-03-031-0/+31
* | Test the number of entries in the menuTed Gould2014-03-031-2/+5
* | Skeleton add/remove playerTed Gould2014-03-031-0/+30
* | Setting up a basic sound menu testTed Gould2014-03-032-0/+66
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* Update to trunkTed Gould2014-02-251-0/+24
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| * Adding basic acceptance testsTed Gould2014-01-311-0/+24
* | Can't watch hockey and typeTed Gould2014-02-211-1/+1
* | Adding the timeout to the mockTed Gould2014-02-211-0/+3
* | Grab the generated headerTed Gould2014-02-121-0/+1
* | Get the player test put togetherTed Gould2014-02-122-12/+104
* | Adding mock values to fill out mock media playerTed Gould2014-02-121-0/+25
* | Ensuring we can allocate the player, add it to an object, and woot! Ted Gould2014-02-121-2/+16
* | Setting up the build so we can have Vala mocksTed Gould2014-02-122-0/+122
* | Drop a dbus mock on this problemTed Gould2014-02-111-3/+58
* | Allocating an object and working around libaccountsservice0Ted Gould2014-02-112-4/+19
* | Adding in an accounts service base testTed Gould2014-02-112-0/+94
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* Copyright headerTed Gould2013-11-151-0/+18
* Nicer mainloopTed Gould2013-11-151-35/+20
* Adding a test to make sure we get names if they existed before we didTed Gould2013-11-151-0/+44
* Test for a couple of names we shouldn't expect to see.Ted Gould2013-11-151-0/+42
* Make sure we can see names coming on the bus and call the acquired signalTed Gould2013-11-151-0/+27
* Okay, no we're testing something! Ted Gould2013-11-152-5/+44
* Woot, a test, kindaTed Gould2013-11-152-0/+42
* Build using cmakePete Woods2013-08-162-1/+0
* Remove old testsLars Uebernickel2013-03-259-722/+0
* turn off tests for now until they are relevantConor Curran2012-03-301-1/+1
* tests reactivated, now for them to be actually usefulConor Curran2012-03-291-3/+1
* temporarily disable testsConor Curran2011-01-262-3/+6
* tests fixed, and metadata height reset readjustment fixedConor Curran2010-08-183-17/+11