From 2308be7ebf91ccfc3e7a231e38d0970a9dc03034 Mon Sep 17 00:00:00 2001 From: Conor Curran Date: Fri, 21 Oct 2011 19:10:38 +0100 Subject: fixed offset so as the player icon and triangle stay stationary when the player is active fixes lp:#874454 --- src/metadata-widget.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/metadata-widget.c b/src/metadata-widget.c index 8ab7d1d..96d55ab 100644 --- a/src/metadata-widget.c +++ b/src/metadata-widget.c @@ -331,7 +331,7 @@ metadata_widget_icon_triangle_draw_cb_gtk_3 (GtkWidget *widget, x = allocation.x; y = 0; - gint offset = (allocation.height - gdk_pixbuf_get_height (priv->icon_buf)) / 2; + gint offset = gdk_pixbuf_get_height (priv->icon_buf) / 3; // Draw player icon if (priv->icon_buf != NULL){ @@ -345,7 +345,8 @@ metadata_widget_icon_triangle_draw_cb_gtk_3 (GtkWidget *widget, // Draw triangle but only if the player is running. if (dbusmenu_menuitem_property_get_bool (priv->twin_item, DBUSMENU_METADATA_MENUITEM_PLAYER_RUNNING)){ - y += allocation.height/2.0 - (double)arrow_height/2.0; + y += gdk_pixbuf_get_height (priv->icon_buf) / 3 + 3; + //allocation.height/2.0 - (double)arrow_height/2.0; cairo_set_line_width (cr, 1.0); //g_debug ("triangle drawing"); -- cgit v1.2.3