From 6afbde41e01d0b01748f9623668158ccd8b51486 Mon Sep 17 00:00:00 2001 From: charles kerr Date: Tue, 29 Dec 2015 09:56:55 -0600 Subject: use the InfoNotification class --- src/info-notification.vala | 218 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 218 insertions(+) create mode 100644 src/info-notification.vala (limited to 'src/info-notification.vala') diff --git a/src/info-notification.vala b/src/info-notification.vala new file mode 100644 index 0000000..986c9ce --- /dev/null +++ b/src/info-notification.vala @@ -0,0 +1,218 @@ +/* + * Copyright 2015 Canonical Ltd. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; version 3. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * Authors: + * Charles Kerr + */ + +using Notify; + +public class IndicatorSound.InfoNotification: Notification +{ + protected override Notify.Notification create_notification() + { + return new Notify.Notification(_("Volume"), "", "audio-volume-muted"); + } + + public void show(VolumeControl.ActiveOutput active_output, + double volume, + bool is_high_volume) + { + if (!notify_server_supports("x-canonical-private-synchronous")) + return; + + /* Determine Label */ + string volume_label = get_notification_label (active_output); + + /* Choose an icon */ + string icon = get_volume_notification_icon (active_output, volume, is_high_volume); + + /* Reset the notification */ + var n = _notification; + n.update (_("Volume"), volume_label, icon); + n.clear_hints(); + n.set_hint ("x-canonical-non-shaped-icon", "true"); + n.set_hint ("x-canonical-private-synchronous", "true"); + n.set_hint ("x-canonical-value-bar-tint", is_high_volume ? "true" : "false"); + n.set_hint ("value", (int32)(volume * 100.0)); + show_(); + } + + private static string get_notification_label (VolumeControl.ActiveOutput active_output) + { + string volume_label = ""; + + switch (active_output) + { + case VolumeControl.ActiveOutput.SPEAKERS: + volume_label = _("Speakers"); + break; + case VolumeControl.ActiveOutput.HEADPHONES: + volume_label = _("Headphones"); + break; + case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: + volume_label = _("Bluetooth headphones"); + break; + case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER: + volume_label = _("Bluetooth speaker"); + break; + case VolumeControl.ActiveOutput.USB_SPEAKER: + volume_label = _("Usb speaker"); + break; + case VolumeControl.ActiveOutput.USB_HEADPHONES: + volume_label = _("Usb headphones"); + break; + case VolumeControl.ActiveOutput.HDMI_SPEAKER: + volume_label = _("HDMI speaker"); + break; + case VolumeControl.ActiveOutput.HDMI_HEADPHONES: + volume_label = _("HDMI headphones"); + break; + } + + return volume_label; + } + + private static string get_volume_notification_icon (VolumeControl.ActiveOutput active_output, + double volume, + bool is_high_volume) + { + string icon = ""; + + if (is_high_volume) { + switch (active_output) { + case VolumeControl.ActiveOutput.SPEAKERS: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.HEADPHONES: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.USB_SPEAKER: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.USB_HEADPHONES: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.HDMI_SPEAKER: + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.HDMI_HEADPHONES: + icon = "audio-volume-high"; + break; + } + } else { + icon = get_volume_icon (active_output, volume); + } + + return icon; + } + + private static string get_volume_icon (VolumeControl.ActiveOutput active_output, + double volume) + { + string icon = ""; + + switch (active_output) { + case VolumeControl.ActiveOutput.SPEAKERS: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.HEADPHONES: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.USB_SPEAKER: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.USB_HEADPHONES: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.HDMI_SPEAKER: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + case VolumeControl.ActiveOutput.HDMI_HEADPHONES: + if (volume <= 0.0) + icon = "audio-volume-muted"; + else if (volume <= 0.3) + icon = "audio-volume-low"; + else if (volume <= 0.7) + icon = "audio-volume-medium"; + else + icon = "audio-volume-high"; + break; + } + return icon; + } +} + -- cgit v1.2.3