From f9afcd6bddae52bad5c5d8e7179fe360fcbf6de2 Mon Sep 17 00:00:00 2001 From: Conor Curran Date: Tue, 4 Jan 2011 15:16:04 +0000 Subject: removed the need for a name instance variable on the player controller obj, now always use the name set in app info --- src/player-controller.vala | 13 ++++++++----- src/title-menu-item.vala | 3 +-- src/transport-menu-item.vala | 2 +- 3 files changed, 10 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/player-controller.vala b/src/player-controller.vala index 638c44d..58e3b47 100644 --- a/src/player-controller.vala +++ b/src/player-controller.vala @@ -44,7 +44,7 @@ public class PlayerController : GLib.Object public int current_state = state.OFFLINE; private Dbusmenu.Menuitem root_menu; - public string name { get; set;} + //public string name { get; set;} public string dbus_name { get; set;} public ArrayList custom_items; public Mpris2Controller mpris_bridge; @@ -62,7 +62,7 @@ public class PlayerController : GLib.Object this.root_menu = root; this.app_info = app; this.dbus_name = dbus_name; - this.name = format_player_name(this.app_info.get_name()); + //this.name = this.app_info.get_name(); this.icon_name = icon_name; this.custom_items = new ArrayList(); this.current_state = initial_state; @@ -74,7 +74,8 @@ public class PlayerController : GLib.Object public void update_state(state new_state) { - debug("update_state - player controller %s : new state %i", this.name, new_state); + debug("update_state - player controller %s : new state %i", this.app_info.get_name(), + new_state); this.current_state = new_state; this.update_layout(); } @@ -93,13 +94,14 @@ public class PlayerController : GLib.Object */ public void instantiate() { - debug("instantiate in player controller for %s", this.name); + debug("instantiate in player controller for %s", this.app_info.get_name() ); try{ this.app_info.launch(null, null); this.update_state(state.INSTANTIATING); } catch(GLib.Error error){ - warning("Failed to launch app %s with error message: %s", this.name, error.message); + warning("Failed to launch app %s with error message: %s", this.app_info.get_name(), + error.message ); } } @@ -181,6 +183,7 @@ public class PlayerController : GLib.Object } } } + private static string format_player_name(owned string app_info_name) { diff --git a/src/title-menu-item.vala b/src/title-menu-item.vala index d782e84..0b99ae3 100644 --- a/src/title-menu-item.vala +++ b/src/title-menu-item.vala @@ -26,8 +26,7 @@ public class TitleMenuitem : PlayerItem public TitleMenuitem(PlayerController parent) { Object(item_type: MENUITEM_TYPE, owner: parent); - this.property_set(MENUITEM_NAME, parent.name); - debug("title init - icon name = %s", parent.icon_name); + this.property_set(MENUITEM_NAME, parent.app_info.get_name()); this.property_set(MENUITEM_ICON, parent.icon_name); this.property_set_bool(MENUITEM_RUNNING, false); } diff --git a/src/transport-menu-item.vala b/src/transport-menu-item.vala index 57eb67b..0e4e6ee 100644 --- a/src/transport-menu-item.vala +++ b/src/transport-menu-item.vala @@ -51,7 +51,7 @@ public class TransportMenuitem : PlayerItem { int input = input_value.get_int(); debug("handle_event with value %s", input.to_string()); - debug("transport owner name = %s", this.owner.name); + debug("transport owner name = %s", this.owner.app_info.get_name()); this.owner.mpris_bridge.transport_update((action)input); } -- cgit v1.2.3