/* Copyright 2011 Canonical Ltd. Authors: Conor Curran This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranties of MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include "device.h" #include "slider-menu-item.h" #include "mute-menu-item.h" #include "voip-input-menu-item.h" #include "pulseaudio-mgr.h" #include "sound-state.h" typedef struct _DevicePrivate DevicePrivate; struct _DevicePrivate { SliderMenuItem* volume_slider_menuitem; MuteMenuItem* mute_menuitem; VoipInputMenuItem* voip_input_menu_item; SoundState current_sound_state; SoundServiceDbus* service; }; #define DEVICE_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), DEVICE_TYPE, DevicePrivate)) /* Prototypes */ static void device_class_init (DeviceClass *klass); static void device_init (Device *self); static void device_dispose (GObject *object); static void device_finalize (GObject *object); static SoundState device_get_state_from_volume (Device* self); static void device_mute_update (Device* self, gboolean muted); G_DEFINE_TYPE (Device, device, G_TYPE_OBJECT); static void device_class_init (DeviceClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (DevicePrivate)); gobject_class->dispose = device_dispose; gobject_class->finalize = device_finalize; } static void device_init (Device *self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); priv->mute_menuitem = NULL; priv->volume_slider_menuitem = NULL; priv->voip_input_menu_item = NULL; priv->current_sound_state = UNAVAILABLE; priv->service = NULL; // Init our menu items. priv->mute_menuitem = g_object_new (MUTE_MENU_ITEM_TYPE, NULL); priv->voip_input_menu_item = g_object_new (VOIP_INPUT_MENU_ITEM_TYPE, NULL);; priv->volume_slider_menuitem = slider_menu_item_new (self); mute_menu_item_enable (priv->mute_menuitem, FALSE); slider_menu_item_enable (priv->volume_slider_menuitem, FALSE); } static void device_dispose (GObject *object) { G_OBJECT_CLASS (device_parent_class)->dispose (object); } static void device_finalize (GObject *object) { G_OBJECT_CLASS (device_parent_class)->finalize (object); } void device_sink_populate (Device* self, const pa_sink_info* update) { DevicePrivate* priv = DEVICE_GET_PRIVATE(self); mute_menu_item_enable (priv->mute_menuitem, TRUE); slider_menu_item_populate (priv->volume_slider_menuitem, update); SoundState state = device_get_state_from_volume (self); if (priv->current_sound_state != state){ priv->current_sound_state = state; sound_service_dbus_update_sound_state (priv->service, priv->current_sound_state); } device_mute_update (self, update->mute); } void device_sink_update (Device* self, const pa_sink_info* update) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); slider_menu_item_update (priv->volume_slider_menuitem, update); SoundState state = device_get_state_from_volume (self); if (priv->current_sound_state != state){ priv->current_sound_state = state; sound_service_dbus_update_sound_state (priv->service, priv->current_sound_state); } device_mute_update (self, update->mute); } gint device_get_voip_source_output_index (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); return voip_input_menu_item_get_source_output_index (priv->voip_input_menu_item); } static void device_mute_update (Device* self, gboolean muted) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); mute_menu_item_update (priv->mute_menuitem, muted); SoundState state = device_get_state_from_volume (self); if (muted == TRUE){ state = MUTED; } // Only send signals if something has changed if (priv->current_sound_state != state){ priv->current_sound_state = state; sound_service_dbus_update_sound_state (priv->service, state); } } void device_ensure_sink_is_unmuted (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); if (mute_menu_item_is_muted (priv->mute_menuitem)){ pm_update_mute (FALSE); } } static SoundState device_get_state_from_volume (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); GVariant* v = dbusmenu_menuitem_property_get_variant (DBUSMENU_MENUITEM(priv->volume_slider_menuitem), DBUSMENU_VOLUME_MENUITEM_LEVEL); gdouble volume_percent = g_variant_get_double (v); return sound_state_get_from_volume ((int)volume_percent); } void device_determine_blocking_state (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); if (mute_menu_item_is_muted (priv->mute_menuitem)){ /** We don't want to set the current state to blocking as this is a fire and forget event. */ sound_service_dbus_update_sound_state (priv->service, BLOCKED); } } gint device_get_sink_index (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); return slider_menu_item_get_sink_index (priv->volume_slider_menuitem); } gboolean device_is_sink_populated (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); return dbusmenu_menuitem_property_get_bool (DBUSMENU_MENUITEM (priv->volume_slider_menuitem), DBUSMENU_MENUITEM_PROP_ENABLED); } void device_activate_voip_item (Device* self, gint source_output_index, gint client_index) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); if (voip_input_menu_item_is_interested (priv->voip_input_menu_item, source_output_index, client_index)){ voip_input_menu_item_enable (priv->voip_input_menu_item, TRUE); } } void device_deactivate_voip_source (Device* self, gboolean visible) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); visible &= voip_input_menu_item_is_active (priv->voip_input_menu_item); voip_input_menu_item_deactivate_source (priv->voip_input_menu_item, visible); } void device_deactivate_voip_client (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); voip_input_menu_item_deactivate_voip_client (priv->voip_input_menu_item); } void device_sink_deactivated (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); priv->current_sound_state = UNAVAILABLE; sound_service_dbus_update_sound_state (priv->service, priv->current_sound_state); mute_menu_item_enable (priv->mute_menuitem, FALSE); slider_menu_item_enable (priv->volume_slider_menuitem, FALSE); } SoundState device_get_state (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); return priv->current_sound_state; } void device_update_voip_input_source (Device* self, const pa_source_info* update) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); voip_input_menu_item_update (priv->voip_input_menu_item, update); } gboolean device_is_voip_source_populated (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); return voip_input_menu_item_is_populated (priv->voip_input_menu_item); } gint device_get_source_index (Device* self) { DevicePrivate* priv = DEVICE_GET_PRIVATE (self); return voip_input_menu_item_get_index (priv->voip_input_menu_item); } Device* device_new (SoundServiceDbus* service) { Device* sink = g_object_new (DEVICE_TYPE, NULL); DevicePrivate* priv = DEVICE_GET_PRIVATE (sink); priv->service = service; sound_service_dbus_build_sound_menu (service, mute_menu_item_get_button (priv->mute_menuitem), DBUSMENU_MENUITEM (priv->volume_slider_menuitem), DBUSMENU_MENUITEM (priv->voip_input_menu_item)); pm_establish_pulse_connection (sink); return sink; }