/* * Copyright 2015 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Authors: * Charles Kerr */ using Notify; public class IndicatorSound.InfoNotification: Notification { protected override Notify.Notification create_notification () { return new Notify.Notification(_("Volume"), "", "audio-volume-muted"); } public void show (VolumeControl.ActiveOutput active_output, double volume, bool is_high_volume) { if (!notify_server_supports("x-canonical-private-synchronous")) return; /* Determine Label */ string volume_label = get_notification_label (active_output); /* Choose an icon */ string icon = get_volume_notification_icon (active_output, volume, is_high_volume); /* Reset the notification */ var n = _notification; n.update (_("Volume"), volume_label, icon); n.clear_hints(); n.set_hint ("x-canonical-non-shaped-icon", "true"); n.set_hint ("x-canonical-private-synchronous", "true"); n.set_hint ("x-canonical-value-bar-tint", is_high_volume ? "true" : "false"); n.set_hint ("value", ((int32)((volume * 100.0) + 0.5)).clamp(0, 100)); show_notification(); } private static string get_notification_label (VolumeControl.ActiveOutput active_output) { string volume_label = ""; switch (active_output) { case VolumeControl.ActiveOutput.SPEAKERS: volume_label = _("Speakers"); break; case VolumeControl.ActiveOutput.HEADPHONES: volume_label = _("Headphones"); break; case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: volume_label = _("Bluetooth headphones"); break; case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER: volume_label = _("Bluetooth speaker"); break; case VolumeControl.ActiveOutput.USB_SPEAKER: volume_label = _("Usb speaker"); break; case VolumeControl.ActiveOutput.USB_HEADPHONES: volume_label = _("Usb headphones"); break; case VolumeControl.ActiveOutput.HDMI_SPEAKER: volume_label = _("HDMI speaker"); break; case VolumeControl.ActiveOutput.HDMI_HEADPHONES: volume_label = _("HDMI headphones"); break; } return volume_label; } private static string get_volume_notification_icon (VolumeControl.ActiveOutput active_output, double volume, bool is_high_volume) { string icon = ""; if (is_high_volume) { switch (active_output) { case VolumeControl.ActiveOutput.SPEAKERS: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.HEADPHONES: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.USB_SPEAKER: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.USB_HEADPHONES: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.HDMI_SPEAKER: icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.HDMI_HEADPHONES: icon = "audio-volume-high"; break; } } else { icon = get_volume_icon (active_output, volume); } return icon; } private static string get_volume_icon (VolumeControl.ActiveOutput active_output, double volume) { string icon = ""; switch (active_output) { case VolumeControl.ActiveOutput.SPEAKERS: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.HEADPHONES: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.BLUETOOTH_HEADPHONES: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.BLUETOOTH_SPEAKER: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.USB_SPEAKER: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.USB_HEADPHONES: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.HDMI_SPEAKER: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; case VolumeControl.ActiveOutput.HDMI_HEADPHONES: if (volume <= 0.0) icon = "audio-volume-muted"; else if (volume <= 0.3) icon = "audio-volume-low"; else if (volume <= 0.7) icon = "audio-volume-medium"; else icon = "audio-volume-high"; break; } return icon; } }