/* music-player-bridge.h generated by valac 0.9.7, the Vala compiler, do not modify */ #ifndef __MUSIC_PLAYER_BRIDGE_H__ #define __MUSIC_PLAYER_BRIDGE_H__ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include G_BEGIN_DECLS #define TYPE_MUSIC_PLAYER_BRIDGE (music_player_bridge_get_type ()) #define MUSIC_PLAYER_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridge)) #define MUSIC_PLAYER_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridgeClass)) #define IS_MUSIC_PLAYER_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MUSIC_PLAYER_BRIDGE)) #define IS_MUSIC_PLAYER_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MUSIC_PLAYER_BRIDGE)) #define MUSIC_PLAYER_BRIDGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridgeClass)) typedef struct _MusicPlayerBridge MusicPlayerBridge; typedef struct _MusicPlayerBridgeClass MusicPlayerBridgeClass; typedef struct _MusicPlayerBridgePrivate MusicPlayerBridgePrivate; #define TYPE_PLAYER_ITEM (player_item_get_type ()) #define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) #define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) #define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) #define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) #define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) typedef struct _PlayerItem PlayerItem; typedef struct _PlayerItemClass PlayerItemClass; typedef struct _PlayerItemPrivate PlayerItemPrivate; #define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ()) #define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem)) #define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) #define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM)) #define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM)) #define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) typedef struct _TransportMenuitem TransportMenuitem; typedef struct _TransportMenuitemClass TransportMenuitemClass; typedef struct _TransportMenuitemPrivate TransportMenuitemPrivate; #define TRANSPORT_MENUITEM_TYPE_ACTION (transport_menuitem_action_get_type ()) #define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) #define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) #define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) #define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) #define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) #define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) typedef struct _PlayerController PlayerController; typedef struct _PlayerControllerClass PlayerControllerClass; #define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ()) #define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem)) #define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) #define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM)) #define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM)) #define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) typedef struct _MetadataMenuitem MetadataMenuitem; typedef struct _MetadataMenuitemClass MetadataMenuitemClass; typedef struct _MetadataMenuitemPrivate MetadataMenuitemPrivate; #define TYPE_SCRUB_MENUITEM (scrub_menuitem_get_type ()) #define SCRUB_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_SCRUB_MENUITEM, ScrubMenuitem)) #define SCRUB_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_SCRUB_MENUITEM, ScrubMenuitemClass)) #define IS_SCRUB_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_SCRUB_MENUITEM)) #define IS_SCRUB_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_SCRUB_MENUITEM)) #define SCRUB_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_SCRUB_MENUITEM, ScrubMenuitemClass)) typedef struct _ScrubMenuitem ScrubMenuitem; typedef struct _ScrubMenuitemClass ScrubMenuitemClass; typedef struct _ScrubMenuitemPrivate ScrubMenuitemPrivate; #define TYPE_TITLE_MENUITEM (title_menuitem_get_type ()) #define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem)) #define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) #define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM)) #define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM)) #define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) typedef struct _TitleMenuitem TitleMenuitem; typedef struct _TitleMenuitemClass TitleMenuitemClass; typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate; typedef struct _PlayerControllerPrivate PlayerControllerPrivate; #define TYPE_MPRIS_BRIDGE (mpris_bridge_get_type ()) #define MPRIS_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_BRIDGE, MprisBridge)) #define MPRIS_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_BRIDGE, MprisBridgeClass)) #define IS_MPRIS_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_BRIDGE)) #define IS_MPRIS_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_BRIDGE)) #define MPRIS_BRIDGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_BRIDGE, MprisBridgeClass)) typedef struct _MprisBridge MprisBridge; typedef struct _MprisBridgeClass MprisBridgeClass; #define PLAYER_CONTROLLER_TYPE_WIDGET_ORDER (player_controller_widget_order_get_type ()) #define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ()) typedef struct _MprisBridgePrivate MprisBridgePrivate; #define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ()) #define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController)) #define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) #define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER)) #define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER)) #define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) typedef struct _MprisController MprisController; typedef struct _MprisControllerClass MprisControllerClass; typedef struct _MprisControllerPrivate MprisControllerPrivate; #define TYPE_MPRIS_ROOT (mpris_root_get_type ()) #define MPRIS_ROOT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_ROOT, MprisRoot)) #define IS_MPRIS_ROOT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_ROOT)) #define MPRIS_ROOT_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), TYPE_MPRIS_ROOT, MprisRootIface)) typedef struct _MprisRoot MprisRoot; typedef struct _MprisRootIface MprisRootIface; #define TYPE_MPRIS_PLAYER (mpris_player_get_type ()) #define MPRIS_PLAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_PLAYER, MprisPlayer)) #define IS_MPRIS_PLAYER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_PLAYER)) #define MPRIS_PLAYER_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), TYPE_MPRIS_PLAYER, MprisPlayerIface)) typedef struct _MprisPlayer MprisPlayer; typedef struct _MprisPlayerIface MprisPlayerIface; #define TYPE_FREE_DESKTOP_PROPERTIES (free_desktop_properties_get_type ()) #define FREE_DESKTOP_PROPERTIES(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_FREE_DESKTOP_PROPERTIES, FreeDesktopProperties)) #define IS_FREE_DESKTOP_PROPERTIES(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_FREE_DESKTOP_PROPERTIES)) #define FREE_DESKTOP_PROPERTIES_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), TYPE_FREE_DESKTOP_PROPERTIES, FreeDesktopPropertiesIface)) typedef struct _FreeDesktopProperties FreeDesktopProperties; typedef struct _FreeDesktopPropertiesIface FreeDesktopPropertiesIface; #define TYPE_MPRIS2_CONTROLLER (mpris2_controller_get_type ()) #define MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2Controller)) #define MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass)) #define IS_MPRIS2_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS2_CONTROLLER)) #define IS_MPRIS2_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS2_CONTROLLER)) #define MPRIS2_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS2_CONTROLLER, Mpris2ControllerClass)) typedef struct _Mpris2Controller Mpris2Controller; typedef struct _Mpris2ControllerClass Mpris2ControllerClass; typedef struct _Mpris2ControllerPrivate Mpris2ControllerPrivate; #define TYPE_FAMILIAR_PLAYERS_DB (familiar_players_db_get_type ()) #define FAMILIAR_PLAYERS_DB(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDB)) #define FAMILIAR_PLAYERS_DB_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDBClass)) #define IS_FAMILIAR_PLAYERS_DB(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_FAMILIAR_PLAYERS_DB)) #define IS_FAMILIAR_PLAYERS_DB_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_FAMILIAR_PLAYERS_DB)) #define FAMILIAR_PLAYERS_DB_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDBClass)) typedef struct _FamiliarPlayersDB FamiliarPlayersDB; typedef struct _FamiliarPlayersDBClass FamiliarPlayersDBClass; typedef struct _FamiliarPlayersDBPrivate FamiliarPlayersDBPrivate; struct _MusicPlayerBridge { GObject parent_instance; MusicPlayerBridgePrivate * priv; }; struct _MusicPlayerBridgeClass { GObjectClass parent_class; }; struct _PlayerItem { DbusmenuMenuitem parent_instance; PlayerItemPrivate * priv; }; struct _PlayerItemClass { DbusmenuMenuitemClass parent_class; }; struct _TransportMenuitem { PlayerItem parent_instance; TransportMenuitemPrivate * priv; }; struct _TransportMenuitemClass { PlayerItemClass parent_class; }; typedef enum { TRANSPORT_MENUITEM_ACTION_PREVIOUS, TRANSPORT_MENUITEM_ACTION_PLAY_PAUSE, TRANSPORT_MENUITEM_ACTION_NEXT } TransportMenuitemaction; struct _MetadataMenuitem { PlayerItem parent_instance; MetadataMenuitemPrivate * priv; }; struct _MetadataMenuitemClass { PlayerItemClass parent_class; }; struct _ScrubMenuitem { PlayerItem parent_instance; ScrubMenuitemPrivate * priv; }; struct _ScrubMenuitemClass { PlayerItemClass parent_class; }; struct _TitleMenuitem { PlayerItem parent_instance; TitleMenuitemPrivate * priv; }; struct _TitleMenuitemClass { PlayerItemClass parent_class; }; struct _PlayerController { GObject parent_instance; PlayerControllerPrivate * priv; gint current_state; GeeArrayList* custom_items; MprisBridge* mpris_bridge; }; struct _PlayerControllerClass { GObjectClass parent_class; }; typedef enum { PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR, PLAYER_CONTROLLER_WIDGET_ORDER_TITLE, PLAYER_CONTROLLER_WIDGET_ORDER_METADATA, PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT } PlayerControllerwidget_order; typedef enum { PLAYER_CONTROLLER_STATE_OFFLINE, PLAYER_CONTROLLER_STATE_INSTANTIATING, PLAYER_CONTROLLER_STATE_READY, PLAYER_CONTROLLER_STATE_CONNECTED, PLAYER_CONTROLLER_STATE_DISCONNECTED } PlayerControllerstate; struct _MprisBridge { GObject parent_instance; MprisBridgePrivate * priv; }; struct _MprisBridgeClass { GObjectClass parent_class; }; struct _MprisController { GObject parent_instance; MprisControllerPrivate * priv; }; struct _MprisControllerClass { GObjectClass parent_class; }; struct _MprisRootIface { GTypeInterface parent_iface; void (*Quit) (MprisRoot* self, GError** error); void (*Raise) (MprisRoot* self, GError** error); gboolean (*get_HasTracklist) (MprisRoot* self); void (*set_HasTracklist) (MprisRoot* self, gboolean value); gboolean (*get_CanQuit) (MprisRoot* self); void (*set_CanQuit) (MprisRoot* self, gboolean value); gboolean (*get_CanRaise) (MprisRoot* self); void (*set_CanRaise) (MprisRoot* self, gboolean value); char* (*get_Identity) (MprisRoot* self); void (*set_Identity) (MprisRoot* self, const char* value); char* (*get_DesktopEntry) (MprisRoot* self); void (*set_DesktopEntry) (MprisRoot* self, const char* value); }; struct _MprisPlayerIface { GTypeInterface parent_iface; void (*SetPosition) (MprisPlayer* self, const char* path, gint64 pos, GError** error); void (*PlayPause) (MprisPlayer* self, GError** error); void (*Pause) (MprisPlayer* self, GError** error); void (*Next) (MprisPlayer* self, GError** error); void (*Previous) (MprisPlayer* self, GError** error); GHashTable* (*get_Metadata) (MprisPlayer* self); void (*set_Metadata) (MprisPlayer* self, GHashTable* value); gint32 (*get_Position) (MprisPlayer* self); void (*set_Position) (MprisPlayer* self, gint32 value); char* (*get_PlaybackStatus) (MprisPlayer* self); void (*set_PlaybackStatus) (MprisPlayer* self, const char* value); }; struct _FreeDesktopPropertiesIface { GTypeInterface parent_iface; }; struct _Mpris2Controller { GObject parent_instance; Mpris2ControllerPrivate * priv; }; struct _Mpris2ControllerClass { GObjectClass parent_class; }; struct _FamiliarPlayersDB { GObject parent_instance; FamiliarPlayersDBPrivate * priv; }; struct _FamiliarPlayersDBClass { GObjectClass parent_class; }; GType music_player_bridge_get_type (void) G_GNUC_CONST; MusicPlayerBridge* music_player_bridge_new (void); MusicPlayerBridge* music_player_bridge_construct (GType object_type); void music_player_bridge_on_server_added (MusicPlayerBridge* self, IndicateListenerServer* object, const char* type); void music_player_bridge_on_server_removed (MusicPlayerBridge* self, IndicateListenerServer* object, const char* type); void music_player_bridge_set_root_menu_item (MusicPlayerBridge* self, DbusmenuMenuitem* menu); void music_player_bridge_on_server_count_changed (MusicPlayerBridge* self, IndicateListenerServer* object, guint i); void music_player_bridge_on_indicator_added (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0); void music_player_bridge_on_indicator_removed (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0); void music_player_bridge_on_indicator_modified (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0, const char* s); GAppInfo* music_player_bridge_create_app_info (const char* path); GType player_item_get_type (void) G_GNUC_CONST; GType transport_menuitem_get_type (void) G_GNUC_CONST; GType transport_menuitem_action_get_type (void) G_GNUC_CONST; GType player_controller_get_type (void) G_GNUC_CONST; TransportMenuitem* transport_menuitem_new (PlayerController* parent); TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent); void transport_menuitem_change_play_state (TransportMenuitem* self, gint state); GeeHashSet* transport_menuitem_attributes_format (void); GType metadata_menuitem_get_type (void) G_GNUC_CONST; MetadataMenuitem* metadata_menuitem_new (void); MetadataMenuitem* metadata_menuitem_construct (GType object_type); GeeHashSet* metadata_menuitem_attributes_format (void); GType scrub_menuitem_get_type (void) G_GNUC_CONST; ScrubMenuitem* scrub_menuitem_new (PlayerController* parent); ScrubMenuitem* scrub_menuitem_construct (GType object_type, PlayerController* parent); void scrub_menuitem_update_position (ScrubMenuitem* self, gint32 new_position); void scrub_menuitem_update_playstate (ScrubMenuitem* self, gint state); GeeHashSet* scrub_menuitem_attributes_format (void); GType title_menuitem_get_type (void) G_GNUC_CONST; TitleMenuitem* title_menuitem_new (PlayerController* parent); TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent); GeeHashSet* title_menuitem_attributes_format (void); GType mpris_bridge_get_type (void) G_GNUC_CONST; GType player_controller_widget_order_get_type (void) G_GNUC_CONST; GType player_controller_state_get_type (void) G_GNUC_CONST; #define PLAYER_CONTROLLER_WIDGET_QUANTITY 4 PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state); void player_controller_activate (PlayerController* self); void player_controller_instantiate (PlayerController* self); void player_controller_vanish (PlayerController* self); void player_controller_hibernate (PlayerController* self); void player_controller_update_layout (PlayerController* self); void player_controller_determine_state (PlayerController* self); const char* player_controller_get_name (PlayerController* self); void player_controller_set_name (PlayerController* self, const char* value); GAppInfo* player_controller_get_app_info (PlayerController* self); void player_controller_set_app_info (PlayerController* self, GAppInfo* value); gint player_controller_get_menu_offset (PlayerController* self); void player_controller_set_menu_offset (PlayerController* self, gint value); MprisBridge* mpris_bridge_new (PlayerController* ctrl); MprisBridge* mpris_bridge_construct (GType object_type, PlayerController* ctrl); gboolean mpris_bridge_connected (MprisBridge* self); void mpris_bridge_transport_update (MprisBridge* self, TransportMenuitemaction update); void mpris_bridge_expose (MprisBridge* self); void mpris_bridge_set_track_position (MprisBridge* self, double pos); GType mpris_controller_get_type (void) G_GNUC_CONST; MprisController* mpris_controller_new (PlayerController* ctrl, const char* inter); MprisController* mpris_controller_construct (GType object_type, PlayerController* ctrl, const char* inter); void mpris_controller_transport_event (MprisController* self, TransportMenuitemaction command); void mpris_controller_set_position (MprisController* self, double position); gboolean mpris_controller_connected (MprisController* self); DBusGProxy* mpris_controller_get_mpris_player (MprisController* self); PlayerController* mpris_controller_get_owner (MprisController* self); const char* mpris_controller_get_mpris_interface (MprisController* self); MprisRoot* mpris_root_dbus_proxy_new (DBusGConnection* connection, const char* name, const char* path); GType mpris_root_get_type (void) G_GNUC_CONST; void mpris_root_Quit (MprisRoot* self, GError** error); void mpris_root_Raise (MprisRoot* self, GError** error); gboolean mpris_root_get_HasTracklist (MprisRoot* self); void mpris_root_set_HasTracklist (MprisRoot* self, gboolean value); gboolean mpris_root_get_CanQuit (MprisRoot* self); void mpris_root_set_CanQuit (MprisRoot* self, gboolean value); gboolean mpris_root_get_CanRaise (MprisRoot* self); void mpris_root_set_CanRaise (MprisRoot* self, gboolean value); char* mpris_root_get_Identity (MprisRoot* self); void mpris_root_set_Identity (MprisRoot* self, const char* value); char* mpris_root_get_DesktopEntry (MprisRoot* self); void mpris_root_set_DesktopEntry (MprisRoot* self, const char* value); MprisPlayer* mpris_player_dbus_proxy_new (DBusGConnection* connection, const char* name, const char* path); GType mpris_player_get_type (void) G_GNUC_CONST; void mpris_player_SetPosition (MprisPlayer* self, const char* path, gint64 pos, GError** error); void mpris_player_PlayPause (MprisPlayer* self, GError** error); void mpris_player_Pause (MprisPlayer* self, GError** error); void mpris_player_Next (MprisPlayer* self, GError** error); void mpris_player_Previous (MprisPlayer* self, GError** error); GHashTable* mpris_player_get_Metadata (MprisPlayer* self); void mpris_player_set_Metadata (MprisPlayer* self, GHashTable* value); gint32 mpris_player_get_Position (MprisPlayer* self); void mpris_player_set_Position (MprisPlayer* self, gint32 value); char* mpris_player_get_PlaybackStatus (MprisPlayer* self); void mpris_player_set_PlaybackStatus (MprisPlayer* self, const char* value); GType free_desktop_properties_get_type (void) G_GNUC_CONST; FreeDesktopProperties* free_desktop_properties_dbus_proxy_new (DBusGConnection* connection, const char* name, const char* path); GType mpris2_controller_get_type (void) G_GNUC_CONST; #define MPRIS2_CONTROLLER_root_interface "org.mpris.MediaPlayer2" Mpris2Controller* mpris2_controller_new (PlayerController* ctrl); Mpris2Controller* mpris2_controller_construct (GType object_type, PlayerController* ctrl); void mpris2_controller_property_changed_cb (Mpris2Controller* self, const char* interface_source, GHashTable* changed_properties, char** invalid, int invalid_length1); void mpris2_controller_initial_update (Mpris2Controller* self); void mpris2_controller_transport_event (Mpris2Controller* self, TransportMenuitemaction command); void mpris2_controller_set_position (Mpris2Controller* self, double position); void mpris2_controller_onSeeked (Mpris2Controller* self, gint64 position); gboolean mpris2_controller_connected (Mpris2Controller* self); gboolean mpris2_controller_was_successfull (Mpris2Controller* self); void mpris2_controller_expose (Mpris2Controller* self); MprisRoot* mpris2_controller_get_mpris2_root (Mpris2Controller* self); MprisPlayer* mpris2_controller_get_player (Mpris2Controller* self); PlayerController* mpris2_controller_get_owner (Mpris2Controller* self); FreeDesktopProperties* mpris2_controller_get_properties_interface (Mpris2Controller* self); PlayerItem* player_item_new (const char* type); PlayerItem* player_item_construct (GType object_type, const char* type); void player_item_reset (PlayerItem* self, GeeHashSet* attrs); void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes); gboolean player_item_populated (PlayerItem* self, GeeHashSet* attrs); PlayerController* player_item_get_owner (PlayerItem* self); const char* player_item_get_item_type (PlayerItem* self); GType familiar_players_db_get_type (void) G_GNUC_CONST; FamiliarPlayersDB* familiar_players_db_new (void); FamiliarPlayersDB* familiar_players_db_construct (GType object_type); void familiar_players_db_insert (FamiliarPlayersDB* self, const char* desktop); gboolean familiar_players_db_already_familiar (FamiliarPlayersDB* self, const char* desktop); GeeSet* familiar_players_db_records (FamiliarPlayersDB* self); G_END_DECLS #endif