/* music-player-bridge.h generated by valac, the Vala compiler, do not modify */ #ifndef __MUSIC_PLAYER_BRIDGE_H__ #define __MUSIC_PLAYER_BRIDGE_H__ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include G_BEGIN_DECLS #define TYPE_MUSIC_PLAYER_BRIDGE (music_player_bridge_get_type ()) #define MUSIC_PLAYER_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridge)) #define MUSIC_PLAYER_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridgeClass)) #define IS_MUSIC_PLAYER_BRIDGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MUSIC_PLAYER_BRIDGE)) #define IS_MUSIC_PLAYER_BRIDGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MUSIC_PLAYER_BRIDGE)) #define MUSIC_PLAYER_BRIDGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MUSIC_PLAYER_BRIDGE, MusicPlayerBridgeClass)) typedef struct _MusicPlayerBridge MusicPlayerBridge; typedef struct _MusicPlayerBridgeClass MusicPlayerBridgeClass; typedef struct _MusicPlayerBridgePrivate MusicPlayerBridgePrivate; #define TYPE_PLAYER_ITEM (player_item_get_type ()) #define PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_ITEM, PlayerItem)) #define PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_ITEM, PlayerItemClass)) #define IS_PLAYER_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_ITEM)) #define IS_PLAYER_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_ITEM)) #define PLAYER_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_ITEM, PlayerItemClass)) typedef struct _PlayerItem PlayerItem; typedef struct _PlayerItemClass PlayerItemClass; typedef struct _PlayerItemPrivate PlayerItemPrivate; #define TYPE_TRANSPORT_MENUITEM (transport_menuitem_get_type ()) #define TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitem)) #define TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) #define IS_TRANSPORT_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TRANSPORT_MENUITEM)) #define IS_TRANSPORT_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TRANSPORT_MENUITEM)) #define TRANSPORT_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TRANSPORT_MENUITEM, TransportMenuitemClass)) typedef struct _TransportMenuitem TransportMenuitem; typedef struct _TransportMenuitemClass TransportMenuitemClass; typedef struct _TransportMenuitemPrivate TransportMenuitemPrivate; #define TRANSPORT_MENUITEM_TYPE_ACTION (transport_menuitem_action_get_type ()) #define TYPE_PLAYER_CONTROLLER (player_controller_get_type ()) #define PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_CONTROLLER, PlayerController)) #define PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) #define IS_PLAYER_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_CONTROLLER)) #define IS_PLAYER_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_CONTROLLER)) #define PLAYER_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_CONTROLLER, PlayerControllerClass)) typedef struct _PlayerController PlayerController; typedef struct _PlayerControllerClass PlayerControllerClass; #define TYPE_METADATA_MENUITEM (metadata_menuitem_get_type ()) #define METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitem)) #define METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) #define IS_METADATA_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_METADATA_MENUITEM)) #define IS_METADATA_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_METADATA_MENUITEM)) #define METADATA_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_METADATA_MENUITEM, MetadataMenuitemClass)) typedef struct _MetadataMenuitem MetadataMenuitem; typedef struct _MetadataMenuitemClass MetadataMenuitemClass; typedef struct _MetadataMenuitemPrivate MetadataMenuitemPrivate; #define TYPE_SCRUB_MENUITEM (scrub_menuitem_get_type ()) #define SCRUB_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_SCRUB_MENUITEM, ScrubMenuitem)) #define SCRUB_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_SCRUB_MENUITEM, ScrubMenuitemClass)) #define IS_SCRUB_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_SCRUB_MENUITEM)) #define IS_SCRUB_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_SCRUB_MENUITEM)) #define SCRUB_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_SCRUB_MENUITEM, ScrubMenuitemClass)) typedef struct _ScrubMenuitem ScrubMenuitem; typedef struct _ScrubMenuitemClass ScrubMenuitemClass; typedef struct _ScrubMenuitemPrivate ScrubMenuitemPrivate; #define TYPE_TITLE_MENUITEM (title_menuitem_get_type ()) #define TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_TITLE_MENUITEM, TitleMenuitem)) #define TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) #define IS_TITLE_MENUITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_TITLE_MENUITEM)) #define IS_TITLE_MENUITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_TITLE_MENUITEM)) #define TITLE_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_TITLE_MENUITEM, TitleMenuitemClass)) typedef struct _TitleMenuitem TitleMenuitem; typedef struct _TitleMenuitemClass TitleMenuitemClass; typedef struct _TitleMenuitemPrivate TitleMenuitemPrivate; typedef struct _PlayerControllerPrivate PlayerControllerPrivate; #define TYPE_MPRIS_CONTROLLER (mpris_controller_get_type ()) #define MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER, MprisController)) #define MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) #define IS_MPRIS_CONTROLLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER)) #define IS_MPRIS_CONTROLLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER)) #define MPRIS_CONTROLLER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER, MprisControllerClass)) typedef struct _MprisController MprisController; typedef struct _MprisControllerClass MprisControllerClass; #define PLAYER_CONTROLLER_TYPE_WIDGET_ORDER (player_controller_widget_order_get_type ()) #define PLAYER_CONTROLLER_TYPE_STATE (player_controller_state_get_type ()) typedef struct _MprisControllerPrivate MprisControllerPrivate; #define TYPE_MPRIS_CONTROLLER_V2 (mpris_controller_v2_get_type ()) #define MPRIS_CONTROLLER_V2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2)) #define MPRIS_CONTROLLER_V2_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2Class)) #define IS_MPRIS_CONTROLLER_V2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_MPRIS_CONTROLLER_V2)) #define IS_MPRIS_CONTROLLER_V2_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_MPRIS_CONTROLLER_V2)) #define MPRIS_CONTROLLER_V2_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_MPRIS_CONTROLLER_V2, MprisControllerV2Class)) typedef struct _MprisControllerV2 MprisControllerV2; typedef struct _MprisControllerV2Class MprisControllerV2Class; typedef struct _MprisControllerV2Private MprisControllerV2Private; #define TYPE_FAMILIAR_PLAYERS_DB (familiar_players_db_get_type ()) #define FAMILIAR_PLAYERS_DB(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDB)) #define FAMILIAR_PLAYERS_DB_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDBClass)) #define IS_FAMILIAR_PLAYERS_DB(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_FAMILIAR_PLAYERS_DB)) #define IS_FAMILIAR_PLAYERS_DB_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_FAMILIAR_PLAYERS_DB)) #define FAMILIAR_PLAYERS_DB_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_FAMILIAR_PLAYERS_DB, FamiliarPlayersDBClass)) typedef struct _FamiliarPlayersDB FamiliarPlayersDB; typedef struct _FamiliarPlayersDBClass FamiliarPlayersDBClass; typedef struct _FamiliarPlayersDBPrivate FamiliarPlayersDBPrivate; struct _MusicPlayerBridge { GObject parent_instance; MusicPlayerBridgePrivate * priv; }; struct _MusicPlayerBridgeClass { GObjectClass parent_class; }; struct _PlayerItem { DbusmenuMenuitem parent_instance; PlayerItemPrivate * priv; }; struct _PlayerItemClass { DbusmenuMenuitemClass parent_class; }; struct _TransportMenuitem { PlayerItem parent_instance; TransportMenuitemPrivate * priv; }; struct _TransportMenuitemClass { PlayerItemClass parent_class; }; typedef enum { TRANSPORT_MENUITEM_ACTION_PREVIOUS, TRANSPORT_MENUITEM_ACTION_PLAY_PAUSE, TRANSPORT_MENUITEM_ACTION_NEXT } TransportMenuitemaction; struct _MetadataMenuitem { PlayerItem parent_instance; MetadataMenuitemPrivate * priv; }; struct _MetadataMenuitemClass { PlayerItemClass parent_class; }; struct _ScrubMenuitem { PlayerItem parent_instance; ScrubMenuitemPrivate * priv; }; struct _ScrubMenuitemClass { PlayerItemClass parent_class; }; struct _TitleMenuitem { PlayerItem parent_instance; TitleMenuitemPrivate * priv; }; struct _TitleMenuitemClass { PlayerItemClass parent_class; }; struct _PlayerController { GObject parent_instance; PlayerControllerPrivate * priv; gint current_state; GeeArrayList* custom_items; MprisController* mpris_adaptor; }; struct _PlayerControllerClass { GObjectClass parent_class; }; typedef enum { PLAYER_CONTROLLER_WIDGET_ORDER_SEPARATOR, PLAYER_CONTROLLER_WIDGET_ORDER_TITLE, PLAYER_CONTROLLER_WIDGET_ORDER_METADATA, PLAYER_CONTROLLER_WIDGET_ORDER_SCRUB, PLAYER_CONTROLLER_WIDGET_ORDER_TRANSPORT } PlayerControllerwidget_order; typedef enum { PLAYER_CONTROLLER_STATE_OFFLINE, PLAYER_CONTROLLER_STATE_INSTANTIATING, PLAYER_CONTROLLER_STATE_READY, PLAYER_CONTROLLER_STATE_CONNECTED, PLAYER_CONTROLLER_STATE_DISCONNECTED } PlayerControllerstate; struct _MprisController { GObject parent_instance; MprisControllerPrivate * priv; }; struct _MprisControllerClass { GObjectClass parent_class; }; struct _MprisControllerV2 { MprisController parent_instance; MprisControllerV2Private * priv; }; struct _MprisControllerV2Class { MprisControllerClass parent_class; }; struct _FamiliarPlayersDB { GObject parent_instance; FamiliarPlayersDBPrivate * priv; }; struct _FamiliarPlayersDBClass { GObjectClass parent_class; }; GType music_player_bridge_get_type (void); MusicPlayerBridge* music_player_bridge_new (void); MusicPlayerBridge* music_player_bridge_construct (GType object_type); void music_player_bridge_on_server_added (MusicPlayerBridge* self, IndicateListenerServer* object, const char* type); void music_player_bridge_on_server_removed (MusicPlayerBridge* self, IndicateListenerServer* object, const char* type); void music_player_bridge_set_root_menu_item (MusicPlayerBridge* self, DbusmenuMenuitem* menu); void music_player_bridge_on_server_count_changed (MusicPlayerBridge* self, IndicateListenerServer* object, guint i); void music_player_bridge_on_indicator_added (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0); void music_player_bridge_on_indicator_removed (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0); void music_player_bridge_on_indicator_modified (MusicPlayerBridge* self, IndicateListenerServer* object, IndicateListenerIndicator* p0, const char* s); GAppInfo* music_player_bridge_create_app_info (const char* path); GType player_item_get_type (void); GType transport_menuitem_get_type (void); GType transport_menuitem_action_get_type (void); GType player_controller_get_type (void); TransportMenuitem* transport_menuitem_new (PlayerController* parent); TransportMenuitem* transport_menuitem_construct (GType object_type, PlayerController* parent); void transport_menuitem_change_play_state (TransportMenuitem* self, gint state); GeeHashSet* transport_menuitem_attributes_format (void); GType metadata_menuitem_get_type (void); MetadataMenuitem* metadata_menuitem_new (void); MetadataMenuitem* metadata_menuitem_construct (GType object_type); GeeHashSet* metadata_menuitem_attributes_format (void); gboolean metadata_menuitem_not_populated (MetadataMenuitem* self); GType scrub_menuitem_get_type (void); ScrubMenuitem* scrub_menuitem_new (PlayerController* parent); ScrubMenuitem* scrub_menuitem_construct (GType object_type, PlayerController* parent); void scrub_menuitem_update_position (ScrubMenuitem* self, gint32 new_position); GeeHashSet* scrub_menuitem_attributes_format (void); GType title_menuitem_get_type (void); TitleMenuitem* title_menuitem_new (PlayerController* parent); TitleMenuitem* title_menuitem_construct (GType object_type, PlayerController* parent); GeeHashSet* title_menuitem_attributes_format (void); GType mpris_controller_get_type (void); GType player_controller_widget_order_get_type (void); GType player_controller_state_get_type (void); #define PLAYER_CONTROLLER_WIDGET_QUANTITY 5 PlayerController* player_controller_new (DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); PlayerController* player_controller_construct (GType object_type, DbusmenuMenuitem* root, const char* client_name, gint offset, PlayerControllerstate initial_state); void player_controller_update_state (PlayerController* self, PlayerControllerstate new_state); void player_controller_activate (PlayerController* self); void player_controller_instantiate (PlayerController* self); void player_controller_vanish (PlayerController* self); void player_controller_update_layout (PlayerController* self); const char* player_controller_get_name (PlayerController* self); void player_controller_set_name (PlayerController* self, const char* value); GAppInfo* player_controller_get_app_info (PlayerController* self); void player_controller_set_app_info (PlayerController* self, GAppInfo* value); gint player_controller_get_menu_offset (PlayerController* self); void player_controller_set_menu_offset (PlayerController* self, gint value); GType mpris_controller_v2_get_type (void); MprisControllerV2* mpris_controller_v2_new (PlayerController* ctrl, const char* inter); MprisControllerV2* mpris_controller_v2_construct (GType object_type, PlayerController* ctrl, const char* inter); MprisController* mpris_controller_new (PlayerController* ctrl, const char* inter); MprisController* mpris_controller_construct (GType object_type, PlayerController* ctrl, const char* inter); void mpris_controller_transport_event (MprisController* self, TransportMenuitemaction command); void mpris_controller_set_position (MprisController* self, double position); gboolean mpris_controller_connected (MprisController* self); DBusGProxy* mpris_controller_get_mpris_player (MprisController* self); PlayerController* mpris_controller_get_owner (MprisController* self); const char* mpris_controller_get_mpris_interface (MprisController* self); PlayerItem* player_item_new (const char* type); PlayerItem* player_item_construct (GType object_type, const char* type); void player_item_reset (PlayerItem* self, GeeHashSet* attrs); void player_item_update (PlayerItem* self, GHashTable* data, GeeHashSet* attributes); PlayerController* player_item_get_owner (PlayerItem* self); const char* player_item_get_item_type (PlayerItem* self); GType familiar_players_db_get_type (void); FamiliarPlayersDB* familiar_players_db_new (void); FamiliarPlayersDB* familiar_players_db_construct (GType object_type); void familiar_players_db_insert (FamiliarPlayersDB* self, const char* desktop); gboolean familiar_players_db_already_familiar (FamiliarPlayersDB* self, const char* desktop); GeeSet* familiar_players_db_records (FamiliarPlayersDB* self); G_END_DECLS #endif